Player Matchup

Apollo
Apollo
BrendynRekts
Apollo
Level 159
God Stats
3W - 3L
1,646 SR
Queue Stats
140W - 133L
1,575 Elo+
Solo
Cerberus
Cerberus
Cowte
Cerberus
Level 156
God Stats
13W - 8L
1,569 SR
Queue Stats
340W - 338L
1,543 Elo+
Solo
Bastet
Bastet
CrusadesBenz
Bastet
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 135L
1,660 Elo+
Solo
Athena
Athena
atomicscatter
Athena
Level 142
God Stats
50W - 45L
1,635 SR
Queue Stats
178W - 179L
1,622 Elo+
Solo
Janus
Janus
trapmuzik33
Janus
Level 118
God Stats
10W - 12L
1,409 SR
Queue Stats
230W - 217L
1,617 Elo+
Solo
Team Averages
Level 134
1,552 SR
1,603 Elo+

VS

Team Averages
Level 109
1,496 SR
1,599 Elo+
Athena
Athena
F6uBOT
Athena
Level 63
God Stats
5W - 3L
1,607 SR
Queue Stats
99W - 102L
1,596 Elo+
Solo
Zeus
Zeus
ITronoid
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 94L
1,657 Elo+
Solo
Gilgamesh
Gilgamesh
Jezzs
Gilgamesh
Level 149
God Stats
4W - 6L
1,603 SR
Queue Stats
161W - 134L
1,625 Elo+
Party 1
Cernunnos
Cernunnos
RAWRoh
Cernunnos
Level 69
God Stats
3W - 3L
1,273 SR
Queue Stats
51W - 36L
1,562 Elo+
Party 1
Pele
Pele
darkshadowed
Pele
Level 107
God Stats
13W - 8L
1,496 SR
Queue Stats
88W - 65L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 7 / 3
7,850
491
3,964
13,146
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Cowte
Cerberus
13
2 / 5 / 1
7,776
486
5,918
19,418
14,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
12
0 / 5 / 1
6,987
437
4,485
11,915
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 6
7,880
493
6,435
16,144
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 3 / 1
9,199
575
4,229
7,598
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
F6uBOT
Athena
15
2 / 2 / 5
8,874
555
9,656
11,046
9,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
17
8 / 0 / 2
9,972
623
9,987
4,905
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jezzs
Gilgamesh
14
2 / 2 / 12
9,102
569
8,931
12,369
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
RAWRoh
Cernunnos
16
7 / 1 / 5
9,886
618
10,751
8,890
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 5
9,340
584
7,880
10,634
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
7
Kills
24
24
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
7
3
0.21
L
Cerberus
Cowte
Cerberus
2
5
1
0.5
L
Bastet
0
5
1
0.1
W
Athena
F6uBOT
Athena
2
2
5
2.25
W
Zeus
8
0
2
9
W
Gilgamesh
Jezzs
Gilgamesh
2
2
12
4
W
Cernunnos
RAWRoh
Cernunnos
7
1
5
9.5
L
1
4
6
1
W
5
2
5
3.75
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
47,205
68,221
Taken
47,844
35,819
Mitigated
33,115
22,637
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,964
2,510
0
3,731
13,146
3,786
0
609
12,537
0
52,637
L
Cerberus
Cowte
Cerberus
5,918
361
0
8,510
19,418
14,232
0
8,779
10,639
51,484
0
L
Bastet
4,485
1,588
0
4,354
11,915
4,288
0
2,985
8,930
0
35,163
W
Athena
F6uBOT
Athena
9,656
3,300
0
3,267
11,046
9,915
496
5,501
5,545
54,019
0
W
Zeus
9,987
1,943
12
2,896
4,905
1,753
897
1,295
3,610
75,938
0
W
Gilgamesh
Jezzs
Gilgamesh
8,931
2,764
0
3,999
12,369
8,925
402
5,081
7,288
0
36,174
W
Cernunnos
RAWRoh
Cernunnos
10,751
5,394
0
2,209
8,890
5,146
452
1,614
7,276
0
62,942
L
6,435
1,508
0
4,514
16,144
10,588
20
5,200
10,944
31,070
0
W
7,880
2,635
0
4,403
10,634
7,376
0
3,091
7,543
0
64,949
L
4,229
212
0
1,528
7,598
2,925
0
2,070
5,528
65,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
47,174
539
Minions Killed
538
0
Camps Cleared
0
1,546,421
Distance Traveled
1,623,176
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,850
491
95
6
0
289,665
5
L
Cerberus
7,776
486
157
10
0
273,746
3
L
Bastet
6,987
437
80
5
0
310,019
1
W
Athena
8,874
555
99
6
0
326,297
1
W
Zeus
9,972
623
153
10
0
293,983
5
W
Gilgamesh
9,102
569
44
3
0
363,944
4
W
Cernunnos
9,886
618
130
8
0
298,057
3
L
Athena
7,880
493
63
4
0
349,487
4
W
Pele
9,340
584
112
7
0
340,895
1
L
Janus
9,199
575
144
9
0
323,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role