Player Matchup

Kukulkan
Kukulkan
AttackOnBye4707
Kukulkan
Level 17
God Stats
2W - 0L
1,886 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
MichelleAlexie
Apollo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Geb
Geb
NAOwenTen
Geb
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
etoot
Gilgamesh
Level 24
God Stats
2W - 0L
1,767 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
omnishow
Amaterasu
Level 24
God Stats
46W - 45L
1,645 SR
Queue Stats
415W - 485L
1,446 Elo+
Solo
Team Averages
Level 41
1,660 SR
1,489 Elo+

VS

Team Averages
Level 28
1,580 SR
1,472 Elo+
Mercury
Mercury
BYXIMONYT
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
Genius215
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
J0elEmb11d
Cthulhu
Level 71
God Stats
2W - 1L
1,733 SR
Queue Stats
26W - 28L
1,407 Elo+
Party 1
Janus
Janus
Santi1198
Janus
Level 28
God Stats
0W - 1L
1,426 SR
Queue Stats
3W - 3L
1,483 Elo+
Party 3
Sun Wukong
Sun Wukong
seispin
Sun Wukong
Level 24
God Stats
5W - 10L
1,741 SR
Queue Stats
62W - 79L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
5 / 2 / 0
6,503
650
6,524
4,002
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 0 / 1
6,980
698
3,358
3,782
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 0 / 6
5,780
578
1,712
4,943
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
etoot
Gilgamesh
11
5 / 0 / 3
6,893
689
3,033
4,619
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
omnishow
Amaterasu
11
0 / 0 / 1
6,144
614
1,835
4,821
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BYXIMONYT
Mercury
1
0 / 0 / 0
1,866
187
0
0
0
Artemis
Genius215
Artemis
6
0 / 5 / 1
4,223
422
2,410
5,433
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
J0elEmb11d
Cthulhu
7
2 / 5 / 0
5,133
513
2,724
9,593
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Santi1198
Janus
3
0 / 2 / 0
3,600
360
463
1,130
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
seispin
Sun Wukong
6
0 / 3 / 0
4,312
431
1,539
8,350
2,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
2
0
2.5
L
Mercury
BYXIMONYT
Mercury
0
0
0
0
L
Artemis
Genius215
Artemis
0
5
1
0.1
L
Cthulhu
J0elEmb11d
Cthulhu
2
5
0
0.4
W
5
0
1
5.5
W
0
0
6
3
L
Janus
Santi1198
Janus
0
2
0
0
W
Gilgamesh
etoot
Gilgamesh
5
0
3
6.5
W
Amaterasu
omnishow
Amaterasu
0
0
1
0.5
L
Sun Wukong
seispin
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
7,136
22,167
Taken
24,506
10,053
Mitigated
9,859
6,268
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,524
1,018
0
0
4,002
1,362
1,913
940
2,960
33,787
0
L
Mercury
BYXIMONYT
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Genius215
Artemis
2,410
999
0
30
5,433
2,038
0
2,805
2,628
0
12,015
L
Cthulhu
J0elEmb11d
Cthulhu
2,724
443
144
1,360
9,593
4,662
108
3,520
6,073
11,762
0
W
3,358
2,082
0
1,967
3,782
1,097
3,351
856
2,926
0
39,011
W
1,712
222
0
948
4,943
2,237
520
483
4,460
9,849
0
L
Janus
Santi1198
Janus
463
90
0
0
1,130
347
72
1,011
119
3,338
0
W
Gilgamesh
etoot
Gilgamesh
3,033
915
0
930
4,619
2,186
0
244
4,375
0
40,157
W
Amaterasu
omnishow
Amaterasu
1,835
832
0
2,423
4,821
3,171
1,446
562
4,259
0
25,178
L
Sun Wukong
seispin
Sun Wukong
1,539
165
0
1,350
8,350
2,812
0
900
7,347
0
18,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
19,134
297
Minions Killed
75
0
Camps Cleared
0
846,300
Distance Traveled
600,150
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,503
650
65
7
0
167,432
0
L
Mercury
1,866
187
0
0
0
0
0
L
Artemis
4,223
422
20
2
0
174,004
0
L
Cthulhu
5,133
513
17
2
0
201,313
2
W
Apollo
6,980
698
85
9
0
168,739
1
W
Geb
5,780
578
12
1
0
154,235
0
L
Janus
3,600
360
3
0
0
54,857
0
W
Gilgamesh
6,893
689
82
8
0
215,564
0
W
Amaterasu
6,144
614
53
5
0
140,330
0
L
Sun Wukong
4,312
431
35
4
0
169,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role