Player Matchup

Anhur
Anhur
JarK0h
Anhur
Level 26
God Stats
7W - 0L
1,813 SR
Queue Stats
81W - 21L
1,869 Elo+
Party 1
Baron Samedi
Baron Samedi
MissaChow
Baron Samedi
Level 38
God Stats
31W - 17L
1,635 SR
Queue Stats
222W - 155L
1,787 Elo+
Party 1
Horus
Horus
TwomoreCanssir
Horus
Level 87
God Stats
4W - 1L
1,757 SR
Queue Stats
321W - 246L
1,832 Elo+
Party 1
Team Averages
Level 50
1,735 SR
1,829 Elo+

VS

Team Averages
Level 30
1,337 SR
1,559 Elo+
Scylla
Scylla
ElGato431
Scylla
Level 48
God Stats
3W - 4L
1,387 SR
Queue Stats
30W - 50L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
Mexicankiller207
Gilgamesh
Level 24
God Stats
2W - 4L
1,371 SR
Queue Stats
242W - 193L
1,615 Elo+
Solo
Chernobog
Chernobog
TYZEN2400
Chernobog
Level 18
God Stats
2W - 3L
1,252 SR
Queue Stats
262W - 230L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JarK0h
Anhur
12
12 / 2 / 5
9,112
911
7,870
8,660
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
MissaChow
Baron Samedi
11
6 / 0 / 15
8,178
818
10,697
7,791
3,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 18
8,553
855
4,782
9,129
8,385
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElGato431
Scylla
10
1 / 7 / 1
6,858
686
3,177
7,167
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
8
0 / 9 / 1
6,047
605
5,787
10,164
3,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
TYZEN2400
Chernobog
10
1 / 5 / 1
7,198
720
5,060
9,954
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
21
Kills
2
2
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
ElGato431
Scylla
1
7
1
0.21
W
Anhur
JarK0h
Anhur
12
2
5
7.25
L
Gilgamesh
0
9
1
0.06
W
Baron Samedi
MissaChow
Baron Samedi
6
0
15
13.5
L
Chernobog
TYZEN2400
Chernobog
1
5
1
0.3
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
14,024
25,580
Taken
27,285
15,223
Mitigated
8,517
16,617
Healing
2,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ElGato431
Scylla
3,177
214
0
612
7,167
1,777
0
3,265
3,902
16,766
0
W
Anhur
JarK0h
Anhur
7,870
3,109
0
2,755
8,660
3,206
2,068
1,025
7,515
0
38,148
L
Gilgamesh
5,787
866
0
200
10,164
3,841
0
2,685
7,479
0
17,947
W
Baron Samedi
MissaChow
Baron Samedi
10,697
667
2,286
3,079
7,791
3,632
531
815
6,866
26,963
0
L
Chernobog
TYZEN2400
Chernobog
5,060
2,011
0
1,457
9,954
2,899
0
4,747
5,207
0
24,515
W
4,782
2,221
3,081
5,416
9,129
8,385
390
1,061
8,002
0
12,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
20,103
110
Minions Killed
93
0
Camps Cleared
0
519,000
Distance Traveled
445,053
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,858
686
32
3
0
147,762
1
W
Anhur
9,112
911
69
7
0
168,983
1
L
Gilgamesh
6,047
605
22
2
0
146,172
0
W
Baron Samedi
8,178
818
36
4
0
154,795
1
L
Chernobog
7,198
720
39
4
0
151,119
4
W
Horus
8,553
855
5
1
0
195,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role