Player Matchup

Scylla
Scylla
Pyrodramatic
Scylla
Level 87
God Stats
1W - 0L
1,285 SR
Queue Stats
59W - 44L
1,528 Elo+
Party 2
Loki
Loki
Radmen7
Loki
Level 124
God Stats
6W - 3L
1,704 SR
Queue Stats
184W - 176L
1,549 Elo+
Party 1
Freya
Freya
XiaoYuu
Freya
Level 33
God Stats
1W - 2L
1,451 SR
Queue Stats
20W - 14L
1,584 Elo+
Party 2
Nemesis
Nemesis
volyd
Nemesis
Level 25
God Stats
3W - 2L
1,304 SR
Queue Stats
98W - 104L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
xxripperxx7
Gilgamesh
Level 129
God Stats
5W - 2L
1,346 SR
Queue Stats
77W - 65L
1,437 Elo+
Party 2
Team Averages
Level 80
1,418 SR
1,528 Elo+

VS

Team Averages
Level 55
1,564 SR
1,539 Elo+
Artemis
Artemis
Enuravall
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 207L
1,606 Elo+
Party 3
Bakasura
Bakasura
Krabzy-
Bakasura
Level 69
God Stats
4W - 3L
1,673 SR
Queue Stats
324W - 256L
1,624 Elo+
Party 3
Cerberus
Cerberus
SMITE-_-GOD
Cerberus
Level 85
God Stats
41W - 24L
1,647 SR
Queue Stats
948W - 659L
1,660 Elo+
Party 3
Freya
Freya
ShadowSeaker360
Freya
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
lltrixbll
Anubis
Level 31
God Stats
4W - 5L
1,499 SR
Queue Stats
103W - 168L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
8 / 2 / 5
8,548
611
11,825
6,438
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Radmen7
Loki
11
4 / 2 / 5
7,801
557
9,230
10,849
3,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
XiaoYuu
Freya
12
4 / 1 / 2
7,721
552
4,589
7,625
2,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
volyd
Nemesis
12
1 / 2 / 7
7,099
507
2,873
7,806
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
xxripperxx7
Gilgamesh
14
6 / 1 / 4
8,065
576
7,060
10,116
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enuravall
Artemis
10
1 / 5 / 1
5,678
406
4,036
7,451
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Krabzy-
Bakasura
12
3 / 6 / 3
7,420
530
7,256
12,255
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
SMITE-_-GOD
Cerberus
10
1 / 2 / 2
6,195
443
5,873
11,594
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 0
6,656
475
3,621
11,940
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
lltrixbll
Anubis
8
1 / 5 / 0
5,690
406
3,855
6,490
3,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
23
Kills
8
8
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Enuravall
Artemis
1
5
1
0.3
L
Bakasura
Krabzy-
Bakasura
3
6
3
0.75
W
Scylla
8
2
5
5.25
W
Loki
Radmen7
Loki
4
2
5
3.25
L
Cerberus
SMITE-_-GOD
Cerberus
1
2
2
1
L
2
5
0
0.4
W
Freya
XiaoYuu
Freya
4
1
2
5
L
Anubis
lltrixbll
Anubis
1
5
0
0.2
W
Nemesis
volyd
Nemesis
1
2
7
2.25
W
Gilgamesh
xxripperxx7
Gilgamesh
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,577
Damage
24,641
42,834
Taken
49,730
14,226
Mitigated
18,781
16,832
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Enuravall
Artemis
4,036
1,364
0
1,840
7,451
1,681
0
1,725
5,726
0
23,242
L
Bakasura
Krabzy-
Bakasura
7,256
4,846
0
1,332
12,255
4,967
0
3,819
8,232
0
31,191
W
Scylla
11,825
1,943
0
560
6,438
1,924
1,061
2,570
3,500
47,456
0
W
Loki
Radmen7
Loki
9,230
3,082
0
4,045
10,849
3,229
0
2,684
7,909
0
32,714
L
Cerberus
SMITE-_-GOD
Cerberus
5,873
229
0
2,456
11,594
4,606
0
5,148
6,318
28,719
0
L
3,621
1,444
0
5,040
11,940
4,113
0
4,901
6,853
34,260
0
W
Freya
XiaoYuu
Freya
4,589
2,000
0
4,231
7,625
2,082
141
1,916
5,422
38,973
0
L
Anubis
lltrixbll
Anubis
3,855
396
0
989
6,490
3,414
0
289
6,187
18,130
0
W
Nemesis
volyd
Nemesis
2,873
1,138
0
3,476
7,806
2,620
0
1,523
5,972
0
33,800
W
Gilgamesh
xxripperxx7
Gilgamesh
7,060
2,522
0
4,520
10,116
4,371
894
4,656
5,390
0
37,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
31,639
359
Minions Killed
278
0
Camps Cleared
0
1,298,703
Distance Traveled
1,158,107
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,678
406
40
3
0
221,926
2
L
Bakasura
7,420
530
75
5
0
258,620
6
W
Scylla
8,548
611
94
7
0
242,432
3
W
Loki
7,801
557
32
2
0
282,745
4
L
Cerberus
6,195
443
59
4
0
279,018
2
L
Freya
6,656
475
70
5
0
210,671
4
W
Freya
7,721
552
81
6
0
245,140
1
L
Anubis
5,690
406
34
2
0
187,872
2
W
Nemesis
7,099
507
83
6
0
257,975
0
W
Gilgamesh
8,065
576
69
5
0
270,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role