Player Matchup

Sobek
Sobek
Donqu11
Sobek
Level 28
God Stats
23W - 25L
1,593 SR
Queue Stats
56W - 68L
1,438 Elo+
Party 3
Bacchus
Bacchus
LingLingLingLing
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 178L
1,466 Elo+
Party 3
King Arthur
King Arthur
MagisterOmnia
King Arthur
Level 40
God Stats
14W - 6L
1,683 SR
Queue Stats
57W - 49L
1,489 Elo+
Solo
Danzaburou
Danzaburou
RebelFighterV
Danzaburou
Level 89
God Stats
1W - 1L
1,289 SR
Queue Stats
226W - 226L
1,436 Elo+
Party 3
Raijin
Raijin
ppeachcobbler
Raijin
Level 82
God Stats
4W - 4L
1,747 SR
Queue Stats
224W - 208L
1,476 Elo+
Party 3
Team Averages
Level 65
1,563 SR
1,461 Elo+

VS

Team Averages
Level 54
1,465 SR
1,442 Elo+
Heimdallr
Heimdallr
BurgerMan69
Heimdallr
Level 45
God Stats
9W - 30L
1,271 SR
Queue Stats
108W - 201L
1,291 Elo+
Party 1
Gilgamesh
Gilgamesh
Googan-
Gilgamesh
Level 44
God Stats
5W - 6L
1,500 SR
Queue Stats
30W - 44L
1,316 Elo+
Party 1
Osiris
Osiris
Rigboned
Osiris
Level 43
God Stats
3W - 4L
1,552 SR
Queue Stats
437W - 353L
1,676 Elo+
Solo
Janus
Janus
Tetrosity
Janus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,427 Elo+
Party 2
Khepri
Khepri
gnevex661
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Donqu11
Sobek
11
3 / 3 / 4
7,181
479
3,654
11,267
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 2
8,709
581
6,645
11,285
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MagisterOmnia
King Arthur
13
1 / 1 / 3
7,638
509
4,598
9,814
6,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
RebelFighterV
Danzaburou
13
3 / 2 / 7
7,842
523
9,167
8,820
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
2 / 1 / 4
8,657
577
6,889
4,909
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurgerMan69
Heimdallr
12
2 / 5 / 4
7,964
531
8,021
9,829
3,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Googan-
Gilgamesh
9
1 / 3 / 3
6,495
433
4,321
7,946
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Rigboned
Osiris
14
3 / 2 / 0
8,461
564
9,790
12,729
8,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Tetrosity
Janus
13
1 / 3 / 0
7,444
496
1,083
6,846
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
gnevex661
Khepri
11
2 / 2 / 5
7,581
505
5,199
11,412
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
9
9
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BurgerMan69
Heimdallr
2
5
4
0.8
W
Sobek
Donqu11
Sobek
3
3
4
1.67
L
Gilgamesh
Googan-
Gilgamesh
1
3
3
0.83
W
6
2
2
3.5
W
King Arthur
MagisterOmnia
King Arthur
1
1
3
2.5
W
Danzaburou
RebelFighterV
Danzaburou
3
2
7
3.25
L
Osiris
Rigboned
Osiris
3
2
0
1.5
L
Janus
Tetrosity
Janus
1
3
0
0.33
L
Khepri
gnevex661
Khepri
2
2
5
2.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,953
Damage
28,414
46,095
Taken
48,762
25,316
Mitigated
24,996
12,927
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BurgerMan69
Heimdallr
8,021
4,552
0
1,758
9,829
3,825
0
3,700
6,119
0
46,095
W
Sobek
Donqu11
Sobek
3,654
877
0
2,853
11,267
6,557
0
1,895
9,366
12,110
0
L
Gilgamesh
Googan-
Gilgamesh
4,321
1,455
0
1,486
7,946
2,957
0
3,615
4,315
0
25,171
W
6,645
1,380
0
5,604
11,285
7,332
0
543
10,742
51,101
0
W
King Arthur
MagisterOmnia
King Arthur
4,598
364
0
2,709
9,814
6,418
407
0
9,814
5,048
33,144
W
Danzaburou
RebelFighterV
Danzaburou
9,167
4,181
0
1,410
8,820
2,982
450
2,025
6,795
0
53,451
L
Osiris
Rigboned
Osiris
9,790
3,575
0
5,670
12,729
8,297
0
3,027
9,698
0
53,524
L
Janus
Tetrosity
Janus
1,083
53
0
0
6,846
2,092
0
2,950
3,680
46,098
0
L
Khepri
gnevex661
Khepri
5,199
684
0
3,196
11,412
7,825
0
4,508
6,808
25,489
0
W
6,889
334
0
351
4,909
2,027
412
1,785
3,096
52,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
37,945
389
Minions Killed
384
0
Camps Cleared
0
1,503,851
Distance Traveled
1,476,322
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,964
531
94
6
0
249,557
2
W
Sobek
7,181
479
11
1
0
332,038
4
L
Gilgamesh
6,495
433
33
2
0
326,155
0
W
Bacchus
8,709
581
91
6
0
313,643
6
W
King Arthur
7,638
509
100
7
0
291,767
4
W
Danzaburou
7,842
523
86
6
0
284,761
3
L
Osiris
8,461
564
106
7
0
292,286
4
L
Janus
7,444
496
127
8
0
279,292
5
L
Khepri
7,581
505
24
2
0
329,032
1
W
Raijin
8,657
577
101
7
0
281,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role