Player Matchup

Ao Kuang
Ao Kuang
Alfred050498
Ao Kuang
Level 59
God Stats
9W - 10L
1,304 SR
Queue Stats
97W - 107L
1,387 Elo+
Party 1
Scylla
Scylla
Feenkind252
Scylla
Level 85
God Stats
11W - 11L
1,559 SR
Queue Stats
128W - 156L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
Gootzzeee
Cthulhu
Level 69
God Stats
7W - 3L
1,500 SR
Queue Stats
91W - 97L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
caNN_FrenCh_67
Sun Wukong
Level 55
God Stats
5W - 4L
1,366 SR
Queue Stats
66W - 60L
1,326 Elo+
Party 1
Chernobog
Chernobog
killerpizza1606
Chernobog
Level 127
God Stats
12W - 11L
1,738 SR
Queue Stats
178W - 190L
1,400 Elo+
Party 2
Team Averages
Level 79
1,493 SR
1,380 Elo+

VS

Team Averages
Level 87
1,490 SR
1,414 Elo+
Gilgamesh
Gilgamesh
AaronS157
Gilgamesh
Level 109
God Stats
3W - 5L
1,296 SR
Queue Stats
366W - 362L
1,393 Elo+
Solo
Ymir
Ymir
Kapa2201718
Ymir
Level 89
God Stats
12W - 6L
1,601 SR
Queue Stats
118W - 141L
1,453 Elo+
Party 3
Anubis
Anubis
Mxrk_W14
Anubis
Level 62
God Stats
5W - 7L
1,497 SR
Queue Stats
225W - 236L
1,401 Elo+
Solo
Ullr
Ullr
o---Meliodas---o
Ullr
Level 87
God Stats
4W - 6L
1,515 SR
Queue Stats
36W - 50L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
pocholove55
Sun Wukong
Level 88
God Stats
52W - 39L
1,541 SR
Queue Stats
58W - 53L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alfred050498
Ao Kuang
19
4 / 7 / 6
11,888
425
16,303
28,565
10,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
18
3 / 7 / 9
12,008
429
21,598
25,373
8,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Gootzzeee
Cthulhu
16
1 / 10 / 9
11,379
406
17,913
30,438
27,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
caNN_FrenCh_67
Sun Wukong
20
6 / 4 / 9
12,923
462
24,209
22,750
18,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
killerpizza1606
Chernobog
20
6 / 10 / 3
12,830
458
22,145
23,934
9,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AaronS157
Gilgamesh
20
12 / 1 / 11
15,103
539
16,977
21,848
14,577
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
6 / 6 / 11
12,778
456
17,866
39,467
34,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Anubis
Mxrk_W14
Anubis
19
6 / 7 / 15
13,487
482
30,756
30,034
17,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 2 / 12
13,116
468
16,608
22,320
10,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
pocholove55
Sun Wukong
19
8 / 5 / 6
13,464
481
23,879
35,348
38,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
20
Kills
38
38
Deaths
21
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AaronS157
Gilgamesh
12
1
11
17.5
W
Ao Kuang
Alfred050498
Ao Kuang
4
7
6
1
W
Scylla
3
7
9
1.07
W
Cthulhu
Gootzzeee
Cthulhu
1
10
9
0.55
L
6
6
11
1.92
L
Anubis
Mxrk_W14
Anubis
6
7
15
1.93
W
Sun Wukong
caNN_FrenCh_67
Sun Wukong
6
4
9
2.63
W
Chernobog
killerpizza1606
Chernobog
6
10
3
0.75
L
6
2
12
6
L
Sun Wukong
pocholove55
Sun Wukong
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,168
Damage
106,086
131,060
Taken
149,017
75,070
Mitigated
115,701
19,528
Healing
62,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AaronS157
Gilgamesh
16,977
4,350
171
4,525
21,848
14,577
1,323
6,973
14,507
0
87,052
W
Ao Kuang
Alfred050498
Ao Kuang
16,303
2,446
0
9,199
28,565
10,971
0
9,717
18,848
58,103
0
W
Scylla
21,598
889
110
4,908
25,373
8,163
451
13,144
12,229
72,859
0
W
Cthulhu
Gootzzeee
Cthulhu
17,913
1,071
932
2,725
30,438
27,757
0
10,770
19,668
42,869
0
L
17,866
1,061
1,530
12,692
39,467
34,206
518
15,863
23,207
60,575
0
L
Anubis
Mxrk_W14
Anubis
30,756
658
1,273
15,646
30,034
17,795
441
13,044
16,541
87,999
0
W
Sun Wukong
caNN_FrenCh_67
Sun Wukong
24,209
5,621
0
1,654
22,750
18,958
70
8,201
14,549
0
83,756
W
Chernobog
killerpizza1606
Chernobog
22,145
13,829
0
0
23,934
9,221
1,040
6,790
17,144
0
95,312
L
16,608
10,700
2,157
10,631
22,320
10,916
5,727
7,268
15,052
0
77,457
L
Sun Wukong
pocholove55
Sun Wukong
23,879
3,679
1,530
12,679
35,348
38,207
694
11,244
23,896
0
95,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,028
Gold Earned
67,948
507
Minions Killed
584
0
Camps Cleared
0
2,430,795
Distance Traveled
2,493,898
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,103
539
124
4
0
568,643
0
W
Ao Kuang
11,888
425
80
3
0
478,673
0
W
Scylla
12,008
429
105
4
0
455,183
1
W
Cthulhu
11,379
406
46
2
0
512,985
1
L
Ymir
12,778
456
79
3
0
490,136
2
L
Anubis
13,487
482
128
5
0
404,794
3
W
Sun Wukong
12,923
462
125
4
0
572,130
0
W
Chernobog
12,830
458
151
5
0
411,824
0
L
Ullr
13,116
468
114
4
0
514,371
4
L
Sun Wukong
13,464
481
139
5
0
515,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role