Player Matchup

Xing Tian
Xing Tian
Nakuneboul
Xing Tian
Level 25
God Stats
0W - 2L
1,247 SR
Queue Stats
8W - 9L
1,526 Elo+
Party 1
Bakasura
Bakasura
Nightshian
Bakasura
Level 24
God Stats
2W - 1L
1,678 SR
Queue Stats
73W - 61L
1,546 Elo+
Solo
Ymir
Ymir
OeildeNuit
Ymir
Level 20
God Stats
1W - 1L
1,736 SR
Queue Stats
7W - 5L
1,582 Elo+
Party 1
Raijin
Raijin
Picklou
Raijin
Level 23
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 12L
1,491 Elo+
Party 1
Horus
Horus
Vanelion
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Party 1
Team Averages
Level 19
1,575 SR
1,569 Elo+

VS

Team Averages
Level 39
1,611 SR
1,598 Elo+
Nox
Nox
Aastraea
Nox
Level 117
God Stats
13W - 10L
1,606 SR
Queue Stats
43W - 30L
1,600 Elo+
Party 2
Neith
Neith
Kaktussalat
Neith
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Medusa
Medusa
Kitkuu
Medusa
Level 22
God Stats
14W - 9L
1,597 SR
Queue Stats
80W - 60L
1,604 Elo+
Party 3
King Arthur
King Arthur
Piko
King Arthur
Level 18
God Stats
11W - 3L
1,823 SR
Queue Stats
51W - 33L
1,648 Elo+
Party 3
Sol
Sol
eta555
Sol
Level 29
God Stats
4W - 2L
1,531 SR
Queue Stats
29W - 16L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Nakuneboul
Xing Tian
19
4 / 7 / 10
12,530
1,044
13,171
30,786
34,266
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Nightshian
Bakasura
18
3 / 6 / 5
12,101
1,008
11,013
18,371
8,409
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 6 / 2
9,964
830
2,667
10,269
8,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Picklou
Raijin
19
8 / 8 / 6
13,956
1,163
31,460
21,888
9,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vanelion
Horus
18
1 / 13 / 10
11,322
944
8,275
27,506
29,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 27
13,720
1,143
24,183
8,408
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 5 / 24
11,948
996
14,121
12,162
4,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Kitkuu
Medusa
18
8 / 2 / 12
12,501
1,042
10,948
9,355
3,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Piko
King Arthur
19
4 / 6 / 27
12,565
1,047
17,797
24,500
23,994
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
eta555
Sol
20
16 / 2 / 18
15,198
1,267
35,095
16,029
5,285
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
148
17
Kills
40
40
Deaths
17
33
Assists
108
Player
Kills
Deaths
Assists
KDA
W
8
2
27
10.75
W
4
5
24
3.2
W
Medusa
Kitkuu
Medusa
8
2
12
7
L
Xing Tian
Nakuneboul
Xing Tian
4
7
10
1.29
L
Bakasura
Nightshian
Bakasura
3
6
5
0.92
L
1
6
2
0.33
L
Raijin
Picklou
Raijin
8
8
6
1.38
W
King Arthur
Piko
King Arthur
4
6
27
2.92
L
Horus
Vanelion
Horus
1
13
10
0.46
W
Sol
eta555
Sol
16
2
18
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,586
Damage
102,144
108,820
Taken
70,454
90,530
Mitigated
40,160
12,473
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,183
2,258
0
409
8,408
3,184
0
6,427
1,981
36,103
0
W
14,121
8,826
0
1,524
12,162
4,289
0
9,263
2,543
0
21,283
W
Medusa
Kitkuu
Medusa
10,948
5,353
0
0
9,355
3,408
0
6,061
3,206
0
42,588
L
Xing Tian
Nakuneboul
Xing Tian
13,171
1,215
684
1,012
30,786
34,266
0
16,644
13,724
28,217
0
L
Bakasura
Nightshian
Bakasura
11,013
5,787
1,232
1,362
18,371
8,409
0
11,607
6,530
0
21,940
L
2,667
578
0
0
10,269
8,427
0
3,178
7,017
8,109
0
L
Raijin
Picklou
Raijin
31,460
2,571
0
707
21,888
9,812
0
11,096
10,570
69,666
0
W
King Arthur
Piko
King Arthur
17,797
3,522
0
5,355
24,500
23,994
0
14,126
9,497
398
31,159
L
Horus
Vanelion
Horus
8,275
4,114
4,504
2,972
27,506
29,616
0
15,824
11,340
0
20,299
W
Sol
eta555
Sol
35,095
18,867
0
7,750
16,029
5,285
0
11,421
4,538
58,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,873
Gold Earned
65,932
178
Minions Killed
223
6
Camps Cleared
10
997,982
Distance Traveled
948,343
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,720
1,143
42
4
1
218,868
1
W
Neith
11,948
996
19
2
1
169,336
0
W
Medusa
12,501
1,042
71
6
4
168,700
1
L
Xing Tian
12,530
1,044
21
2
0
235,890
0
L
Bakasura
12,101
1,008
26
2
6
259,705
2
L
Ymir
9,964
830
10
1
0
94,833
0
L
Raijin
13,956
1,163
87
7
0
202,905
0
W
King Arthur
12,565
1,047
28
2
0
198,047
0
L
Horus
11,322
944
34
3
0
204,649
0
W
Sol
15,198
1,267
63
5
4
193,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role