Player Matchup

Hel
Hel
IceMoneyyS
Hel
Level 124
God Stats
19W - 8L
1,707 SR
Queue Stats
226W - 209L
1,634 Elo+
Party 2
Hou Yi
Hou Yi
Kasumi_Sanyu
Hou Yi
Level 160
God Stats
7W - 10L
1,494 SR
Queue Stats
210W - 212L
1,594 Elo+
Party 2
Vamana
Vamana
Pancakes6413
Vamana
Level 122
God Stats
4W - 1L
1,599 SR
Queue Stats
206W - 219L
1,586 Elo+
Solo
Sobek
Sobek
i-Am-Burnboy95
Sobek
Level 149
God Stats
24W - 17L
1,630 SR
Queue Stats
337W - 325L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
zayboy0007
Gilgamesh
Level 140
God Stats
33W - 25L
1,668 SR
Queue Stats
329W - 356L
1,573 Elo+
Party 2
Team Averages
Level 139
1,620 SR
1,592 Elo+

VS

Team Averages
Level 141
1,430 SR
1,594 Elo+
Tyr
Tyr
Abide Striker
Tyr
Level 124
God Stats
0W - 4L
1,213 SR
Queue Stats
388W - 365L
1,652 Elo+
Party 1
Yemoja
Yemoja
Marsh3514
Yemoja
Level 147
God Stats
0W - 3L
1,277 SR
Queue Stats
255W - 249L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
Level 127
God Stats
11W - 5L
1,619 SR
Queue Stats
89W - 67L
1,676 Elo+
Solo
Discordia
Discordia
PrimevalFox
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ShieldWalllTaunt
Erlang Shen
Level 160
God Stats
5W - 7L
1,542 SR
Queue Stats
648W - 623L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
15,674
581
15,083
27,534
17,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
20
8 / 3 / 6
15,711
582
25,153
22,520
9,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
20
6 / 3 / 3
15,777
584
22,472
24,803
28,098
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 0 / 14
15,399
570
13,919
15,742
19,894
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
zayboy0007
Gilgamesh
20
2 / 1 / 12
14,329
531
13,260
20,228
16,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 4
12,865
476
14,961
28,103
39,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Marsh3514
Yemoja
16
0 / 7 / 5
10,743
398
5,045
21,445
23,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
20
0 / 7 / 2
14,056
521
15,675
23,213
10,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
PrimevalFox
Discordia
20
5 / 5 / 3
13,324
493
19,982
13,988
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ShieldWalllTaunt
Erlang Shen
20
4 / 6 / 0
13,370
495
12,092
25,568
16,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
27
Kills
11
11
Deaths
27
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
5
4
9
2.38
W
Hou Yi
8
3
6
3.67
L
Yemoja
Marsh3514
Yemoja
0
7
5
0.36
L
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
0
7
2
0.14
W
Vamana
6
3
3
2.5
L
Discordia
PrimevalFox
Discordia
5
5
3
1.3
L
Erlang Shen
ShieldWalllTaunt
Erlang Shen
4
6
0
0.67
W
6
0
14
13
W
Gilgamesh
zayboy0007
Gilgamesh
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,887
Damage
67,755
110,827
Taken
112,317
92,643
Mitigated
95,463
59,540
Healing
27,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,961
2,048
0
9,200
28,103
39,221
72
5,287
21,941
0
87,569
W
15,083
248
9,579
19,074
27,534
17,771
940
12,882
14,011
130,266
0
W
Hou Yi
25,153
12,757
0
12,691
22,520
9,882
6,460
3,246
19,164
0
124,602
L
Yemoja
Marsh3514
Yemoja
5,045
664
1,538
3,287
21,445
23,284
0
8,653
12,637
29,418
0
L
Ah Muzen Cab
MilkyBong5715
Ah Muzen Cab
15,675
5,186
0
7,462
23,213
10,553
2,284
1,867
21,296
4,388
104,113
W
Vamana
22,472
9,867
0
6,690
24,803
28,098
1,337
3,742
20,955
10
111,413
L
Discordia
PrimevalFox
Discordia
19,982
940
0
2,223
13,988
6,127
0
6,312
7,517
115,257
0
L
Erlang Shen
ShieldWalllTaunt
Erlang Shen
12,092
4,784
0
3,642
25,568
16,278
190
6,893
18,432
0
114,642
W
13,919
807
0
6,141
15,742
19,894
652
4,279
11,167
43,305
0
W
Gilgamesh
zayboy0007
Gilgamesh
13,260
3,861
0
5,365
20,228
16,998
378
3,467
16,621
0
126,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,890
Gold Earned
64,358
816
Minions Killed
768
0
Camps Cleared
0
2,598,272
Distance Traveled
2,554,438
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,865
476
154
6
0
549,475
2
W
Hel
15,674
581
213
8
0
548,296
3
W
Hou Yi
15,711
582
223
8
0
419,935
1
L
Yemoja
10,743
398
46
2
0
498,307
7
L
Ah Muzen Cab
14,056
521
190
7
0
456,191
0
W
Vamana
15,777
584
169
6
0
499,374
3
L
Discordia
13,324
493
200
7
0
474,955
4
L
Erlang Shen
13,370
495
178
7
0
575,510
3
W
Sobek
15,399
570
53
2
0
554,162
11
W
Gilgamesh
14,329
531
158
6
0
576,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role