Player Matchup

Sun Wukong
Sun Wukong
Rougekaos
Sun Wukong
Level 106
God Stats
1W - 0L
1,527 SR
Queue Stats
50W - 36L
1,721 Elo+
Solo
Merlin
Merlin
Saffian
Merlin
Level 128
God Stats
21W - 8L
1,791 SR
Queue Stats
167W - 125L
1,807 Elo+
Solo
Loki
Loki
kiritokun011102
Loki
Level 148
God Stats
5W - 4L
1,704 SR
Queue Stats
303W - 215L
1,619 Elo+
Solo
Team Averages
Level 127
1,674 SR
1,716 Elo+

VS

Team Averages
Level 131
1,726 SR
1,654 Elo+
Zhong Kui
Zhong Kui
GardenParty442
Zhong Kui
Level 86
God Stats
6W - 4L
1,685 SR
Queue Stats
102W - 111L
1,560 Elo+
Solo
Cerberus
Cerberus
papamelt
Cerberus
Level 159
God Stats
21W - 8L
1,992 SR
Queue Stats
2,019W - 689L
1,903 Elo+
Party 1
Hachiman
Hachiman
іced
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rougekaos
Sun Wukong
19
2 / 2 / 9
14,373
599
24,271
23,133
20,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Saffian
Merlin
18
5 / 4 / 6
14,985
624
26,749
17,211
6,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
4 / 4 / 6
14,999
625
10,738
16,308
10,312
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GardenParty442
Zhong Kui
16
1 / 7 / 4
13,269
553
11,828
26,659
19,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
papamelt
Cerberus
18
3 / 0 / 6
14,993
625
18,406
26,035
33,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
іced
Hachiman
18
6 / 4 / 3
14,628
610
18,955
23,563
9,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
11
Kills
10
10
Deaths
11
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GardenParty442
Zhong Kui
1
7
4
0.43
W
Sun Wukong
Rougekaos
Sun Wukong
2
2
9
3.25
W
Merlin
Saffian
Merlin
5
4
6
2
W
4
4
6
1.75
L
Cerberus
papamelt
Cerberus
3
0
6
6
L
Hachiman
іced
Hachiman
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,758
Damage
49,189
56,652
Taken
76,257
36,703
Mitigated
63,556
8,729
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GardenParty442
Zhong Kui
11,828
1,014
501
9,024
26,659
19,951
664
8,081
18,578
76,888
0
W
Sun Wukong
Rougekaos
Sun Wukong
24,271
3,160
0
3,191
23,133
20,238
94
13,588
9,545
0
84,423
W
Merlin
Saffian
Merlin
26,749
1,445
0
4,260
17,211
6,153
2,044
7,638
9,573
89,224
0
W
10,738
1,261
0
1,278
16,308
10,312
1,455
9,221
7,087
0
73,388
L
Cerberus
papamelt
Cerberus
18,406
852
0
5,586
26,035
33,923
118
10,490
15,545
50,383
0
L
Hachiman
іced
Hachiman
18,955
9,366
0
4,811
23,563
9,682
94
8,452
15,111
0
97,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,357
Gold Earned
42,890
258
Minions Killed
291
0
Camps Cleared
0
1,360,847
Distance Traveled
1,235,439
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,269
553
129
5
0
371,020
6
W
Sun Wukong
14,373
599
52
2
0
485,177
4
W
Merlin
14,985
624
113
5
0
403,347
9
W
Loki
14,999
625
93
4
0
472,323
6
L
Cerberus
14,993
625
61
3
0
450,444
3
L
Hachiman
14,628
610
101
4
0
413,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role