Player Matchup

Gilgamesh
Gilgamesh
Dragon76634
Gilgamesh
Level 15
God Stats
2W - 2L
1,304 SR
Queue Stats
15W - 16L
1,359 Elo+
Solo
Kukulkan
Kukulkan
KushDreams05
Kukulkan
Level 124
God Stats
3W - 3L
1,795 SR
Queue Stats
118W - 114L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
T0x1cL3g3nd1484
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Pele
Pele
TenSecrets
Pele
Level 16
God Stats
3W - 5L
1,938 SR
Queue Stats
59W - 38L
1,762 Elo+
Party 1
Bacchus
Bacchus
xGoopx-_-
Bacchus
Level 14
God Stats
4W - 4L
1,718 SR
Queue Stats
20W - 12L
1,714 Elo+
Party 1
Team Averages
Level 34
1,651 SR
1,514 Elo+

VS

Team Averages
Level 14
1,517 SR
1,485 Elo+
Baron Samedi
Baron Samedi
ErasableSeraphim
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,599 Elo+
Solo
Chaac
Chaac
JulioDaFool
Chaac
Level 6
God Stats
3W - 2L
1,291 SR
Queue Stats
4W - 2L
1,513 Elo+
Party 2
Apollo
Apollo
SAYLEE0035
Apollo
Level 6
God Stats
3W - 1L
1,291 SR
Queue Stats
4W - 2L
1,513 Elo+
Party 2
Kali
Kali
Smite-LRT
Kali
Level 18
God Stats
1W - 1L
1,768 SR
Queue Stats
112W - 124L
1,440 Elo+
Solo
Khepri
Khepri
topher725
Khepri
Level 13
God Stats
1W - 1L
1,734 SR
Queue Stats
21W - 13L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragon76634
Gilgamesh
10
0 / 3 / 1
5,571
506
1,974
5,611
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
KushDreams05
Kukulkan
8
1 / 3 / 1
5,080
462
3,772
4,345
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
T0x1cL3g3nd1484
Ah Muzen Cab
6
1 / 6 / 1
4,631
421
2,021
5,756
1,879
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 2
6,036
549
3,797
7,806
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
xGoopx-_-
Bacchus
9
2 / 2 / 3
5,513
501
4,927
6,409
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErasableSeraphim
Baron Samedi
9
2 / 2 / 1
5,608
510
2,189
4,575
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
9 / 0 / 1
7,616
692
9,523
9,096
4,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
SAYLEE0035
Apollo
10
0 / 2 / 0
5,730
521
1,315
4,668
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
8
2 / 2 / 2
5,686
517
1,624
5,690
1,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
topher725
Khepri
8
2 / 1 / 5
5,424
493
3,170
7,370
4,059
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
15
15
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dragon76634
Gilgamesh
0
3
1
0.17
W
Baron Samedi
ErasableSeraphim
Baron Samedi
2
2
1
1.25
W
9
0
1
9.5
L
Kukulkan
KushDreams05
Kukulkan
1
3
1
0.5
W
Apollo
SAYLEE0035
Apollo
0
2
0
0
W
Kali
2
2
2
1.5
L
Ah Muzen Cab
T0x1cL3g3nd1484
Ah Muzen Cab
1
6
1
0.25
L
3
1
2
4
W
Khepri
topher725
Khepri
2
1
5
4.5
L
Bacchus
xGoopx-_-
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,491
Damage
17,821
29,927
Taken
31,399
15,602
Mitigated
13,830
5,962
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dragon76634
Gilgamesh
1,974
263
0
392
5,611
4,458
110
744
4,813
0
27,893
W
Baron Samedi
ErasableSeraphim
Baron Samedi
2,189
124
0
468
4,575
1,759
484
188
4,341
19,675
0
W
9,523
1,899
0
5,338
9,096
4,611
76
2,613
6,301
0
46,213
L
Kukulkan
KushDreams05
Kukulkan
3,772
487
0
500
4,345
1,209
0
353
3,992
17,920
0
W
Apollo
SAYLEE0035
Apollo
1,315
660
0
1,499
4,668
1,608
120
1,301
3,339
0
32,902
W
Kali
1,624
837
0
2,407
5,690
1,793
0
1,570
4,042
0
18,476
L
Ah Muzen Cab
T0x1cL3g3nd1484
Ah Muzen Cab
2,021
1,301
0
449
5,756
1,879
63
1,953
3,665
0
6,815
L
3,797
1,300
0
3,504
7,806
2,907
0
1,066
6,671
0
33,789
W
Khepri
topher725
Khepri
3,170
761
327
2,984
7,370
4,059
817
2,577
4,677
14,566
0
L
Bacchus
xGoopx-_-
Bacchus
4,927
793
0
1,117
6,409
5,149
0
982
5,427
16,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,831
Gold Earned
30,064
196
Minions Killed
273
0
Camps Cleared
0
1,043,804
Distance Traveled
1,050,066
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,571
506
60
5
0
226,691
0
W
Baron Samedi
5,608
510
50
5
0
184,657
0
W
Chaac
7,616
692
92
8
0
211,901
0
L
Kukulkan
5,080
462
38
3
0
200,994
0
W
Apollo
5,730
521
62
6
0
228,276
4
W
Kali
5,686
517
47
4
0
219,048
0
L
Ah Muzen Cab
4,631
421
9
1
0
163,028
4
L
Pele
6,036
549
56
5
0
222,302
0
W
Khepri
5,424
493
22
2
0
206,184
2
L
Bacchus
5,513
501
33
3
0
230,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role