Player Matchup

Xbalanque
Xbalanque
KAI_KUCHKI
Xbalanque
Level 47
God Stats
6W - 1L
1,586 SR
Queue Stats
379W - 400L
1,498 Elo+
Solo
Jormungandr
Jormungandr
LT_ILITARATE
Jormungandr
Level 13
God Stats
1W - 0L
1,773 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
OG-DarkAssassin7
Gilgamesh
Level 140
God Stats
16W - 8L
1,504 SR
Queue Stats
261W - 260L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RetroYSL
Tsukuyomi
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 154L
1,502 Elo+
Solo
Eset
Eset
dragon_person21
Eset
Level 160
God Stats
5W - 4L
1,534 SR
Queue Stats
427W - 376L
1,666 Elo+
Party 2
Team Averages
Level 81
1,579 SR
1,545 Elo+

VS

Team Averages
Level 69
1,538 SR
1,527 Elo+
Tiamat
Tiamat
Cryogenesis98
Tiamat
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 142L
1,569 Elo+
Party 1
Hades
Hades
DarkWolf7661
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
FrostNovaUwU
Anhur
Level 101
God Stats
7W - 5L
1,882 SR
Queue Stats
781W - 721L
1,534 Elo+
Party 1
Da Ji
Da Ji
GLEEK0
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 129L
1,568 Elo+
Party 1
Chaac
Chaac
GrapicChalice
Chaac
Level 48
God Stats
21W - 22L
1,309 SR
Queue Stats
223W - 235L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KAI_KUCHKI
Xbalanque
11
0 / 2 / 3
6,612
509
4,403
8,111
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
LT_ILITARATE
Jormungandr
8
0 / 1 / 2
5,458
420
1,012
5,473
2,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
14
3 / 0 / 3
7,824
602
6,441
8,436
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
RetroYSL
Tsukuyomi
13
3 / 2 / 6
7,591
584
5,175
8,247
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
14 / 0 / 4
9,406
724
12,866
7,141
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,773
444
1,998
7,792
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 3
5,864
451
6,205
8,032
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 2 / 0
6,634
510
5,997
7,285
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
GLEEK0
Da Ji
8
0 / 7 / 0
5,354
412
2,332
10,681
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 0
7,267
559
5,889
9,629
7,315
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
20
Kills
5
5
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
3
3
0.5
L
4
2
0
2
L
Da Ji
GLEEK0
Da Ji
0
7
0
0
L
1
3
0
0.33
W
Xbalanque
KAI_KUCHKI
Xbalanque
0
2
3
0.75
W
Jormungandr
LT_ILITARATE
Jormungandr
0
1
2
1
W
Gilgamesh
3
0
3
4.5
W
Tsukuyomi
RetroYSL
Tsukuyomi
3
2
6
3
W
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,897
Damage
22,421
37,408
Taken
43,419
14,022
Mitigated
19,507
12,772
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,998
106
0
1,387
7,792
3,941
57
4,464
3,081
25,704
0
L
6,205
904
332
2,866
8,032
3,265
0
1,976
5,977
25,384
0
L
5,997
2,338
0
2,037
7,285
1,860
81
2,133
5,074
0
40,628
L
Da Ji
GLEEK0
Da Ji
2,332
424
0
2,370
10,681
3,126
0
3,856
6,641
0
23,622
L
5,889
1,375
0
2,105
9,629
7,315
0
817
8,768
0
44,275
W
Xbalanque
KAI_KUCHKI
Xbalanque
4,403
1,532
0
2,282
8,111
2,030
680
1,144
6,911
0
38,883
W
Jormungandr
LT_ILITARATE
Jormungandr
1,012
547
0
165
5,473
2,119
0
2,391
2,852
13,014
0
W
Gilgamesh
6,441
2,558
0
4,388
8,436
4,728
902
425
8,011
0
48,823
W
Tsukuyomi
RetroYSL
Tsukuyomi
5,175
1,471
0
2,663
8,247
2,614
0
2,103
6,024
0
43,175
W
12,866
1,496
401
2,873
7,141
2,531
0
1,642
5,407
52,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
30,892
396
Minions Killed
353
0
Camps Cleared
0
1,240,288
Distance Traveled
1,165,838
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,773
444
52
4
0
218,234
2
L
Hades
5,864
451
65
5
0
221,964
3
L
Anhur
6,634
510
72
6
0
221,324
4
L
Da Ji
5,354
412
56
4
0
258,839
0
L
Chaac
7,267
559
108
8
0
245,477
2
W
Xbalanque
6,612
509
69
5
0
214,914
2
W
Jormungandr
5,458
420
31
2
0
201,119
0
W
Gilgamesh
7,824
602
102
8
0
256,655
1
W
Tsukuyomi
7,591
584
91
7
0
291,652
1
W
Eset
9,406
724
103
8
0
275,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role