Player Matchup

Tiamat
Tiamat
Dorev
Tiamat
Level 160
God Stats
8W - 5L
1,738 SR
Queue Stats
385W - 292L
1,608 Elo+
Party 1
Vamana
Vamana
FreakDevil
Vamana
Level 160
God Stats
4W - 6L
1,427 SR
Queue Stats
527W - 379L
1,620 Elo+
Party 1
King Arthur
King Arthur
MedicOzzy
King Arthur
Level 40
God Stats
0W - 1L
1,817 SR
Queue Stats
6W - 3L
1,725 Elo+
Party 1
Yemoja
Yemoja
ThyiRA
Yemoja
Level 160
God Stats
5W - 6L
1,510 SR
Queue Stats
571W - 473L
1,619 Elo+
Party 1
Khepri
Khepri
marchaffka
Khepri
Level 160
God Stats
5W - 2L
1,886 SR
Queue Stats
358W - 271L
1,683 Elo+
Party 1
Team Averages
Level 136
1,676 SR
1,651 Elo+

VS

Team Averages
Level 141
1,479 SR
1,580 Elo+
Fenrir
Fenrir
Allanqt
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Refinement
Bacchus
Level 117
God Stats
3W - 0L
1,826 SR
Queue Stats
170W - 182L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Simon3108
Baron Samedi
Level 154
God Stats
3W - 3L
1,311 SR
Queue Stats
243W - 227L
1,628 Elo+
Solo
Cernunnos
Cernunnos
beisbol
Cernunnos
Level 153
God Stats
3W - 6L
1,043 SR
Queue Stats
384W - 385L
1,615 Elo+
Solo
Chaac
Chaac
snakebitesam
Chaac
Level 124
God Stats
9W - 2L
1,716 SR
Queue Stats
280W - 273L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dorev
Tiamat
20
13 / 5 / 7
13,589
799
33,187
17,162
16,433
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
FreakDevil
Vamana
18
3 / 6 / 13
11,165
657
19,652
32,447
37,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
MedicOzzy
King Arthur
16
3 / 8 / 16
10,803
635
19,800
34,574
44,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
ThyiRA
Yemoja
18
3 / 6 / 16
12,789
752
7,128
22,045
34,489
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
marchaffka
Khepri
19
3 / 4 / 12
13,004
765
11,941
25,491
39,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Allanqt
Fenrir
18
8 / 6 / 11
12,677
746
17,831
21,174
26,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Refinement
Bacchus
18
2 / 7 / 23
12,223
719
13,552
23,622
36,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Simon3108
Baron Samedi
19
6 / 5 / 19
12,269
722
27,376
24,134
13,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
beisbol
Cernunnos
20
9 / 3 / 18
13,558
798
32,103
16,948
7,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 5 / 19
12,767
751
26,627
28,700
41,247
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
119
25
Kills
29
29
Deaths
26
64
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Allanqt
Fenrir
8
6
11
2.25
L
Tiamat
Dorev
Tiamat
13
5
7
3.3
L
Vamana
FreakDevil
Vamana
3
6
13
1.58
L
King Arthur
MedicOzzy
King Arthur
3
8
16
1.38
W
Bacchus
Refinement
Bacchus
2
7
23
1.93
W
Baron Samedi
Simon3108
Baron Samedi
6
5
19
3.1
L
Yemoja
ThyiRA
Yemoja
3
6
16
1.83
W
Cernunnos
beisbol
Cernunnos
9
3
18
6
L
Khepri
marchaffka
Khepri
3
4
12
2.25
W
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,708
Damage
117,489
131,719
Taken
114,578
172,670
Mitigated
125,136
46,535
Healing
57,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Allanqt
Fenrir
17,831
4,838
2,310
4,129
21,174
26,154
749
8,634
12,315
0
21,590
L
Tiamat
Dorev
Tiamat
33,187
4,187
659
2,275
17,162
16,433
403
4,138
12,710
58,207
0
L
Vamana
FreakDevil
Vamana
19,652
8,246
3,637
7,690
32,447
37,701
1,427
11,735
20,213
0
36,936
L
King Arthur
MedicOzzy
King Arthur
19,800
1,446
1,222
6,880
34,574
44,561
160
11,241
22,929
0
29,522
W
Bacchus
Refinement
Bacchus
13,552
1,526
2,877
2,618
23,622
36,837
483
10,071
13,413
20,143
0
W
Baron Samedi
Simon3108
Baron Samedi
27,376
1,890
15,531
11,187
24,134
13,317
874
10,229
13,680
51,865
0
L
Yemoja
ThyiRA
Yemoja
7,128
2,602
15,140
3,408
22,045
34,489
759
6,396
15,332
14,750
0
W
Cernunnos
beisbol
Cernunnos
32,103
13,971
356
2,774
16,948
7,581
2,348
7,364
9,459
0
55,966
L
Khepri
marchaffka
Khepri
11,941
1,141
3,494
2,130
25,491
39,486
498
7,418
17,652
21,942
0
W
26,627
6,285
3,203
12,098
28,700
41,247
2,054
15,958
12,542
0
46,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,350
Gold Earned
63,494
152
Minions Killed
172
0
Camps Cleared
0
1,394,276
Distance Traveled
1,443,983
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,677
746
13
1
0
293,084
3
L
Tiamat
13,589
799
64
4
0
294,898
0
L
Vamana
11,165
657
40
2
0
278,985
2
L
King Arthur
10,803
635
10
1
0
271,864
0
W
Bacchus
12,223
719
16
1
0
247,388
0
W
Baron Samedi
12,269
722
44
3
0
293,225
2
L
Yemoja
12,789
752
22
1
0
248,766
4
W
Cernunnos
13,558
798
52
3
0
294,546
0
L
Khepri
13,004
765
16
1
0
299,763
0
W
Chaac
12,767
751
47
3
0
315,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role