Player Matchup

Neith
Neith
ITronoid
Neith
Level 159
God Stats
9W - 7L
1,707 SR
Queue Stats
104W - 94L
1,667 Elo+
Solo
Bacchus
Bacchus
Jezzs
Bacchus
Level 149
God Stats
4W - 0L
1,845 SR
Queue Stats
161W - 134L
1,636 Elo+
Party 2
Ao Kuang
Ao Kuang
Níðhöggг
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RAWRoh
Anubis
Level 69
God Stats
1W - 4L
1,580 SR
Queue Stats
51W - 36L
1,589 Elo+
Party 2
Cernunnos
Cernunnos
darkshadowed
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 65L
1,582 Elo+
Party 2
Team Averages
Level 122
1,626 SR
1,595 Elo+

VS

Team Averages
Level 126
1,664 SR
1,573 Elo+
Achilles
Achilles
Cowte
Achilles
Level 156
God Stats
14W - 8L
1,915 SR
Queue Stats
340W - 338L
1,534 Elo+
Solo
Raijin
Raijin
Lemistic
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
RingzOfApollo
Chiron
Level 127
God Stats
17W - 14L
1,688 SR
Queue Stats
188W - 166L
1,644 Elo+
Solo
Khepri
Khepri
lufoo
Khepri
Level 118
God Stats
5W - 4L
1,646 SR
Queue Stats
27W - 30L
1,580 Elo+
Party 1
Set
Set
trapmuzik33
Set
Level 118
God Stats
12W - 12L
1,570 SR
Queue Stats
230W - 217L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ITronoid
Neith
12
2 / 1 / 6
6,775
616
5,485
6,121
1,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Jezzs
Bacchus
10
1 / 1 / 4
6,028
548
3,602
6,119
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Níðhöggг
Ao Kuang
11
6 / 0 / 4
6,792
617
6,153
5,032
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
RAWRoh
Anubis
13
4 / 0 / 1
7,553
687
7,459
6,490
2,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
darkshadowed
Cernunnos
13
1 / 0 / 0
6,825
620
1,738
2,432
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cowte
Achilles
9
0 / 5 / 0
5,516
501
4,029
13,404
7,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Lemistic
Raijin
11
2 / 3 / 0
6,129
557
4,902
6,236
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 1 / 0
6,443
586
1,509
4,042
1,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
lufoo
Khepri
9
0 / 2 / 1
5,528
503
1,055
6,536
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 1
5,735
521
4,868
7,565
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cowte
Achilles
0
5
0
0
W
Neith
ITronoid
Neith
2
1
6
5
W
Bacchus
Jezzs
Bacchus
1
1
4
3
L
Raijin
Lemistic
Raijin
2
3
0
0.67
W
Ao Kuang
Níðhöggг
Ao Kuang
6
0
4
8
W
Anubis
RAWRoh
Anubis
4
0
1
4.5
L
0
1
0
0
W
Cernunnos
darkshadowed
Cernunnos
1
0
0
1
L
Khepri
lufoo
Khepri
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
16,363
26,194
Taken
37,783
11,533
Mitigated
16,547
11,960
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cowte
Achilles
4,029
284
0
3,818
13,404
7,346
0
8,749
4,655
0
28,048
W
Neith
ITronoid
Neith
5,485
1,578
0
1,430
6,121
1,993
0
2,677
3,210
0
46,277
W
Bacchus
Jezzs
Bacchus
3,602
538
0
3,241
6,119
3,751
0
1,578
4,380
19,329
0
L
Raijin
Lemistic
Raijin
4,902
241
0
661
6,236
2,203
0
1,710
4,526
35,683
0
W
Ao Kuang
Níðhöggг
Ao Kuang
6,153
1,286
0
2,158
5,032
1,596
0
1,176
3,814
35,045
0
W
Anubis
RAWRoh
Anubis
7,459
865
0
4,591
6,490
2,744
53
0
6,490
47,937
0
L
1,509
935
300
1,192
4,042
1,228
0
1,184
2,858
0
45,718
W
Cernunnos
darkshadowed
Cernunnos
1,738
878
0
540
2,432
1,449
0
89
2,343
0
50,242
L
Khepri
lufoo
Khepri
1,055
0
0
1,812
6,536
3,174
0
3,013
3,523
16,845
0
L
4,868
2,228
0
3,308
7,565
2,596
0
2,558
5,007
0
39,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
29,351
422
Minions Killed
387
0
Camps Cleared
0
1,085,913
Distance Traveled
1,070,406
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,516
501
61
6
0
204,287
4
W
Neith
6,775
616
102
9
0
194,592
6
W
Bacchus
6,028
548
26
2
0
246,624
5
L
Raijin
6,129
557
89
8
0
215,176
6
W
Ao Kuang
6,792
617
73
7
0
241,742
1
W
Anubis
7,553
687
112
10
0
204,249
2
L
Chiron
6,443
586
116
11
0
192,798
1
W
Cernunnos
6,825
620
109
10
0
198,706
1
L
Khepri
5,528
503
35
3
0
222,174
2
L
Set
5,735
521
86
8
0
235,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role