Player Matchup

He Bo
He Bo
Diamond IV
ChicoCanaya
He Bo
Diamond IV
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
2,592 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 83
1,500 SR
2,592 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,487 SR
2,174 MMR
Nemesis
Nemesis
Platinum III
lllvalylll
Nemesis
Platinum III
Level 144
God Stats
1W - 2L
1,487 SR
Queue Stats
29W - 19L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 0
15,174
893
21,267
21,331
16,190
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ah Muzen CabAnhurUllrBakasuraKali

VS

Bans
PoseidonSetAnubisSkadiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
lllvalylll
Nemesis
20
5 / 5 / 0
13,573
798
14,672
29,837
26,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
5
Kills
5
5
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
5
0
1
L
Nemesis
lllvalylll
Nemesis
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
14,672
21,331
Taken
29,837
16,190
Mitigated
26,825
12,924
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,267
1,538
0
12,924
21,331
16,190
2,547
1,340
19,991
127,762
0
L
Nemesis
lllvalylll
Nemesis
14,672
5,041
0
7,416
29,837
26,825
904
20,063
8,468
1,508
111,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,174
Gold Earned
13,573
187
Minions Killed
161
0
Camps Cleared
0
338,433
Distance Traveled
370,174
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,174
893
187
11
0
338,433
0
L
Nemesis
13,573
798
161
9
0
370,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role