Player Matchup

Ullr
Ullr
AzulaSimp420
Ullr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,245 Elo+
Party 4
Hercules
Hercules
PachecoKamui
Hercules
Level 25
God Stats
0W - 6L
1,009 SR
Queue Stats
71W - 95L
1,195 Elo+
Party 1
Ares
Ares
caiquezicamemo
Ares
Level 25
God Stats
2W - 2L
1,529 SR
Queue Stats
76W - 97L
1,188 Elo+
Party 1
Olorun
Olorun
hamonpsico12
Olorun
Level 25
God Stats
1W - 4L
1,565 SR
Queue Stats
24W - 25L
1,375 Elo+
Solo
Heimdallr
Heimdallr
rodog60
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 153L
1,259 Elo+
Party 4
Team Averages
Level 23
1,421 SR
1,252 Elo+

VS

Team Averages
Level 27
1,502 SR
1,287 Elo+
Ymir
Ymir
Bassassin77
Ymir
Level 28
God Stats
28W - 17L
1,582 SR
Queue Stats
96W - 97L
1,394 Elo+
Party 2
Cupid
Cupid
Dukey82306
Cupid
Level 33
God Stats
29W - 17L
1,521 SR
Queue Stats
140W - 144L
1,416 Elo+
Party 2
Zeus
Zeus
OreoCreamCookie
Zeus
Level 35
God Stats
2W - 4L
1,105 SR
Queue Stats
77W - 103L
1,251 Elo+
Party 3
Gilgamesh
Gilgamesh
RedBandanaSam
Gilgamesh
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 253L
1,115 Elo+
Solo
Arachne
Arachne
YoBoss61
Arachne
Level 24
God Stats
2W - 0L
1,802 SR
Queue Stats
124W - 147L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 4
12,389
516
6,435
20,787
8,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
PachecoKamui
Hercules
12
4 / 6 / 4
9,294
387
5,066
20,672
10,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 10 / 4
9,973
416
6,129
18,092
7,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
5 / 10 / 3
10,382
433
12,013
23,589
8,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
rodog60
Heimdallr
16
1 / 11 / 9
10,767
449
6,689
20,990
12,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 20
14,099
587
12,164
19,275
20,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
20
12 / 0 / 9
15,179
632
19,365
16,488
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 5 / 6
14,718
613
35,995
13,725
6,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RedBandanaSam
Gilgamesh
18
0 / 6 / 10
12,607
525
2,394
13,353
10,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
YoBoss61
Arachne
16
7 / 6 / 10
11,460
478
13,874
16,485
6,462
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
17
Kills
48
48
Deaths
19
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
11
4
0.55
W
10
2
20
10
W
Cupid
12
0
9
16.5
W
19
5
6
4.4
L
Hercules
PachecoKamui
Hercules
4
6
4
1
W
Gilgamesh
RedBandanaSam
Gilgamesh
0
6
10
0.83
W
Arachne
YoBoss61
Arachne
7
6
10
2
L
3
10
4
0.5
L
Olorun
5
10
3
0.65
L
Heimdallr
rodog60
Heimdallr
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,332
Damage
83,792
104,130
Taken
79,326
46,676
Mitigated
51,676
16,315
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,435
4,113
0
286
20,787
8,035
0
9,289
11,498
0
69,456
W
12,164
1,101
0
3,815
19,275
20,693
605
5,216
14,059
58,360
0
W
Cupid
19,365
12,412
0
9,659
16,488
7,654
2,505
5,569
10,919
0
134,065
W
35,995
5,708
0
2,226
13,725
6,097
4,713
3,422
10,303
109,387
0
L
Hercules
PachecoKamui
Hercules
5,066
2,363
0
2,999
20,672
10,169
0
10,224
10,448
0
24,064
W
Gilgamesh
RedBandanaSam
Gilgamesh
2,394
446
0
679
13,353
10,770
5,000
900
12,453
0
56,000
W
Arachne
YoBoss61
Arachne
13,874
9,991
0
2,664
16,485
6,462
462
3,035
12,970
0
50,940
L
6,129
383
0
1,150
18,092
7,550
0
8,177
9,915
28,798
0
L
Olorun
12,013
7,168
710
8,541
23,589
8,905
46
12,057
11,532
59,306
0
L
Heimdallr
rodog60
Heimdallr
6,689
3,457
0
2,629
20,990
12,017
2,989
8,412
12,578
0
48,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,805
Gold Earned
68,063
446
Minions Killed
611
0
Camps Cleared
0
1,714,187
Distance Traveled
2,125,046
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,389
516
148
6
0
350,903
2
W
Ymir
14,099
587
93
4
0
450,623
1
W
Cupid
15,179
632
202
8
0
422,183
0
W
Zeus
14,718
613
140
6
0
387,776
3
L
Hercules
9,294
387
46
2
0
300,437
1
W
Gilgamesh
12,607
525
116
5
0
380,438
0
W
Arachne
11,460
478
60
3
0
484,026
0
L
Ares
9,973
416
56
2
0
372,292
0
L
Olorun
10,382
433
109
5
0
338,696
6
L
Heimdallr
10,767
449
87
4
0
351,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role