Player Matchup

Ao Kuang
Ao Kuang
Irondragonplayz
Ao Kuang
Level 66
God Stats
1W - 2L
1,482 SR
Queue Stats
138W - 173L
1,373 Elo+
Party 3
Anhur
Anhur
ThicccRiccc
Anhur
Level 32
God Stats
15W - 13L
1,597 SR
Queue Stats
90W - 106L
1,243 Elo+
Solo
Skadi
Skadi
ZinLinx
Skadi
Level 55
God Stats
13W - 32L
1,249 SR
Queue Stats
189W - 253L
1,367 Elo+
Party 2
Aphrodite
Aphrodite
m0thbones
Aphrodite
Level 33
God Stats
59W - 59L
1,500 SR
Queue Stats
99W - 111L
1,401 Elo+
Party 3
Chaac
Chaac
shikamarusbebe
Chaac
Level 18
God Stats
2W - 8L
1,500 SR
Queue Stats
62W - 77L
1,299 Elo+
Party 2
Team Averages
Level 41
1,466 SR
1,337 Elo+

VS

Team Averages
Level 46
1,338 SR
1,296 Elo+
Chiron
Chiron
Deku3912
Chiron
Level 34
God Stats
3W - 5L
1,326 SR
Queue Stats
132W - 175L
1,244 Elo+
Solo
Zhong Kui
Zhong Kui
IBta A
Zhong Kui
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 216L
1,315 Elo+
Party 1
Heimdallr
Heimdallr
MST Afeerze
Heimdallr
Level 28
God Stats
54W - 48L
1,391 SR
Queue Stats
208W - 231L
1,277 Elo+
Party 1
King Arthur
King Arthur
Nixtz Ssj
King Arthur
Level 57
God Stats
12W - 11L
1,382 SR
Queue Stats
229W - 241L
1,277 Elo+
Party 1
Fenrir
Fenrir
THEPASTA11
Fenrir
Level 49
God Stats
2W - 4L
1,092 SR
Queue Stats
103W - 126L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
7 / 9 / 1
13,813
476
19,526
34,820
13,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 9 / 3
11,659
402
8,931
22,319
7,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
ZinLinx
Skadi
20
1 / 9 / 5
12,976
447
17,514
25,626
9,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
m0thbones
Aphrodite
16
1 / 8 / 7
11,909
411
8,896
24,935
25,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 8 / 2
12,749
440
7,486
28,682
32,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deku3912
Chiron
20
2 / 4 / 11
12,428
429
12,867
15,632
5,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
IBta A
Zhong Kui
20
15 / 3 / 14
15,551
536
29,534
21,230
17,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
MST Afeerze
Heimdallr
20
6 / 4 / 15
13,463
464
19,671
19,425
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Nixtz Ssj
King Arthur
20
7 / 2 / 14
13,916
480
17,564
32,402
44,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
THEPASTA11
Fenrir
20
13 / 4 / 13
15,602
538
25,705
23,120
14,381
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
110
16
Kills
43
43
Deaths
17
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chiron
Deku3912
Chiron
2
4
11
1.88
W
Zhong Kui
IBta A
Zhong Kui
15
3
14
7.33
L
Ao Kuang
7
9
1
0.83
W
Heimdallr
MST Afeerze
Heimdallr
6
4
15
3.38
W
King Arthur
Nixtz Ssj
King Arthur
7
2
14
7
W
Fenrir
THEPASTA11
Fenrir
13
4
13
4.88
L
5
9
3
0.72
L
Skadi
ZinLinx
Skadi
1
9
5
0.39
L
Aphrodite
m0thbones
Aphrodite
1
8
7
0.56
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,353
Damage
105,341
136,382
Taken
111,809
88,411
Mitigated
90,169
42,284
Healing
46,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Deku3912
Chiron
12,867
2,397
2,697
5,311
15,632
5,644
3,412
4,418
11,189
0
87,921
W
Zhong Kui
IBta A
Zhong Kui
29,534
2,814
372
12,031
21,230
17,841
1,328
5,200
16,005
107,497
0
L
Ao Kuang
19,526
4,979
0
11,758
34,820
13,410
0
8,598
26,047
94,760
0
W
Heimdallr
MST Afeerze
Heimdallr
19,671
9,818
0
6,089
19,425
8,070
2,712
4,728
14,697
0
98,447
W
King Arthur
Nixtz Ssj
King Arthur
17,564
325
747
11,518
32,402
44,233
301
8,244
23,812
0
76,451
W
Fenrir
THEPASTA11
Fenrir
25,705
5,455
0
8,086
23,120
14,381
1,107
5,832
17,138
0
114,362
L
8,931
3,777
0
3,121
22,319
7,399
693
3,958
18,311
0
63,694
L
Skadi
ZinLinx
Skadi
17,514
7,811
0
3,240
25,626
9,519
1,444
6,450
18,996
0
100,187
L
Aphrodite
m0thbones
Aphrodite
8,896
1,804
6,825
10,431
24,935
25,339
747
5,995
18,810
44,835
0
L
7,486
828
0
6,909
28,682
32,744
705
4,533
23,573
0
58,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,106
Gold Earned
70,960
590
Minions Killed
664
0
Camps Cleared
0
2,507,831
Distance Traveled
2,566,339
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,428
429
139
5
0
483,516
8
W
Zhong Kui
15,551
536
145
5
0
474,082
2
L
Ao Kuang
13,813
476
135
5
0
579,939
1
W
Heimdallr
13,463
464
117
4
0
498,580
2
W
King Arthur
13,916
480
106
4
0
514,511
2
W
Fenrir
15,602
538
157
5
0
595,650
5
L
Anhur
11,659
402
98
3
0
427,677
2
L
Skadi
12,976
447
162
6
0
464,642
3
L
Aphrodite
11,909
411
83
3
0
501,833
0
L
Chaac
12,749
440
112
4
0
533,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role