Player Matchup

Hercules
Hercules
SnowyAstronaut
Hercules
Level 28
God Stats
2W - 7L
1,231 SR
Queue Stats
180W - 164L
1,504 Elo+
Party 3
Artemis
Artemis
XxShadowslyrxX
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,493 Elo+
Party 1
Scylla
Scylla
YaBoiDoloTTV
Scylla
Level 120
God Stats
12W - 11L
1,851 SR
Queue Stats
732W - 666L
1,536 Elo+
Party 3
Nu Wa
Nu Wa
dbelingar
Nu Wa
Level 101
God Stats
18W - 14L
1,582 SR
Queue Stats
797W - 863L
1,455 Elo+
Solo
Heimdallr
Heimdallr
oOPlagueWalkerOo
Heimdallr
Level 31
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 39L
1,390 Elo+
Party 1
Team Averages
Level 59
1,490 SR
1,476 Elo+

VS

Team Averages
Level 90
1,632 SR
1,547 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ASSIONG
Thor
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
301W - 211L
1,653 Elo+
Party 2
Ganesha
Ganesha
Crunchy4lyfe
Ganesha
Level 88
God Stats
23W - 11L
1,956 SR
Queue Stats
415W - 297L
1,654 Elo+
Party 2
Ah Puch
Ah Puch
Guadana27
Ah Puch
Level 55
God Stats
5W - 1L
1,498 SR
Queue Stats
140W - 164L
1,374 Elo+
Solo
Zeus
Zeus
Wh1teFant0m
Zeus
Level 24
God Stats
8W - 3L
1,704 SR
Queue Stats
282W - 208L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 7 / 3
10,395
743
9,389
25,043
16,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 8 / 3
8,661
619
9,394
11,756
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Scylla
20
8 / 6 / 2
11,852
847
13,134
10,242
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
dbelingar
Nu Wa
16
0 / 9 / 7
9,212
658
12,292
12,600
4,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
13
0 / 11 / 4
7,927
566
7,057
15,494
6,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
13 / 3 / 17
12,234
874
11,549
21,036
23,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
ASSIONG
Thor
19
16 / 2 / 13
12,571
898
19,379
12,104
7,537
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Crunchy4lyfe
Ganesha
18
0 / 2 / 32
11,617
830
8,695
17,738
16,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Puch
Guadana27
Ah Puch
16
6 / 1 / 13
10,544
753
14,814
10,391
4,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 11
10,638
760
14,831
11,794
5,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
127
13
Kills
41
41
Deaths
13
19
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
13
3
17
7.17
W
Thor
ASSIONG
Thor
16
2
13
11.25
W
Ganesha
Crunchy4lyfe
Ganesha
0
2
32
8
W
Ah Puch
Guadana27
Ah Puch
6
1
13
12.5
L
Hercules
4
7
3
0.79
W
6
5
11
2.3
L
1
8
3
0.31
L
Scylla
8
6
2
1.5
L
Nu Wa
dbelingar
Nu Wa
0
9
7
0.39
L
Heimdallr
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,266
Damage
69,268
75,135
Taken
73,063
36,174
Mitigated
57,564
15,278
Healing
25,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,549
2,169
2,294
4,217
21,036
23,331
703
5,908
14,980
0
25,592
W
Thor
ASSIONG
Thor
19,379
4,536
1,255
632
12,104
7,537
650
4,223
7,799
0
36,743
W
Ganesha
Crunchy4lyfe
Ganesha
8,695
314
2,160
5,054
17,738
16,865
862
4,385
13,267
26,826
0
W
Ah Puch
Guadana27
Ah Puch
14,814
260
2,158
5,628
10,391
4,330
1,321
3,973
6,276
27,003
0
L
Hercules
9,389
3,714
684
8,664
25,043
16,602
0
14,810
10,233
192
15,263
W
14,831
1,205
1,266
639
11,794
5,501
2,180
6,427
5,253
36,660
0
L
9,394
3,705
597
680
11,756
4,538
0
5,760
5,996
0
18,117
L
Scylla
13,134
299
539
1,298
10,242
4,150
0
3,811
6,431
39,374
0
L
Nu Wa
dbelingar
Nu Wa
12,292
4,057
390
1,050
12,600
4,831
0
5,891
6,709
24,925
0
L
Heimdallr
7,057
892
704
672
15,494
6,053
0
8,068
7,426
0
10,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
57,604
118
Minions Killed
157
0
Camps Cleared
0
1,009,593
Distance Traveled
1,227,923
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,234
874
28
2
0
267,540
0
W
Thor
12,571
898
47
3
0
224,037
0
W
Ganesha
11,617
830
0
0
0
273,356
1
W
Ah Puch
10,544
753
37
3
0
254,813
0
L
Hercules
10,395
743
8
1
0
214,571
0
W
Zeus
10,638
760
45
3
0
208,177
0
L
Artemis
8,661
619
30
2
0
172,667
1
L
Scylla
11,852
847
50
4
0
221,977
0
L
Nu Wa
9,212
658
25
2
0
193,220
1
L
Heimdallr
7,927
566
5
0
0
207,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role