Player Matchup

Anubis
Anubis
Fralga
Anubis
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
47W - 62L
1,261 Elo+
Party 2
Medusa
Medusa
MetalAte
Medusa
Level 23
God Stats
7W - 11L
1,444 SR
Queue Stats
90W - 119L
1,359 Elo+
Party 2
Thanatos
Thanatos
Odenullah
Thanatos
Level 7
God Stats
1W - 3L
1,213 SR
Queue Stats
6W - 9L
1,142 Elo+
Party 2
Ares
Ares
PetterGriffin666
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
VanellopeVnSchz
Cthulhu
Level 15
God Stats
0W - 1L
1,802 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Team Averages
Level 17
1,532 SR
1,309 Elo+

VS

Team Averages
Level 23
1,633 SR
1,363 Elo+
Sun Wukong
Sun Wukong
Liigeiia
Sun Wukong
Level 25
God Stats
13W - 9L
1,599 SR
Queue Stats
124W - 156L
1,359 Elo+
Party 3
Hera
Hera
N1MTHZ
Hera
Level 19
God Stats
4W - 1L
1,763 SR
Queue Stats
29W - 33L
1,284 Elo+
Party 1
Loki
Loki
SrToCano
Loki
Level 18
God Stats
3W - 1L
1,802 SR
Queue Stats
18W - 16L
1,290 Elo+
Party 1
Chiron
Chiron
Swetbabyswet
Chiron
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 129L
1,383 Elo+
Party 3
Sylvanus
Sylvanus
Vareir
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fralga
Anubis
14
4 / 7 / 1
8,704
435
11,697
15,442
7,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MetalAte
Medusa
14
3 / 10 / 5
9,209
460
12,365
15,918
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Odenullah
Thanatos
13
3 / 10 / 2
8,428
421
5,261
18,018
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 8
9,262
463
5,875
18,579
16,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 3 / 2
8,238
412
6,386
10,119
12,368
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Liigeiia
Sun Wukong
17
3 / 0 / 2
10,676
534
7,065
13,532
10,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
N1MTHZ
Hera
18
8 / 2 / 6
11,727
586
21,350
9,677
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
16
5 / 7 / 4
10,545
527
6,986
14,272
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
19
16 / 1 / 1
12,983
649
18,022
15,381
5,919
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Vareir
Sylvanus
14
4 / 4 / 9
9,486
474
6,505
15,320
13,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
13
Kills
36
36
Deaths
14
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Fralga
Anubis
4
7
1
0.64
W
Sun Wukong
Liigeiia
Sun Wukong
3
0
2
4
L
Medusa
MetalAte
Medusa
3
10
5
0.55
W
Hera
N1MTHZ
Hera
8
2
6
5.5
L
Thanatos
Odenullah
Thanatos
3
10
2
0.4
L
3
6
8
1.17
W
Loki
5
7
4
1
W
Chiron
16
1
1
16.5
L
0
3
2
0.33
W
Sylvanus
Vareir
Sylvanus
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,584
Damage
59,928
78,076
Taken
68,182
47,637
Mitigated
38,155
16,014
Healing
24,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Fralga
Anubis
11,697
1,415
0
5,202
15,442
7,918
0
8,079
7,363
41,146
0
W
Sun Wukong
Liigeiia
Sun Wukong
7,065
2,446
0
2,257
13,532
10,486
1,973
6,470
7,062
0
61,445
L
Medusa
MetalAte
Medusa
12,365
5,101
0
0
15,918
4,728
765
3,182
12,736
0
50,680
W
Hera
N1MTHZ
Hera
21,350
3,859
413
2,155
9,677
3,518
1,911
5,421
4,256
87,225
0
L
Thanatos
Odenullah
Thanatos
5,261
1,579
0
9,740
18,018
5,966
413
5,218
12,800
0
38,748
L
5,875
500
0
969
18,579
16,657
0
9,795
8,784
17,590
0
W
Loki
6,986
1,991
0
3,250
14,272
4,765
1,695
3,470
10,802
0
62,961
W
Chiron
18,022
9,926
514
8,096
15,381
5,919
4,537
2,824
12,557
0
90,275
L
6,386
663
103
0
10,119
12,368
124
1,302
8,817
43,251
0
W
Sylvanus
Vareir
Sylvanus
6,505
1,824
3,206
4,843
15,320
13,467
1,244
5,773
9,547
20,042
2,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
55,417
312
Minions Killed
532
0
Camps Cleared
0
1,651,035
Distance Traveled
1,836,793
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,704
435
63
3
0
300,905
3
W
Sun Wukong
10,676
534
108
5
0
425,532
1
L
Medusa
9,209
460
90
5
0
335,171
0
W
Hera
11,727
586
146
7
0
343,796
3
L
Thanatos
8,428
421
72
4
0
297,342
0
L
Ares
9,262
463
13
1
0
381,586
3
W
Loki
10,545
527
101
5
0
390,779
2
W
Chiron
12,983
649
142
7
0
365,032
2
L
Cthulhu
8,238
412
74
4
0
336,031
3
W
Sylvanus
9,486
474
35
2
0
311,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role