Player Matchup

Janus
Janus
BucK Tan
Janus
Level 85
God Stats
4W - 9L
1,472 SR
Queue Stats
372W - 357L
1,517 Elo+
Party 3
Anhur
Anhur
Il Kink Il
Anhur
Level 109
God Stats
32W - 20L
1,679 SR
Queue Stats
313W - 259L
1,598 Elo+
Party 1
Tiamat
Tiamat
MightyMike6
Tiamat
Level 101
God Stats
1W - 2L
1,691 SR
Queue Stats
31W - 34L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
Pulsarz
Sun Wukong
Level 159
God Stats
3W - 5L
1,562 SR
Queue Stats
491W - 484L
1,577 Elo+
Party 3
Ymir
Ymir
Witness Her
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,540 Elo+
Party 1
Team Averages
Level 112
1,581 SR
1,561 Elo+

VS

Team Averages
Level 117
1,524 SR
1,562 Elo+
Sun Wukong
Sun Wukong
Darkhan__
Sun Wukong
Level 104
God Stats
6W - 3L
1,674 SR
Queue Stats
140W - 115L
1,599 Elo+
Party 4
Yemoja
Yemoja
KBrady33
Yemoja
Level 147
God Stats
4W - 3L
1,483 SR
Queue Stats
100W - 84L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
cricri123
Gilgamesh
Level 106
God Stats
4W - 0L
1,551 SR
Queue Stats
63W - 72L
1,536 Elo+
Party 4
Chang'e
Chang'e
that_Jack_ass_
Chang'e
Level 102
God Stats
11W - 16L
1,314 SR
Queue Stats
575W - 556L
1,514 Elo+
Party 2
Izanami
Izanami
war_skull_20
Izanami
Level 125
God Stats
225W - 153L
1,597 SR
Queue Stats
345W - 289L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BucK Tan
Janus
17
4 / 3 / 2
10,261
489
13,997
10,496
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
16
3 / 5 / 3
10,290
490
7,292
15,822
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
0 / 2 / 3
8,837
421
10,452
13,696
14,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Pulsarz
Sun Wukong
19
3 / 2 / 3
10,986
523
10,358
13,987
6,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 3
6,968
332
2,120
11,375
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkhan__
Sun Wukong
18
3 / 0 / 3
11,776
561
8,769
18,143
10,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
KBrady33
Yemoja
15
1 / 2 / 12
11,116
529
8,721
15,046
11,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
cricri123
Gilgamesh
16
1 / 4 / 4
10,051
479
6,930
18,097
8,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 1 / 4
11,171
532
7,712
11,934
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
war_skull_20
Izanami
20
6 / 3 / 6
13,217
629
15,063
15,493
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
17
17
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
BucK Tan
Janus
4
3
2
1.67
W
Sun Wukong
Darkhan__
Sun Wukong
3
0
3
4.5
L
Anhur
3
5
3
0.9
W
Yemoja
KBrady33
Yemoja
1
2
12
3.5
L
Tiamat
0
2
3
0.75
L
Sun Wukong
Pulsarz
Sun Wukong
3
2
3
2.25
L
0
5
3
0.3
W
Gilgamesh
cricri123
Gilgamesh
1
4
4
0.75
W
6
1
4
8
W
Izanami
war_skull_20
Izanami
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,219
Damage
47,195
65,376
Taken
78,713
35,822
Mitigated
40,743
16,678
Healing
35,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BucK Tan
Janus
13,997
173
0
1,941
10,496
3,794
0
3,953
6,543
90,543
0
W
Sun Wukong
Darkhan__
Sun Wukong
8,769
1,531
0
7,640
18,143
10,442
818
4,561
13,132
0
79,449
L
Anhur
7,292
2,775
0
3,866
15,822
4,903
0
3,039
12,783
0
65,241
W
Yemoja
KBrady33
Yemoja
8,721
1,456
4,128
1,972
15,046
11,367
255
8,414
6,482
32,825
0
L
Tiamat
10,452
851
0
4,932
13,696
14,313
0
3,606
10,090
52,519
0
L
Sun Wukong
Pulsarz
Sun Wukong
10,358
1,306
0
3,543
13,987
6,593
0
1,190
12,797
0
94,842
L
2,120
181
0
2,396
11,375
6,219
0
4,703
6,672
10,251
0
W
Gilgamesh
cricri123
Gilgamesh
6,930
1,199
0
3,683
18,097
8,963
822
4,387
13,660
670
80,338
W
7,712
369
5,956
6,986
11,934
4,431
1,101
5,589
6,270
50,217
0
W
Izanami
war_skull_20
Izanami
15,063
12,219
0
5,081
15,493
5,540
4,669
2,868
12,600
0
109,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
57,331
563
Minions Killed
615
0
Camps Cleared
0
1,770,504
Distance Traveled
1,997,000
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,261
489
146
7
0
372,224
5
W
Sun Wukong
11,776
561
172
8
0
412,374
2
L
Anhur
10,290
490
131
6
0
321,813
4
W
Yemoja
11,116
529
52
2
0
382,627
2
L
Tiamat
8,837
421
105
5
0
384,810
2
L
Sun Wukong
10,986
523
171
8
0
405,036
1
L
Ymir
6,968
332
10
0
0
286,621
1
W
Gilgamesh
10,051
479
116
6
0
404,724
0
W
Chang'e
11,171
532
95
5
0
423,157
3
W
Izanami
13,217
629
180
9
0
374,118
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role