Player Matchup

Mulan
Mulan
Dashie XI
Mulan
Level 28
God Stats
38W - 18L
1,833 SR
Queue Stats
774W - 760L
1,425 Elo+
Party 2
Bellona
Bellona
Mitsuhaytaki
Bellona
Level 23
God Stats
6W - 5L
1,453 SR
Queue Stats
506W - 493L
1,468 Elo+
Party 2
Ymir
Ymir
RRivasIII
Ymir
Level 28
God Stats
30W - 31L
1,527 SR
Queue Stats
74W - 74L
1,453 Elo+
Solo
Izanami
Izanami
UNCLERICOSVANN
Izanami
Level 28
God Stats
72W - 54L
1,485 SR
Queue Stats
106W - 103L
1,374 Elo+
Solo
Cernunnos
Cernunnos
XXKINGZClutchXX
Cernunnos
Level 8
God Stats
8W - 5L
1,687 SR
Queue Stats
8W - 7L
1,502 Elo+
Solo
Team Averages
Level 23
1,597 SR
1,444 Elo+

VS

Team Averages
Level 21
1,442 SR
1,272 Elo+
Fenrir
Fenrir
ANoobis3212
Fenrir
Level 27
God Stats
1W - 3L
1,439 SR
Queue Stats
10W - 20L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Twitch-iGh00zt
Cthulhu
Level 28
God Stats
6W - 6L
1,450 SR
Queue Stats
100W - 121L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
Vento400
Danzaburou
Level 16
God Stats
6W - 16L
1,303 SR
Queue Stats
11W - 29L
1,217 Elo+
Party 1
Baron Samedi
Baron Samedi
rafaelvanoni99
Baron Samedi
Level 29
God Stats
19W - 20L
1,519 SR
Queue Stats
118W - 143L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
zZDebora7Zz
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dashie XI
Mulan
20
14 / 2 / 3
13,101
624
26,950
16,613
12,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Mitsuhaytaki
Bellona
16
0 / 6 / 1
9,882
471
5,654
12,231
9,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
16
6 / 2 / 4
9,931
473
7,986
12,098
9,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 2 / 3
12,180
580
17,732
12,922
6,835
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
XXKINGZClutchXX
Cernunnos
15
6 / 9 / 7
10,907
519
10,455
14,333
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 5 / 3
11,441
545
16,226
23,987
10,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 2
8,918
425
6,234
24,461
17,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Vento400
Danzaburou
15
0 / 6 / 1
8,687
414
3,958
12,116
4,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
rafaelvanoni99
Baron Samedi
18
9 / 8 / 1
11,488
547
14,628
21,025
14,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
zZDebora7Zz
Kukulkan
10
1 / 11 / 3
7,916
377
1,641
9,318
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
34
Kills
21
21
Deaths
35
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
5
3
2.3
W
Mulan
Dashie XI
Mulan
14
2
3
7.75
W
Bellona
Mitsuhaytaki
Bellona
0
6
1
0.08
W
Ymir
6
2
4
4
L
1
5
2
0.4
W
8
2
3
4.75
L
Danzaburou
Vento400
Danzaburou
0
6
1
0.08
W
Cernunnos
XXKINGZClutchXX
Cernunnos
6
9
7
1.06
L
Baron Samedi
rafaelvanoni99
Baron Samedi
9
8
1
1.19
L
Kukulkan
zZDebora7Zz
Kukulkan
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,777
Damage
42,687
68,197
Taken
90,907
45,150
Mitigated
49,801
12,771
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
16,226
5,893
0
5,616
23,987
10,920
0
525
23,462
0
65,772
W
Mulan
Dashie XI
Mulan
26,950
8,989
0
5,403
16,613
12,235
788
3,536
12,895
277
101,638
W
Bellona
Mitsuhaytaki
Bellona
5,654
1,518
287
2,439
12,231
9,829
1,481
5,206
7,025
3,362
55,183
W
Ymir
7,986
520
320
810
12,098
9,866
97
5,725
6,227
37,337
0
L
6,234
295
783
6,919
24,461
17,099
648
2,761
21,700
26,367
0
W
17,732
12,635
0
3,217
12,922
6,835
1,336
4,315
8,382
0
108,539
L
Danzaburou
Vento400
Danzaburou
3,958
761
0
1,317
12,116
4,464
3,071
2,452
9,664
0
45,880
W
Cernunnos
XXKINGZClutchXX
Cernunnos
10,455
4,931
0
295
14,333
6,385
2,407
3,046
11,165
0
43,530
L
Baron Samedi
rafaelvanoni99
Baron Samedi
14,628
1,152
536
6,784
21,025
14,818
602
1,892
19,133
59,427
0
L
Kukulkan
zZDebora7Zz
Kukulkan
1,641
733
0
23
9,318
2,500
54
846
8,472
14,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,001
Gold Earned
48,450
613
Minions Killed
354
0
Camps Cleared
0
1,850,378
Distance Traveled
1,507,424
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,441
545
99
5
0
360,823
0
W
Mulan
13,101
624
160
8
0
426,734
0
W
Bellona
9,882
471
111
5
0
399,575
2
W
Ymir
9,931
473
62
3
0
412,364
1
L
Cthulhu
8,918
425
49
2
0
333,924
0
W
Izanami
12,180
580
189
9
0
313,757
1
L
Danzaburou
8,687
414
77
4
0
319,217
0
W
Cernunnos
10,907
519
91
4
0
297,948
0
L
Baron Samedi
11,488
547
99
5
0
337,550
1
L
Kukulkan
7,916
377
30
1
0
155,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role