Player Matchup

Arachne
Arachne
Alataar
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,580 Elo+
Party 1
Cerberus
Cerberus
Crazyelite
Cerberus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fireworkz
Ah Muzen Cab
Level 122
God Stats
4W - 1L
1,890 SR
Queue Stats
128W - 115L
1,572 Elo+
Solo
King Arthur
King Arthur
InfernoCrux
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
beisbol
Sobek
Level 153
God Stats
11W - 14L
1,605 SR
Queue Stats
384W - 385L
1,606 Elo+
Solo
Team Averages
Level 139
1,599 SR
1,568 Elo+

VS

Team Averages
Level 133
1,525 SR
1,558 Elo+
Bastet
Bastet
ABCSolution
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,561 Elo+
Solo
He Bo
He Bo
Connor Crompton
He Bo
Level 160
God Stats
2W - 4L
1,709 SR
Queue Stats
244W - 241L
1,601 Elo+
Party 2
Scylla
Scylla
Lucas
Scylla
Level 160
God Stats
2W - 4L
1,661 SR
Queue Stats
258W - 252L
1,602 Elo+
Party 2
Anhur
Anhur
PlasmaChild
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Refinement
Janus
Level 117
God Stats
1W - 4L
1,257 SR
Queue Stats
170W - 182L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alataar
Arachne
17
5 / 4 / 9
10,416
694
6,785
13,059
9,362
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Crazyelite
Cerberus
18
2 / 2 / 14
10,904
727
8,768
16,995
13,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Fireworkz
Ah Muzen Cab
20
7 / 1 / 14
12,476
832
23,630
15,627
7,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

King Arthur
InfernoCrux
King Arthur
19
7 / 2 / 9
11,362
757
7,030
26,590
21,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
beisbol
Sobek
16
2 / 3 / 13
10,098
673
5,871
15,300
16,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
0 / 5 / 8
8,456
564
8,288
10,851
4,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 6 / 8
9,560
637
11,049
11,130
3,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Lucas
Scylla
19
5 / 4 / 5
11,126
742
16,609
10,071
3,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 6 / 4
8,884
592
9,987
15,004
5,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Janus
17
2 / 3 / 4
10,023
668
13,608
7,602
2,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
23
Kills
12
12
Deaths
24
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
5
8
0.8
W
Arachne
Alataar
Arachne
5
4
9
2.38
L
2
6
8
1
W
Cerberus
Crazyelite
Cerberus
2
2
14
4.5
W
Ah Muzen Cab
Fireworkz
Ah Muzen Cab
7
1
14
14
W
King Arthur
InfernoCrux
King Arthur
7
2
9
5.75
L
Scylla
Lucas
Scylla
5
4
5
1.88
L
3
6
4
0.83
L
Janus
2
3
4
1.33
W
Sobek
beisbol
Sobek
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,084
Damage
59,541
87,571
Taken
54,658
68,296
Mitigated
19,166
39,144
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,288
3,649
2,627
2,414
10,851
4,214
0
3,642
7,156
0
11,827
W
Arachne
Alataar
Arachne
6,785
2,957
1,289
3,334
13,059
9,362
1,275
5,213
7,776
0
12,042
L
11,049
457
0
1,141
11,130
3,627
0
2,214
8,891
26,199
0
W
Cerberus
Crazyelite
Cerberus
8,768
180
5,274
5,315
16,995
13,700
594
6,088
10,567
23,220
0
W
Ah Muzen Cab
Fireworkz
Ah Muzen Cab
23,630
2,561
2,256
6,889
15,627
7,324
3,618
9,779
5,702
0
75,523
W
King Arthur
InfernoCrux
King Arthur
7,030
279
2,092
9,413
26,590
21,145
208
12,864
13,432
0
13,568
L
Scylla
Lucas
Scylla
16,609
1,326
0
1,367
10,071
3,341
0
2,679
7,292
39,885
0
L
9,987
4,646
1,143
2,746
15,004
5,516
0
3,838
10,991
0
14,997
L
Janus
13,608
298
0
477
7,602
2,468
0
2,266
5,211
35,351
0
W
Sobek
beisbol
Sobek
5,871
210
1,055
2,227
15,300
16,765
455
6,394
8,828
9,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,256
Gold Earned
48,049
209
Minions Killed
207
0
Camps Cleared
0
1,456,515
Distance Traveled
1,255,416
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,456
564
20
1
0
291,725
6
W
Arachne
10,416
694
12
1
0
322,343
0
L
He Bo
9,560
637
55
4
0
223,191
0
W
Cerberus
10,904
727
39
3
0
320,868
1
W
Ah Muzen Cab
12,476
832
126
8
0
280,667
4
W
King Arthur
11,362
757
15
1
0
246,164
6
L
Scylla
11,126
742
38
3
0
253,932
3
L
Anhur
8,884
592
22
1
0
210,890
1
L
Janus
10,023
668
72
5
0
275,678
0
W
Sobek
10,098
673
17
1
0
286,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role