Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
Baboon--Maniac
Sun Wukong
Platinum IV
Level 157
God Stats
57W - 54L
1,650 SR
Queue Stats
357W - 338L
1,650 MMR
Party 1
Poseidon
Poseidon
Gold III
Baboon--Saviour
Poseidon
Gold III
Level 141
God Stats
1W - 2L
1,725 SR
Queue Stats
287W - 283L
1,428 MMR
Party 1
Izanami
Izanami
Bronze III
White DeathMKII
Izanami
Bronze III
Level 69
God Stats
1W - 2L
1,516 SR
Queue Stats
5W - 5L
1,489 MMR
Party 2
Ares
Ares
Gold II
diak10000
Ares
Gold II
Level 147
God Stats
0W - 2L
1,585 SR
Queue Stats
189W - 192L
1,532 MMR
Solo
Loki
Loki
Bronze III
jacksen555548
Loki
Bronze III
Level 64
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 1L
1,489 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,613 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,603 SR
1,592 MMR
Merlin
Merlin
Gold III
Blizanci97
Merlin
Gold III
Level 143
God Stats
15W - 11L
1,448 SR
Queue Stats
448W - 433L
1,561 MMR
Solo
Mercury
Mercury
Gold I
ShyGuy2800
Mercury
Gold I
Level 94
God Stats
8W - 6L
1,724 SR
Queue Stats
126W - 118L
1,605 MMR
Party 3
Cabrakan
Cabrakan
Gold III
Wrighty925
Cabrakan
Gold III
Level 143
God Stats
16W - 12L
1,587 SR
Queue Stats
373W - 370L
1,561 MMR
Solo
Skadi
Skadi
Gold I
XxHypersxX475
Skadi
Gold I
Level 124
God Stats
20W - 22L
1,658 SR
Queue Stats
352W - 343L
1,650 MMR
Party 3
Horus
Horus
Silver I
lorenzoVSL
Horus
Silver I
Level 128
God Stats
4W - 3L
1,600 SR
Queue Stats
83W - 76L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baboon--Maniac
Sun Wukong
19
3 / 3 / 2
12,027
523
12,356
21,120
15,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
19
4 / 8 / 2
11,807
513
12,635
14,787
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 2
10,764
468
4,306
14,869
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
2 / 7 / 3
10,065
438
8,424
19,606
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
3 / 7 / 4
11,133
484
5,091
17,249
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaTsukuyomiDanzaburouSetCu Chulainn

VS

Bans
ApolloHeimdallrKing ArthurAwilixTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blizanci97
Merlin
20
6 / 5 / 6
13,160
572
12,683
12,984
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ShyGuy2800
Mercury
20
5 / 3 / 11
13,226
575
10,440
17,778
9,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Wrighty925
Cabrakan
20
2 / 2 / 4
12,770
555
12,463
16,565
18,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
15 / 2 / 8
16,603
722
26,760
14,513
6,051
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
17
4 / 1 / 17
12,359
537
4,811
17,648
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
13
Kills
32
33
Deaths
13
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Baboon--Maniac
Sun Wukong
3
3
2
1.33
L
Poseidon
4
8
2
0.63
W
Merlin
Blizanci97
Merlin
6
5
6
1.8
W
Mercury
ShyGuy2800
Mercury
5
3
11
3.5
L
1
8
2
0.25
W
Cabrakan
Wrighty925
Cabrakan
2
2
4
2
W
15
2
8
9.5
L
Ares
2
7
3
0.5
L
3
7
4
0.71
W
Horus
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,812
Damage
67,157
87,631
Taken
79,488
53,260
Mitigated
53,251
18,806
Healing
31,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Baboon--Maniac
Sun Wukong
12,356
1,639
0
5,712
21,120
15,881
92
10,640
10,388
0
86,762
L
Poseidon
12,635
308
0
2,896
14,787
4,997
0
4,262
10,215
93,435
0
W
Merlin
Blizanci97
Merlin
12,683
350
0
1,110
12,984
5,931
780
5,736
7,248
94,522
0
W
Mercury
ShyGuy2800
Mercury
10,440
4,751
0
1,815
17,778
9,035
1,341
2,871
14,907
0
129,581
L
4,306
2,319
0
3,010
14,869
4,633
916
1,793
13,044
0
68,241
W
Cabrakan
Wrighty925
Cabrakan
12,463
1,222
0
8,032
16,565
18,319
548
3,219
13,346
87,737
0
W
26,760
15,909
0
5,696
14,513
6,051
4,932
3,884
10,629
0
139,265
L
Ares
8,424
201
0
1,644
19,606
20,588
0
4,629
14,800
32,116
0
L
5,091
323
0
5,544
17,249
7,161
0
3,116
14,038
0
75,017
W
Horus
4,811
2,260
6,262
8,474
17,648
13,915
825
6,581
11,067
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,796
Gold Earned
68,118
672
Minions Killed
708
0
Camps Cleared
0
2,008,145
Distance Traveled
2,215,604
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,027
523
168
7
0
423,655
5
L
Poseidon
11,807
513
170
7
0
399,622
6
W
Merlin
13,160
572
164
7
0
395,746
3
W
Mercury
13,226
575
153
7
0
532,512
1
L
Izanami
10,764
468
148
6
0
350,942
5
W
Cabrakan
12,770
555
160
7
0
371,350
6
W
Skadi
16,603
722
200
9
0
428,729
2
L
Ares
10,065
438
50
2
0
408,465
0
L
Loki
11,133
484
136
6
0
425,461
2
W
Horus
12,359
537
31
1
0
487,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role