Player Matchup

Set
Set
ArturoG915
Set
Level 29
God Stats
14W - 10L
1,621 SR
Queue Stats
63W - 64L
1,422 Elo+
Solo
Sobek
Sobek
Bodygauard_A
Sobek
Level 29
God Stats
5W - 9L
1,738 SR
Queue Stats
71W - 69L
1,575 Elo+
Solo
Neith
Neith
Joe280
Neith
Level 15
God Stats
9W - 6L
1,549 SR
Queue Stats
9W - 6L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Muhamedisgay
Kukulkan
Level 27
God Stats
20W - 18L
1,517 SR
Queue Stats
129W - 128L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
黑鬼一君
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,365 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,449 Elo+

VS

Team Averages
Level 23
1,547 SR
1,501 Elo+
Kukulkan
Kukulkan
Dadchild
Kukulkan
Level 17
God Stats
2W - 0L
1,731 SR
Queue Stats
12W - 12L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Devilzhax
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Da Ji
Da Ji
Kr548is
Da Ji
Level 29
God Stats
9W - 22L
1,401 SR
Queue Stats
185W - 224L
1,465 Elo+
Solo
Heimdallr
Heimdallr
NemesisXXVIII
Heimdallr
Level 29
God Stats
13W - 6L
1,638 SR
Queue Stats
121W - 96L
1,649 Elo+
Solo
Bacchus
Bacchus
schellingg
Bacchus
Level 14
God Stats
2W - 1L
1,465 SR
Queue Stats
20W - 16L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 2
7,489
499
6,546
11,444
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 5 / 0
6,301
420
2,443
12,815
6,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Joe280
Neith
11
3 / 6 / 2
7,108
474
7,604
8,649
2,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Muhamedisgay
Kukulkan
13
4 / 2 / 1
7,924
528
6,097
6,097
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
黑鬼一君
Ah Muzen Cab
8
0 / 7 / 1
5,584
372
2,759
7,708
1,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dadchild
Kukulkan
12
0 / 3 / 1
7,513
501
1,246
6,902
2,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Devilzhax
Sun Wukong
14
5 / 4 / 2
8,522
568
8,378
13,807
13,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Kr548is
Da Ji
14
5 / 4 / 2
8,839
589
6,094
8,105
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
NemesisXXVIII
Heimdallr
16
11 / 0 / 2
10,370
691
13,629
7,670
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
schellingg
Bacchus
11
2 / 3 / 9
7,836
522
6,326
8,419
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
13
Kills
23
23
Deaths
14
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
1
5
0
0.2
W
Kukulkan
Dadchild
Kukulkan
0
3
1
0.17
W
Sun Wukong
Devilzhax
Sun Wukong
5
4
2
1.5
L
Neith
Joe280
Neith
3
6
2
0.67
W
Da Ji
Kr548is
Da Ji
5
4
2
1.5
L
Kukulkan
Muhamedisgay
Kukulkan
4
2
1
2.25
W
Heimdallr
NemesisXXVIII
Heimdallr
11
0
2
12
W
Bacchus
schellingg
Bacchus
2
3
9
2.17
L
Ah Muzen Cab
黑鬼一君
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,449
Damage
35,673
46,713
Taken
44,903
17,280
Mitigated
29,627
5,887
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,546
3,126
0
1,987
11,444
4,270
287
2,687
8,717
0
37,860
L
2,443
699
0
2,856
12,815
6,113
0
2,986
9,829
17,732
0
W
Kukulkan
Dadchild
Kukulkan
1,246
216
0
1,826
6,902
2,234
712
1,841
4,887
34,216
0
W
Sun Wukong
Devilzhax
Sun Wukong
8,378
1,181
433
2,976
13,807
13,322
231
530
13,277
12,456
30,815
L
Neith
Joe280
Neith
7,604
3,782
0
379
8,649
2,790
663
1,846
6,769
0
26,025
W
Da Ji
Kr548is
Da Ji
6,094
1,408
0
0
8,105
3,311
3,191
641
7,434
0
39,502
L
Kukulkan
Muhamedisgay
Kukulkan
6,097
1,261
0
0
6,097
2,275
975
841
5,256
44,584
0
W
Heimdallr
NemesisXXVIII
Heimdallr
13,629
8,357
0
5,716
7,670
3,093
1,862
2,297
5,327
0
70,796
W
Bacchus
schellingg
Bacchus
6,326
589
0
594
8,419
7,667
251
2,876
5,438
20,220
0
L
Ah Muzen Cab
黑鬼一君
Ah Muzen Cab
2,759
1,590
222
443
7,708
1,832
0
2,426
5,279
0
22,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
43,080
282
Minions Killed
392
0
Camps Cleared
0
1,355,506
Distance Traveled
1,341,211
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,489
499
80
5
0
316,475
0
L
Sobek
6,301
420
24
2
0
277,998
3
W
Kukulkan
7,513
501
76
5
0
298,745
1
W
Sun Wukong
8,522
568
78
5
0
273,013
4
L
Neith
7,108
474
41
3
0
242,905
2
W
Da Ji
8,839
589
81
5
0
228,799
0
L
Kukulkan
7,924
528
92
6
0
271,726
1
W
Heimdallr
10,370
691
132
9
0
249,633
6
W
Bacchus
7,836
522
25
2
0
291,021
3
L
Ah Muzen Cab
5,584
372
45
3
0
246,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role