Player Matchup

Fenrir
Fenrir
AnOnYmUs-dE
Fenrir
Level 16
God Stats
3W - 4L
1,511 SR
Queue Stats
13W - 12L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
DerWahreVlame
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,648 Elo+
Party 1
Neith
Neith
FR_VaLKyRie
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,424 Elo+
Solo
Ymir
Ymir
RottenReborn
Ymir
Level 21
God Stats
1W - 1L
1,705 SR
Queue Stats
5W - 3L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
killer-mann45678
Gilgamesh
Level 122
God Stats
0W - 1L
1,544 SR
Queue Stats
20W - 25L
1,391 Elo+
Party 1
Team Averages
Level 43
1,552 SR
1,520 Elo+

VS

Team Averages
Level 23
1,571 SR
1,493 Elo+
Sylvanus
Sylvanus
Alexmonster99
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 88L
1,456 Elo+
Solo
Fenrir
Fenrir
BestJungleEuWest
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,600 Elo+
Solo
Hercules
Hercules
Djedikaya
Hercules
Level 29
God Stats
6W - 4L
1,646 SR
Queue Stats
122W - 113L
1,481 Elo+
Solo
Anhur
Anhur
JoyKrx1878
Anhur
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
24W - 11L
1,472 Elo+
Solo
Ra
Ra
groovy_petouzz
Ra
Level 24
God Stats
7W - 3L
1,711 SR
Queue Stats
54W - 48L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 5 / 0
4,835
440
3,051
7,103
2,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 2
5,748
523
5,457
6,284
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 3 / 1
4,036
367
1,122
2,251
359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,082
462
2,209
6,832
3,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
9
1 / 2 / 1
5,332
485
5,248
7,490
2,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alexmonster99
Sylvanus
10
1 / 2 / 5
5,582
507
3,023
5,508
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 5
6,921
629
5,322
8,260
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Djedikaya
Hercules
10
2 / 2 / 0
6,116
556
3,824
7,237
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
11
6 / 0 / 2
6,885
626
5,499
5,521
1,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
6,672
607
3,443
4,906
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alexmonster99
Sylvanus
1
2
5
1.75
L
Fenrir
1
5
0
0.2
W
5
0
5
7.5
L
1
3
2
0.67
W
Hercules
Djedikaya
Hercules
2
2
0
1
L
0
3
1
0.17
W
Anhur
6
0
2
7
L
1
2
0
0.5
W
1
0
2
2
L
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
21,111
29,960
Taken
31,432
10,254
Mitigated
13,672
6,383
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alexmonster99
Sylvanus
3,023
1,300
653
1,141
5,508
2,540
1,384
1,215
4,293
14,763
5,051
L
Fenrir
3,051
1,242
0
1,292
7,103
2,120
0
992
6,111
0
16,783
W
5,322
1,590
0
3,763
8,260
3,017
0
2,427
5,833
0
34,106
L
5,457
1,249
0
1,292
6,284
2,053
0
2,627
3,657
36,091
0
W
Hercules
Djedikaya
Hercules
3,824
2,225
0
3,008
7,237
4,807
622
370
6,867
0
24,518
L
1,122
742
0
180
2,251
359
0
754
1,497
0
5,644
W
Anhur
5,499
2,943
0
2,871
5,521
1,477
364
1,579
3,942
0
34,317
L
2,209
794
0
2,030
6,832
3,161
0
1,240
5,592
15,726
0
W
3,443
478
496
1,852
4,906
1,831
533
2,075
2,831
49,150
0
L
Gilgamesh
5,248
2,011
0
1,589
7,490
2,561
0
497
6,993
0
18,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,033
Gold Earned
32,176
170
Minions Killed
335
0
Camps Cleared
0
918,644
Distance Traveled
1,026,935
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,582
507
24
2
0
194,588
3
L
Fenrir
4,835
440
35
3
0
219,906
3
W
Fenrir
6,921
629
67
6
0
251,582
0
L
Nu Wa
5,748
523
58
5
0
193,405
1
W
Hercules
6,116
556
62
6
0
168,495
4
L
Neith
4,036
367
12
1
0
99,772
2
W
Anhur
6,885
626
76
7
0
182,713
3
L
Ymir
5,082
462
31
3
0
218,912
3
W
Ra
6,672
607
106
10
0
229,557
3
L
Gilgamesh
5,332
485
34
3
0
186,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role