Player Matchup

Aphrodite
Aphrodite
Desesfer
Aphrodite
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
HND Iverrock
Sun Wukong
Level 26
God Stats
29W - 15L
1,498 SR
Queue Stats
42W - 29L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
Jaceeris
Kuzenbo
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 200L
1,520 Elo+
Solo
Skadi
Skadi
Ragnarok_456
Skadi
Level 140
God Stats
6W - 4L
1,562 SR
Queue Stats
24W - 30L
1,521 Elo+
Solo
Chang'e
Chang'e
ratbower
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 166L
1,481 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,521 Elo+

VS

Team Averages
Level 87
1,490 SR
1,433 Elo+
Gilgamesh
Gilgamesh
DamiangeluZ
Gilgamesh
Level 148
God Stats
39W - 36L
1,575 SR
Queue Stats
420W - 477L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
SocialPrejudice
Zhong Kui
Level 78
God Stats
11W - 11L
1,545 SR
Queue Stats
60W - 78L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
UnauditedBowl3
Danzaburou
Level 73
God Stats
11W - 16L
1,339 SR
Queue Stats
70W - 91L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
XxLiv3_To_DyexX
Kuzenbo
Level 121
God Stats
1W - 2L
1,728 SR
Queue Stats
65W - 74L
1,476 Elo+
Party 1
Nemesis
Nemesis
jadenjkelly45
Nemesis
Level 15
God Stats
0W - 2L
1,261 SR
Queue Stats
19W - 29L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Desesfer
Aphrodite
20
1 / 2 / 25
14,254
950
14,656
16,728
10,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
HND Iverrock
Sun Wukong
20
3 / 1 / 19
14,003
934
14,121
20,641
23,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
Jaceeris
Kuzenbo
20
5 / 0 / 25
14,731
982
23,218
15,121
22,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
14 / 4 / 8
16,336
1,089
40,387
21,956
8,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ratbower
Chang'e
20
12 / 5 / 12
15,297
1,020
23,548
21,735
12,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DamiangeluZ
Gilgamesh
18
3 / 1 / 2
13,042
869
10,963
9,745
5,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SocialPrejudice
Zhong Kui
19
7 / 9 / 1
15,040
1,003
33,410
30,845
22,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
UnauditedBowl3
Danzaburou
19
1 / 14 / 6
13,769
918
19,433
29,281
16,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 2 / 9
15,025
1,002
22,114
35,477
69,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
18
1 / 9 / 3
12,653
844
4,459
19,983
8,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
35
Kills
12
12
Deaths
35
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DamiangeluZ
Gilgamesh
3
1
2
4
W
Aphrodite
Desesfer
Aphrodite
1
2
25
6.75
W
Sun Wukong
HND Iverrock
Sun Wukong
3
1
19
12.5
W
Kuzenbo
Jaceeris
Kuzenbo
5
0
25
17.5
W
14
4
8
4.5
L
Zhong Kui
SocialPrejudice
Zhong Kui
7
9
1
0.83
L
Danzaburou
UnauditedBowl3
Danzaburou
1
14
6
0.29
L
0
2
9
2.25
L
Nemesis
1
9
3
0.28
W
Chang'e
ratbower
Chang'e
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,930
Damage
90,379
96,181
Taken
125,331
78,178
Mitigated
122,430
43,610
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DamiangeluZ
Gilgamesh
10,963
1,747
0
1,325
9,745
5,747
0
3,846
5,874
0
35,808
W
Aphrodite
Desesfer
Aphrodite
14,656
1,566
9,356
6,650
16,728
10,528
0
9,810
6,918
27,677
0
W
Sun Wukong
HND Iverrock
Sun Wukong
14,121
1,521
1,557
3,709
20,641
23,790
0
11,643
8,998
151
39,584
W
Kuzenbo
Jaceeris
Kuzenbo
23,218
6,253
0
0
15,121
22,071
0
7,087
8,034
42,840
0
W
40,387
21,890
0
3,026
21,956
8,905
0
15,238
6,718
0
79,065
L
Zhong Kui
SocialPrejudice
Zhong Kui
33,410
521
863
9,706
30,845
22,600
0
10,543
19,954
69,631
0
L
Danzaburou
UnauditedBowl3
Danzaburou
19,433
8,696
0
896
29,281
16,406
0
19,650
9,165
0
48,559
L
22,114
4,655
0
1,435
35,477
69,170
0
15,060
19,498
50,512
0
L
Nemesis
4,459
1,853
0
984
19,983
8,507
0
12,373
7,495
0
12,422
W
Chang'e
ratbower
Chang'e
23,548
1,748
11,218
8,094
21,735
12,884
0
11,746
9,989
51,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,621
Gold Earned
69,529
299
Minions Killed
279
10
Camps Cleared
6
1,508,400
Distance Traveled
1,319,203
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,042
869
50
3
2
186,184
1
W
Aphrodite
14,254
950
36
2
0
304,282
0
W
Sun Wukong
14,003
934
67
4
0
326,814
1
W
Kuzenbo
14,731
982
43
3
1
344,618
0
W
Skadi
16,336
1,089
93
6
4
262,792
0
L
Zhong Kui
15,040
1,003
99
7
1
287,245
0
L
Danzaburou
13,769
918
60
4
1
244,666
0
L
Kuzenbo
15,025
1,002
52
3
1
329,195
0
L
Nemesis
12,653
844
18
1
1
271,913
0
W
Chang'e
15,297
1,020
60
4
5
269,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role