Player Matchup

Chiron
Chiron
DarthMeyder
Chiron
Level 112
God Stats
5W - 9L
1,534 SR
Queue Stats
133W - 154L
1,552 Elo+
Solo
Guan Yu
Guan Yu
Dragon_Wolf-BR
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 129L
1,378 Elo+
Party 1
Nox
Nox
Fumantz
Nox
Level 46
God Stats
23W - 22L
1,507 SR
Queue Stats
163W - 170L
1,414 Elo+
Solo
Vulcan
Vulcan
Matheus456012
Vulcan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 190L
1,305 Elo+
Solo
Ratatoskr
Ratatoskr
ShiranuiVs
Ratatoskr
Level 76
God Stats
13W - 10L
1,460 SR
Queue Stats
148W - 150L
1,446 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,419 Elo+

VS

Team Averages
Level 99
1,626 SR
1,614 Elo+
Nu Wa
Nu Wa
DarkMakyura
Nu Wa
Level 110
God Stats
10W - 6L
1,702 SR
Queue Stats
259W - 264L
1,465 Elo+
Solo
Nox
Nox
Nemsa2
Nox
Level 17
God Stats
14W - 4L
1,713 SR
Queue Stats
15W - 4L
1,753 Elo+
Party 2
Hercules
Hercules
TioMaiu
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TioMath
Zhong Kui
Level 156
God Stats
44W - 12L
1,911 SR
Queue Stats
603W - 116L
1,894 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iurywar
Ah Muzen Cab
Level 103
God Stats
1W - 4L
1,305 SR
Queue Stats
522W - 550L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
1 / 3 / 4
11,433
879
8,953
19,656
6,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 6 / 9
11,205
862
7,398
29,706
34,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
17
5 / 6 / 4
12,131
933
6,384
18,982
7,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 10 / 6
10,905
839
12,118
20,434
7,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
ShiranuiVs
Ratatoskr
16
3 / 11 / 2
11,510
885
10,595
20,054
7,207
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 23
14,103
1,085
24,830
3,402
1,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nox
Nemsa2
Nox
15
0 / 1 / 3
9,805
754
643
1,041
331
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TioMaiu
Hercules
20
7 / 5 / 20
12,961
997
12,567
24,101
27,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
TioMath
Zhong Kui
20
21 / 2 / 11
15,429
1,187
43,710
15,558
11,328
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
iurywar
Ah Muzen Cab
19
3 / 1 / 24
13,017
1,001
22,650
8,499
3,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
9
Kills
36
36
Deaths
9
25
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
0
23
16.5
L
Chiron
1
3
4
1
L
0
6
9
0.75
L
Nox
5
6
4
1.17
L
0
10
6
0.3
W
Nox
Nemsa2
Nox
0
1
3
1.5
L
Ratatoskr
ShiranuiVs
Ratatoskr
3
11
2
0.36
W
Hercules
TioMaiu
Hercules
7
5
20
3.4
W
Zhong Kui
TioMath
Zhong Kui
21
2
11
13.25
W
Ah Muzen Cab
iurywar
Ah Muzen Cab
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,448
Damage
104,400
108,832
Taken
52,601
62,428
Mitigated
43,687
12,707
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,830
6,562
204
827
3,402
1,041
0
1,711
1,691
71,406
0
L
Chiron
8,953
3,934
624
4,568
19,656
6,112
0
12,943
6,503
0
56,279
L
7,398
1,563
1,430
2,875
29,706
34,884
0
15,987
13,395
0
25,160
L
Nox
6,384
127
0
1,345
18,982
7,013
0
11,211
7,589
30,973
0
L
12,118
4,151
525
790
20,434
7,212
0
15,642
4,498
51,164
0
W
Nox
Nemsa2
Nox
643
88
0
0
1,041
331
0
225
816
6,912
0
L
Ratatoskr
ShiranuiVs
Ratatoskr
10,595
2,812
0
550
20,054
7,207
0
12,176
7,664
0
21,056
W
Hercules
TioMaiu
Hercules
12,567
3,245
61
7,119
24,101
27,111
0
10,001
14,100
0
19,038
W
Zhong Kui
TioMath
Zhong Kui
43,710
2,275
0
6,239
15,558
11,328
0
5,057
10,501
58,632
0
W
Ah Muzen Cab
iurywar
Ah Muzen Cab
22,650
10,807
0
2,726
8,499
3,876
0
1,508
6,991
0
50,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,184
Gold Earned
65,315
278
Minions Killed
259
8
Camps Cleared
10
1,118,204
Distance Traveled
1,035,528
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,103
1,085
109
8
4
243,536
0
L
Chiron
11,433
879
79
6
1
200,465
4
L
Guan Yu
11,205
862
38
3
1
248,314
0
L
Nox
12,131
933
62
5
2
231,058
0
L
Vulcan
10,905
839
74
6
2
216,116
0
W
Nox
9,805
754
9
1
0
45,845
0
L
Ratatoskr
11,510
885
25
2
2
222,251
0
W
Hercules
12,961
997
14
1
1
234,308
0
W
Zhong Kui
15,429
1,187
45
3
2
261,124
2
W
Ah Muzen Cab
13,017
1,001
82
6
3
250,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role