Player Matchup

Arachne
Arachne
Angiolier01
Arachne
Level 14
God Stats
2W - 6L
1,452 SR
Queue Stats
26W - 36L
1,282 Elo+
Solo
Fenrir
Fenrir
FredB2006
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
RicardoLaila
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,206 Elo+
Solo
Bakasura
Bakasura
joeknowles8
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
zPxbstxmper
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,490 SR
1,398 Elo+

VS

Team Averages
Level 25
1,448 SR
1,466 Elo+
Tiamat
Tiamat
 
Tiamat
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gabba_12
Tyr
Level 28
God Stats
26W - 29L
1,445 SR
Queue Stats
145W - 150L
1,345 Elo+
Solo
Danzaburou
Danzaburou
Skazis_Welt
Danzaburou
Level 18
God Stats
25W - 22L
1,293 SR
Queue Stats
110W - 90L
1,247 Elo+
Solo
Cthulhu
Cthulhu
cpqc
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,726 Elo+
Party 1
Hun Batz
Hun Batz
gigioepatty
Hun Batz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 121L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Angiolier01
Arachne
14
5 / 7 / 2
10,282
447
9,194
19,051
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
FredB2006
Fenrir
11
2 / 17 / 4
8,202
357
11,457
22,203
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 16 / 4
8,233
358
5,074
18,148
11,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
joeknowles8
Bakasura
11
1 / 20 / 4
8,305
361
3,989
23,274
8,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
zPxbstxmper
Sun Wukong
15
7 / 3 / 4
10,897
474
15,273
24,566
22,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
10 / 3 / 18
11,667
507
15,832
9,726
8,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
13 / 4 / 15
11,263
490
14,110
17,312
18,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Skazis_Welt
Danzaburou
17
6 / 1 / 25
11,866
516
12,447
14,823
14,548
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
cpqc
Cthulhu
17
6 / 5 / 16
11,242
489
16,979
16,752
17,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
gigioepatty
Hun Batz
18
22 / 2 / 10
13,001
565
21,200
18,059
13,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
141
15
Kills
57
63
Deaths
15
18
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
3
18
6.33
L
Arachne
Angiolier01
Arachne
5
7
2
0.86
L
Fenrir
FredB2006
Fenrir
2
17
4
0.24
W
13
4
15
5.13
L
0
16
4
0.13
W
Danzaburou
Skazis_Welt
Danzaburou
6
1
25
18.5
W
Cthulhu
cpqc
Cthulhu
6
5
16
2.8
W
Hun Batz
gigioepatty
Hun Batz
22
2
10
13.5
L
Bakasura
joeknowles8
Bakasura
1
20
4
0.15
L
Sun Wukong
zPxbstxmper
Sun Wukong
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,987
Damage
80,568
107,242
Taken
76,672
58,678
Mitigated
72,697
16,736
Healing
27,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,832
2,410
0
4,314
9,726
8,636
1,607
658
9,068
60,906
0
L
Arachne
Angiolier01
Arachne
9,194
6,035
0
4,724
19,051
8,314
0
6,549
12,334
0
43,879
L
Fenrir
FredB2006
Fenrir
11,457
2,087
0
732
22,203
7,526
0
6,062
15,842
0
23,013
W
14,110
916
0
2,930
17,312
18,761
2,063
630
16,462
0
50,092
L
5,074
1,298
1,027
1,609
18,148
11,576
262
6,502
11,374
26,601
0
W
Danzaburou
Skazis_Welt
Danzaburou
12,447
5,563
0
4,114
14,823
14,548
5,919
467
14,356
0
69,244
W
Cthulhu
cpqc
Cthulhu
16,979
1,192
420
5,392
16,752
17,108
1,478
2,039
14,498
55,143
0
W
Hun Batz
gigioepatty
Hun Batz
21,200
7,794
0
10,432
18,059
13,644
674
1,280
16,689
0
81,277
L
Bakasura
joeknowles8
Bakasura
3,989
3,029
0
2,959
23,274
8,354
32
3,871
19,200
0
34,187
L
Sun Wukong
zPxbstxmper
Sun Wukong
15,273
2,667
0
5,685
24,566
22,908
120
8,205
15,681
0
63,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,919
Gold Earned
59,039
329
Minions Killed
436
0
Camps Cleared
0
1,856,702
Distance Traveled
2,101,317
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,667
507
88
4
0
438,529
0
L
Arachne
10,282
447
92
4
0
426,670
1
L
Fenrir
8,202
357
23
1
0
381,899
4
W
Tyr
11,263
490
76
3
0
412,925
1
L
Hel
8,233
358
58
3
0
256,021
2
W
Danzaburou
11,866
516
100
4
0
376,856
5
W
Cthulhu
11,242
489
73
3
0
397,280
0
W
Hun Batz
13,001
565
99
4
0
475,727
0
L
Bakasura
8,305
361
61
3
0
342,821
5
L
Sun Wukong
10,897
474
95
4
0
449,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role