Player Matchup

Cu Chulainn
Cu Chulainn
Acecap4562128
Cu Chulainn
Level 27
God Stats
7W - 6L
1,543 SR
Queue Stats
273W - 272L
1,596 Elo+
Solo
Jing Wei
Jing Wei
Caleidis
Jing Wei
Level 28
God Stats
3W - 5L
1,375 SR
Queue Stats
179W - 121L
1,643 Elo+
Solo
King Arthur
King Arthur
DestroyerViZs
King Arthur
Level 32
God Stats
16W - 14L
1,645 SR
Queue Stats
216W - 205L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
Pwaulie
Ah Puch
Level 21
God Stats
3W - 2L
1,313 SR
Queue Stats
81W - 60L
1,568 Elo+
Solo
Ymir
Ymir
SimulatormannV2
Ymir
Level 29
God Stats
18W - 23L
1,278 SR
Queue Stats
171W - 162L
1,543 Elo+
Party 1
Team Averages
Level 27
1,431 SR
1,581 Elo+

VS

Team Averages
Level 34
1,517 SR
1,505 Elo+
King Arthur
King Arthur
BigBandoBoy
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 21L
1,583 Elo+
Party 2
Horus
Horus
Denylamar
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,407 Elo+
Party 2
Cupid
Cupid
RageForDaddy
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 82L
1,562 Elo+
Party 2
Pele
Pele
SerpentSteve
Pele
Level 29
God Stats
10W - 8L
1,584 SR
Queue Stats
47W - 40L
1,567 Elo+
Solo
Hel
Hel
Toe Implant
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 65L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Acecap4562128
Cu Chulainn
16
11 / 2 / 5
10,116
595
12,324
13,186
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Caleidis
Jing Wei
15
3 / 1 / 6
8,761
515
9,727
10,681
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
DestroyerViZs
King Arthur
18
9 / 3 / 0
10,355
609
10,552
12,297
9,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Pwaulie
Ah Puch
16
3 / 3 / 6
9,772
575
8,526
11,088
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 4
8,041
473
5,169
14,823
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBandoBoy
King Arthur
13
3 / 7 / 5
8,293
488
9,138
14,747
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Denylamar
Horus
10
1 / 8 / 3
6,654
391
4,126
12,843
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 3 / 3
7,875
463
5,812
10,158
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
8 / 4 / 1
9,698
570
14,128
15,322
5,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 1
6,704
394
4,269
11,338
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
28
Kills
14
14
Deaths
28
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Acecap4562128
Cu Chulainn
11
2
5
6.75
L
King Arthur
BigBandoBoy
King Arthur
3
7
5
0.79
W
Jing Wei
Caleidis
Jing Wei
3
1
6
6
L
Horus
Denylamar
Horus
1
8
3
0.31
W
King Arthur
DestroyerViZs
King Arthur
9
3
0
3
W
Ah Puch
Pwaulie
Ah Puch
3
3
6
2
L
2
3
3
1.17
L
8
4
1
2.13
W
2
5
4
0.8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,298
Damage
37,473
62,075
Taken
64,408
35,725
Mitigated
28,609
18,207
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Acecap4562128
Cu Chulainn
12,324
1,101
0
3,324
13,186
6,410
0
862
12,214
0
58,759
L
King Arthur
BigBandoBoy
King Arthur
9,138
2,674
0
1,568
14,747
6,045
0
1,976
12,771
0
35,575
W
Jing Wei
Caleidis
Jing Wei
9,727
7,179
0
5,964
10,681
3,464
317
257
10,384
0
58,238
L
Horus
Denylamar
Horus
4,126
1,745
443
2,528
12,843
9,868
0
1,730
11,113
0
20,077
W
King Arthur
DestroyerViZs
King Arthur
10,552
1,602
0
3,035
12,297
9,618
706
0
12,297
0
70,315
W
Ah Puch
Pwaulie
Ah Puch
8,526
1,411
0
4,983
11,088
3,869
76
2,115
8,673
71,536
0
L
5,812
2,492
371
4,602
10,158
3,242
0
1,304
8,854
0
45,015
L
14,128
4,186
0
5,656
15,322
5,576
0
3,179
12,143
0
63,711
W
5,169
661
0
901
14,823
12,364
0
577
14,238
24,942
0
L
4,269
0
2,593
4,738
11,338
3,878
0
5,506
5,832
30,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,045
Gold Earned
39,224
522
Minions Killed
343
0
Camps Cleared
0
1,537,614
Distance Traveled
1,494,192
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,116
595
100
6
0
322,635
0
L
King Arthur
8,293
488
45
3
0
320,293
1
W
Jing Wei
8,761
515
95
6
0
304,842
3
L
Horus
6,654
391
34
2
0
292,680
0
W
King Arthur
10,355
609
134
8
0
327,019
2
W
Ah Puch
9,772
575
149
9
0
284,988
4
L
Cupid
7,875
463
85
5
0
264,142
4
L
Pele
9,698
570
102
6
0
338,096
1
W
Ymir
8,041
473
44
3
0
298,130
2
L
Hel
6,704
394
77
5
0
278,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role