Player Matchup

Ne Zha
Ne Zha
AP Tiller
Ne Zha
Level 29
God Stats
0W - 4L
1,160 SR
Queue Stats
251W - 239L
1,574 Elo+
Solo
Bellona
Bellona
Akirantzu
Bellona
Level 29
God Stats
0W - 1L
1,755 SR
Queue Stats
6W - 6L
1,397 Elo+
Solo
Baba Yaga
Baba Yaga
SHADYP3T3
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Izanami
Izanami
ScientistShade
Izanami
Level 17
God Stats
7W - 8L
1,528 SR
Queue Stats
26W - 26L
1,435 Elo+
Solo
Sylvanus
Sylvanus
lac3bolla
Sylvanus
Level 27
God Stats
3W - 4L
1,913 SR
Queue Stats
248W - 234L
1,486 Elo+
Solo
Team Averages
Level 21
1,571 SR
1,434 Elo+

VS

Team Averages
Level 16
1,513 SR
1,386 Elo+
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 17
God Stats
41W - 31L
1,509 SR
Queue Stats
55W - 49L
1,496 Elo+
Solo
Set
Set
UwuChild
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,390 Elo+
Solo
Ganesha
Ganesha
agqrg
Ganesha
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 71L
1,239 Elo+
Solo
Anubis
Anubis
charlielikesmen
Anubis
Level 11
God Stats
39W - 21L
1,656 SR
Queue Stats
127W - 120L
1,354 Elo+
Solo
Kukulkan
Kukulkan
lPossuml
Kukulkan
Level 16
God Stats
9W - 8L
1,401 SR
Queue Stats
28W - 28L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AP Tiller
Ne Zha
20
7 / 2 / 2
13,210
574
7,526
19,992
14,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Akirantzu
Bellona
17
4 / 4 / 8
11,098
483
13,614
19,529
17,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
SHADYP3T3
Baba Yaga
14
0 / 13 / 2
9,303
404
8,931
17,272
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 2
12,030
523
10,033
19,726
6,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
lac3bolla
Sylvanus
20
9 / 3 / 5
12,922
562
15,713
19,299
20,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sbc0401
Sun Wukong
16
1 / 7 / 8
10,923
475
9,639
19,804
16,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 2 / 3
12,537
545
12,221
14,760
9,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
agqrg
Ganesha
17
1 / 6 / 10
10,770
468
13,651
17,259
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 5 / 0
13,390
582
15,413
19,806
10,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
lPossuml
Kukulkan
19
12 / 4 / 3
12,590
547
15,235
13,020
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
24
Kills
30
30
Deaths
24
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AP Tiller
Ne Zha
7
2
2
4
L
Bellona
Akirantzu
Bellona
4
4
8
2
L
Baba Yaga
SHADYP3T3
Baba Yaga
0
13
2
0.08
W
Sun Wukong
Sbc0401
Sun Wukong
1
7
8
0.71
L
4
8
2
0.63
W
8
2
3
4.75
W
Ganesha
agqrg
Ganesha
1
6
10
1
W
8
5
0
1.6
W
Kukulkan
lPossuml
Kukulkan
12
4
3
3.38
L
Sylvanus
lac3bolla
Sylvanus
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,817
Damage
66,159
95,818
Taken
84,649
65,383
Mitigated
56,252
28,472
Healing
22,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AP Tiller
Ne Zha
7,526
1,954
0
7,907
19,992
14,097
455
5,047
14,841
0
97,804
L
Bellona
Akirantzu
Bellona
13,614
4,884
0
2,498
19,529
17,412
1,033
6,586
12,895
0
48,920
L
Baba Yaga
SHADYP3T3
Baba Yaga
8,931
715
0
2,338
17,272
6,711
19
8,270
8,640
48,716
0
W
Sun Wukong
Sbc0401
Sun Wukong
9,639
1,429
0
2,740
19,804
16,327
2,133
4,512
15,032
0
57,706
L
10,033
6,848
0
2,619
19,726
6,896
2,658
13,019
6,593
0
79,691
W
12,221
5,254
0
6,861
14,760
9,291
0
3,310
11,432
0
81,615
W
Ganesha
agqrg
Ganesha
13,651
835
0
862
17,259
14,702
612
6,336
10,671
43,485
0
W
15,413
1,323
0
10,222
19,806
10,961
1,363
4,279
15,527
105,788
0
W
Kukulkan
lPossuml
Kukulkan
15,235
2,829
0
1,656
13,020
4,971
0
5,001
7,845
80,895
0
L
Sylvanus
lac3bolla
Sylvanus
15,713
3,650
5,707
7,403
19,299
20,267
1,970
10,537
8,550
55,032
8,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,563
Gold Earned
60,210
568
Minions Killed
654
0
Camps Cleared
0
1,998,239
Distance Traveled
1,925,504
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,210
574
164
7
0
513,447
0
L
Bellona
11,098
483
79
3
0
376,648
3
L
Baba Yaga
9,303
404
89
4
0
353,973
5
W
Sun Wukong
10,923
475
105
5
0
417,374
0
L
Izanami
12,030
523
140
6
0
344,647
0
W
Set
12,537
545
126
5
0
385,593
0
W
Ganesha
10,770
468
39
2
0
383,897
1
W
Anubis
13,390
582
210
9
0
365,365
2
W
Kukulkan
12,590
547
174
8
0
373,275
6
L
Sylvanus
12,922
562
96
4
0
409,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role