Player Matchup

King Arthur
King Arthur
KingjoshMC06
King Arthur
Level 48
God Stats
13W - 11L
1,748 SR
Queue Stats
221W - 226L
1,449 Elo+
Solo
Apollo
Apollo
Lil Usi
Apollo
Level 104
God Stats
46W - 26L
1,669 SR
Queue Stats
236W - 206L
1,731 Elo+
Party 3
Da Ji
Da Ji
Malixys
Da Ji
Level 35
God Stats
12W - 16L
1,300 SR
Queue Stats
125W - 138L
1,468 Elo+
Solo
Eset
Eset
Sonnehboi
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,728 Elo+
Party 3
Kumbhakarna
Kumbhakarna
micheleblanca
Kumbhakarna
Level 42
God Stats
32W - 23L
1,605 SR
Queue Stats
201W - 117L
1,607 Elo+
Solo
Team Averages
Level 51
1,564 SR
1,597 Elo+

VS

Team Averages
Level 63
1,554 SR
1,507 Elo+
Tiamat
Tiamat
ASquaredOreo
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 35L
1,737 Elo+
Party 2
Arachne
Arachne
AlwaysWinter970
Arachne
Level 86
God Stats
81W - 66L
1,592 SR
Queue Stats
556W - 607L
1,412 Elo+
Party 1
Xbalanque
Xbalanque
Co0bs
Xbalanque
Level 46
God Stats
2W - 4L
1,464 SR
Queue Stats
388W - 280L
1,668 Elo+
Solo
Cu Chulainn
Cu Chulainn
FancyCalf656141
Cu Chulainn
Level 122
God Stats
6W - 4L
1,712 SR
Queue Stats
102W - 83L
1,544 Elo+
Party 2
Ares
Ares
MissQuinn17
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingjoshMC06
King Arthur
14
2 / 8 / 0
8,188
512
6,567
14,033
8,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Lil Usi
Apollo
14
3 / 1 / 6
9,005
563
6,728
9,940
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Malixys
Da Ji
12
7 / 5 / 5
8,403
525
9,175
12,137
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
15
6 / 4 / 3
9,210
576
10,400
10,395
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
micheleblanca
Kumbhakarna
11
2 / 3 / 5
7,466
467
2,444
11,459
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 6 / 2
9,051
566
12,326
11,641
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 4 / 7
8,736
546
6,658
10,960
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Co0bs
Xbalanque
14
2 / 2 / 0
8,460
529
9,615
10,131
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
FancyCalf656141
Cu Chulainn
15
8 / 2 / 3
9,248
578
11,740
13,455
9,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 2
7,359
460
1,632
9,370
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
20
Kills
20
21
Deaths
20
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
6
2
1.17
W
3
4
7
1.63
W
Xbalanque
Co0bs
Xbalanque
2
2
0
1
W
Cu Chulainn
FancyCalf656141
Cu Chulainn
8
2
3
4.75
L
King Arthur
KingjoshMC06
King Arthur
2
8
0
0.25
L
Apollo
Lil Usi
Apollo
3
1
6
6
L
Da Ji
Malixys
Da Ji
7
5
5
1.9
W
1
6
2
0.33
L
Eset
6
4
3
1.88
L
Kumbhakarna
micheleblanca
Kumbhakarna
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
41,971
57,964
Taken
55,557
28,017
Mitigated
29,730
14,762
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,326
2,499
0
2,552
11,641
7,393
1,781
4,791
6,662
55,528
0
W
6,658
4,590
0
4,590
10,960
3,911
401
2,705
8,121
0
43,194
W
Xbalanque
Co0bs
Xbalanque
9,615
5,615
0
5,622
10,131
3,550
0
1,187
8,878
0
68,232
W
Cu Chulainn
FancyCalf656141
Cu Chulainn
11,740
3,330
0
2,398
13,455
9,252
0
2,280
11,099
8,328
43,393
L
King Arthur
KingjoshMC06
King Arthur
6,567
1,097
0
2,410
14,033
8,879
0
826
13,169
0
53,279
L
Apollo
Lil Usi
Apollo
6,728
5,335
0
4,867
9,940
3,396
984
1,420
8,376
0
58,633
L
Da Ji
Malixys
Da Ji
9,175
3,290
0
2,266
12,137
4,368
0
5,445
6,681
0
32,099
W
1,632
100
0
1,002
9,370
5,624
186
1,359
7,953
13,484
0
L
Eset
10,400
916
17
2,198
10,395
3,827
0
4,704
5,448
61,071
0
L
Kumbhakarna
micheleblanca
Kumbhakarna
2,444
249
0
3,004
11,459
7,547
0
3,054
8,158
20,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
42,854
484
Minions Killed
418
0
Camps Cleared
0
1,488,289
Distance Traveled
1,527,246
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,051
566
87
5
0
274,022
4
W
Arachne
8,736
546
85
5
0
362,344
1
W
Xbalanque
8,460
529
123
8
0
261,277
3
W
Cu Chulainn
9,248
578
98
6
0
304,397
4
L
King Arthur
8,188
512
116
7
0
285,884
0
L
Apollo
9,005
563
123
8
0
279,535
2
L
Da Ji
8,403
525
58
4
0
310,118
3
W
Ares
7,359
460
25
2
0
325,206
0
L
Eset
9,210
576
148
9
0
297,015
5
L
Kumbhakarna
7,466
467
39
2
0
315,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role