Player Matchup

King Arthur
King Arthur
AggrssiveMindset
King Arthur
Level 67
God Stats
27W - 28L
1,548 SR
Queue Stats
457W - 532L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Austin-12345
Danzaburou
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 203L
1,313 Elo+
Party 1
Scylla
Scylla
OhhSoEpic
Scylla
Level 44
God Stats
174W - 177L
1,431 SR
Queue Stats
546W - 598L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGreatBammbino
Gilgamesh
Level 65
God Stats
28W - 26L
1,436 SR
Queue Stats
83W - 100L
1,288 Elo+
Party 2
Athena
Athena
micbutkovich
Athena
Level 29
God Stats
13W - 13L
1,400 SR
Queue Stats
44W - 69L
1,209 Elo+
Party 2
Team Averages
Level 50
1,463 SR
1,346 Elo+

VS

Team Averages
Level 43
1,488 SR
1,422 Elo+
Horus
Horus
JT_Miojin-Chan00
Horus
Level 86
God Stats
4W - 10L
1,200 SR
Queue Stats
326W - 515L
1,296 Elo+
Party 3
Chang'e
Chang'e
Lady_MoonDragon
Chang'e
Level 23
God Stats
10W - 8L
1,654 SR
Queue Stats
129W - 178L
1,414 Elo+
Party 3
Fenrir
Fenrir
Max_0301
Fenrir
Level 49
God Stats
5W - 10L
1,433 SR
Queue Stats
182W - 215L
1,491 Elo+
Solo
Neith
Neith
NorthernPink
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
Level 32
God Stats
17W - 11L
1,652 SR
Queue Stats
359W - 377L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AggrssiveMindset
King Arthur
16
12 / 4 / 2
10,620
664
12,370
16,775
11,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Austin-12345
Danzaburou
14
6 / 3 / 4
9,601
600
13,919
9,997
3,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
OhhSoEpic
Scylla
14
4 / 4 / 3
9,111
569
8,112
9,958
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
14
1 / 0 / 4
8,666
542
5,194
8,742
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
13
2 / 4 / 5
8,412
526
6,284
16,356
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,649
416
4,152
15,622
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 4
7,144
447
6,727
11,670
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Max_0301
Fenrir
15
9 / 4 / 0
9,224
577
10,236
14,310
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 5 / 1
7,893
493
9,172
10,424
3,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
10
0 / 8 / 4
6,717
420
3,481
12,028
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
25
Kills
14
15
Deaths
26
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AggrssiveMindset
King Arthur
12
4
2
3.25
W
Danzaburou
Austin-12345
Danzaburou
6
3
4
2.67
L
0
5
3
0.3
L
0
4
4
0.5
L
Fenrir
Max_0301
Fenrir
9
4
0
2.25
L
5
5
1
1.1
W
Scylla
OhhSoEpic
Scylla
4
4
3
1.38
L
Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
0
8
4
0.25
W
Gilgamesh
1
0
4
3
W
Athena
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,879
Damage
33,768
61,828
Taken
64,054
32,427
Mitigated
32,762
14,603
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AggrssiveMindset
King Arthur
12,370
1,751
0
3,943
16,775
11,253
481
630
16,102
0
59,104
W
Danzaburou
Austin-12345
Danzaburou
13,919
7,400
0
3,738
9,997
3,322
4,427
0
9,997
0
64,212
L
4,152
1,734
1,426
3,158
15,622
12,374
524
2,904
12,670
0
15,179
L
6,727
865
764
3,761
11,670
3,771
370
5,724
5,516
35,717
0
L
Fenrir
Max_0301
Fenrir
10,236
3,406
0
4,754
14,310
6,931
130
2,591
11,543
0
52,763
L
9,172
4,055
354
2,445
10,424
3,338
811
1,543
8,879
0
34,549
W
Scylla
OhhSoEpic
Scylla
8,112
785
0
2,632
9,958
3,558
1,076
1,937
7,865
47,494
0
L
Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
3,481
1,081
0
1,398
12,028
6,348
0
942
11,050
0
21,319
W
Gilgamesh
5,194
1,474
0
1,230
8,742
4,476
0
234
8,484
0
57,435
W
Athena
6,284
1,990
0
3,060
16,356
9,818
684
3,511
12,653
25,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
37,627
425
Minions Killed
287
0
Camps Cleared
0
1,439,820
Distance Traveled
1,463,854
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,620
664
98
6
0
293,578
0
W
Danzaburou
9,601
600
90
6
0
262,813
3
L
Horus
6,649
416
24
2
0
266,251
0
L
Chang'e
7,144
447
72
5
0
314,944
1
L
Fenrir
9,224
577
88
6
0
321,872
0
L
Neith
7,893
493
63
4
0
258,247
4
W
Scylla
9,111
569
91
6
0
272,895
3
L
Gilgamesh
6,717
420
40
3
0
302,540
2
W
Gilgamesh
8,666
542
104
7
0
291,911
0
W
Athena
8,412
526
42
3
0
318,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role