Player Matchup

Heimdallr
Heimdallr
FerranXD
Heimdallr
Level 108
God Stats
2W - 6L
1,210 SR
Queue Stats
238W - 235L
1,453 Elo+
Party 3
Mercury
Mercury
GuilleBie
Mercury
Level 23
God Stats
2W - 3L
1,575 SR
Queue Stats
36W - 21L
1,665 Elo+
Party 3
Sobek
Sobek
ROGERGAMER
Sobek
Level 63
God Stats
1W - 2L
1,774 SR
Queue Stats
51W - 33L
1,624 Elo+
Party 3
Anubis
Anubis
angelHD
Anubis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,578 Elo+
Party 3
Tyr
Tyr
themanu04
Tyr
Level 67
God Stats
11W - 8L
1,786 SR
Queue Stats
49W - 31L
1,632 Elo+
Party 3
Team Averages
Level 73
1,569 SR
1,590 Elo+

VS

Team Averages
Level 77
1,673 SR
1,542 Elo+
Ganesha
Ganesha
Arvedui
Ganesha
Level 45
God Stats
4W - 1L
1,611 SR
Queue Stats
28W - 33L
1,398 Elo+
Party 2
Skadi
Skadi
MrKeukenrol
Skadi
Level 154
God Stats
7W - 2L
1,861 SR
Queue Stats
229W - 121L
1,688 Elo+
Party 1
Gilgamesh
Gilgamesh
PotentialBoy
Gilgamesh
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
greenwaylander
Olorun
Level 25
God Stats
11W - 8L
1,594 SR
Queue Stats
32W - 41L
1,400 Elo+
Party 2
Bastet
Bastet
larsie
Bastet
Level 114
God Stats
3W - 1L
1,800 SR
Queue Stats
176W - 81L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FerranXD
Heimdallr
8
0 / 2 / 0
4,699
470
3,148
5,024
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mercury
GuilleBie
Mercury
9
1 / 6 / 1
5,676
568
3,251
8,722
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
8
0 / 4 / 0
4,794
479
2,201
7,381
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
angelHD
Anubis
9
2 / 3 / 1
5,611
561
3,158
6,540
2,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 0
5,206
521
3,380
8,712
5,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arvedui
Ganesha
10
0 / 0 / 7
5,886
589
3,049
4,210
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 0 / 0
6,362
636
5,596
4,665
1,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PotentialBoy
Gilgamesh
13
4 / 2 / 0
7,197
720
9,047
7,602
4,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 5
6,459
646
4,862
6,243
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
larsie
Bastet
11
6 / 0 / 3
6,899
690
4,172
6,786
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
17
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Arvedui
Ganesha
0
0
7
3.5
L
Heimdallr
FerranXD
Heimdallr
0
2
0
0
L
Mercury
GuilleBie
Mercury
1
6
1
0.25
W
6
0
0
6
W
Gilgamesh
PotentialBoy
Gilgamesh
4
2
0
2
L
Sobek
0
4
0
0
L
Anubis
angelHD
Anubis
2
3
1
0.83
W
1
2
5
1.75
W
Bastet
larsie
Bastet
6
0
3
7.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,138
Damage
26,726
36,379
Taken
29,506
14,654
Mitigated
10,927
8,617
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Arvedui
Ganesha
3,049
35
0
1,431
4,210
1,799
139
1,149
3,061
10,403
0
L
Heimdallr
FerranXD
Heimdallr
3,148
1,393
0
1,406
5,024
1,329
0
1,371
3,653
0
27,023
L
Mercury
GuilleBie
Mercury
3,251
1,704
0
400
8,722
2,598
0
1,672
7,050
0
23,513
W
5,596
3,009
0
1,374
4,665
1,252
545
822
3,843
0
42,914
W
Gilgamesh
PotentialBoy
Gilgamesh
9,047
3,029
0
2,072
7,602
4,424
0
346
7,256
0
45,616
L
Sobek
2,201
168
0
1,755
7,381
3,058
0
1,894
5,487
9,779
0
L
Anubis
angelHD
Anubis
3,158
566
0
2,609
6,540
2,494
0
2,974
3,566
21,913
0
W
4,862
1,737
165
2,807
6,243
1,483
1,214
1,877
4,366
32,476
0
W
Bastet
larsie
Bastet
4,172
1,406
0
2,969
6,786
1,969
0
1,165
5,621
0
33,945
L
3,380
1,007
0
2,447
8,712
5,175
0
0
8,712
0
22,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
32,803
220
Minions Killed
349
0
Camps Cleared
0
950,163
Distance Traveled
1,123,069
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,886
589
4
0
0
227,317
2
L
Heimdallr
4,699
470
52
5
0
182,030
0
L
Mercury
5,676
568
45
5
0
225,239
1
W
Skadi
6,362
636
107
11
0
193,429
0
W
Gilgamesh
7,197
720
98
10
0
230,061
3
L
Sobek
4,794
479
17
2
0
183,274
0
L
Anubis
5,611
561
50
5
0
172,020
3
W
Olorun
6,459
646
78
8
0
189,924
2
W
Bastet
6,899
690
62
6
0
282,338
3
L
Tyr
5,206
521
56
6
0
187,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role