Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DeathRow445
Chronos
Level 47
God Stats
22W - 15L
1,292 SR
Queue Stats
174W - 184L
1,415 Elo+
Solo
Skadi
Skadi
ErAz-ripz
Skadi
Level 46
God Stats
21W - 18L
1,535 SR
Queue Stats
244W - 269L
1,416 Elo+
Solo
Athena
Athena
TheTrueDemonlord
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 304L
1,281 Elo+
Party 1
Thanatos
Thanatos
jollykiller82
Thanatos
Level 46
God Stats
38W - 25L
1,586 SR
Queue Stats
44W - 41L
1,438 Elo+
Solo
Team Averages
Level 46
1,483 SR
1,410 Elo+

VS

Team Averages
Level 54
1,575 SR
1,464 Elo+
Xing Tian
Xing Tian
Booty klapps
Xing Tian
Level 47
God Stats
0W - 2L
1,335 SR
Queue Stats
4W - 7L
1,343 Elo+
Solo
Fenrir
Fenrir
MalcolmD_1
Fenrir
Level 42
God Stats
13W - 14L
1,671 SR
Queue Stats
186W - 189L
1,543 Elo+
Party 2
Bellona
Bellona
SimplyDaWorst_
Bellona
Level 29
God Stats
7W - 12L
1,516 SR
Queue Stats
136W - 134L
1,489 Elo+
Party 2
Merlin
Merlin
TingusPingus23
Merlin
Level 47
God Stats
5W - 3L
1,623 SR
Queue Stats
102W - 102L
1,450 Elo+
Party 2
Neith
Neith
kate_ning
Neith
Level 106
God Stats
0W - 1L
1,731 SR
Queue Stats
368W - 394L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
3 / 1 / 6
11,309
471
11,759
15,212
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
DeathRow445
Chronos
20
12 / 0 / 1
15,678
653
16,080
19,552
9,418
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
ErAz-ripz
Skadi
20
5 / 8 / 3
13,374
557
20,345
15,883
6,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 10 / 6
10,344
431
9,311
22,338
8,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
jollykiller82
Thanatos
20
2 / 4 / 4
13,553
565
8,476
17,592
7,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Booty klapps
Xing Tian
18
6 / 3 / 5
10,807
450
14,179
20,578
17,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MalcolmD_1
Fenrir
18
7 / 5 / 1
11,399
475
10,861
22,393
9,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 6 / 4
12,363
515
9,615
23,542
22,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 6 / 4
11,298
471
10,422
12,560
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
kate_ning
Neith
18
3 / 4 / 6
11,507
479
13,979
16,889
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
24
Kills
23
23
Deaths
24
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
6
6
L
Xing Tian
Booty klapps
Xing Tian
6
3
5
2.83
W
Chronos
DeathRow445
Chronos
12
0
1
12.5
W
Skadi
ErAz-ripz
Skadi
5
8
3
0.81
L
Fenrir
MalcolmD_1
Fenrir
7
5
1
1.5
L
5
6
4
1.17
W
2
10
6
0.5
L
2
6
4
0.67
W
Thanatos
jollykiller82
Thanatos
2
4
4
1
L
Neith
kate_ning
Neith
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,971
Damage
59,056
90,577
Taken
95,962
39,915
Mitigated
60,818
45,023
Healing
29,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,759
4,970
0
8,360
15,212
6,926
1,710
4,861
10,351
0
54,166
L
Xing Tian
Booty klapps
Xing Tian
14,179
946
0
3,496
20,578
17,094
43
7,789
12,641
52,514
0
W
Chronos
DeathRow445
Chronos
16,080
6,286
0
13,166
19,552
9,418
2,103
6,674
12,878
129,668
0
W
Skadi
ErAz-ripz
Skadi
20,345
12,074
0
2,402
15,883
6,839
1,881
2,725
13,158
0
97,821
L
Fenrir
MalcolmD_1
Fenrir
10,861
2,734
0
9,700
22,393
9,892
0
5,786
16,287
0
86,594
L
9,615
3,265
0
5,932
23,542
22,133
680
1,424
22,118
0
72,198
W
9,311
2,816
168
1,472
22,338
8,971
285
6,752
15,586
28,284
0
L
10,422
985
0
2,458
12,560
5,511
341
5,623
6,937
76,910
0
W
Thanatos
jollykiller82
Thanatos
8,476
2,625
472
18,983
17,592
7,761
2,749
3,589
14,003
0
124,543
L
Neith
kate_ning
Neith
13,979
7,108
0
7,965
16,889
6,188
332
4,221
12,588
0
84,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,258
Gold Earned
57,374
714
Minions Killed
630
0
Camps Cleared
0
2,112,015
Distance Traveled
2,034,016
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,309
471
89
4
0
394,575
1
L
Xing Tian
10,807
450
61
3
0
445,806
1
W
Chronos
15,678
653
218
9
0
466,376
8
W
Skadi
13,374
557
174
7
0
363,605
0
L
Fenrir
11,399
475
152
6
0
421,638
0
L
Bellona
12,363
515
148
6
0
424,071
5
W
Athena
10,344
431
38
2
0
410,989
0
L
Merlin
11,298
471
137
6
0
375,488
0
W
Thanatos
13,553
565
195
8
0
476,470
0
L
Neith
11,507
479
132
6
0
367,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role