Player Matchup

Neith
Neith
FrostedBlakesss
Neith
Level 124
God Stats
2W - 3L
1,677 SR
Queue Stats
64W - 48L
1,553 Elo+
Party 2
King Arthur
King Arthur
ItsSaxWell
King Arthur
Level 122
God Stats
2W - 6L
1,502 SR
Queue Stats
134W - 108L
1,596 Elo+
Party 2
Chang'e
Chang'e
dflock
Chang'e
Level 64
God Stats
10W - 6L
1,485 SR
Queue Stats
80W - 66L
1,508 Elo+
Party 2
Team Averages
Level 103
1,555 SR
1,552 Elo+

VS

Team Averages
Level 50
1,613 SR
1,825 Elo+
Anhur
Anhur
JarK0h
Anhur
Level 26
God Stats
7W - 0L
1,771 SR
Queue Stats
81W - 21L
1,865 Elo+
Party 1
Baron Samedi
Baron Samedi
MissaChow
Baron Samedi
Level 38
God Stats
31W - 17L
1,568 SR
Queue Stats
222W - 155L
1,781 Elo+
Party 1
Horus
Horus
TwomoreCanssir
Horus
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
321W - 246L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,735
672
7,186
12,595
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ItsSaxWell
King Arthur
11
0 / 5 / 3
7,873
606
7,659
15,622
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
dflock
Chang'e
10
2 / 9 / 1
8,146
627
4,603
11,871
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JarK0h
Anhur
15
15 / 0 / 5
11,088
853
16,148
7,499
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MissaChow
Baron Samedi
13
4 / 3 / 16
9,643
742
11,273
10,652
4,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 18
9,297
715
7,069
14,106
12,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
21
21
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
King Arthur
ItsSaxWell
King Arthur
0
5
3
0.3
W
Anhur
JarK0h
Anhur
15
0
5
17.5
W
Baron Samedi
MissaChow
Baron Samedi
4
3
16
4
W
2
0
18
11
L
Chang'e
dflock
Chang'e
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,448
Damage
34,490
40,088
Taken
32,257
17,084
Mitigated
19,957
9,251
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,186
2,413
417
2,742
12,595
3,418
0
3,260
9,335
0
46,180
L
King Arthur
ItsSaxWell
King Arthur
7,659
325
0
3,316
15,622
11,086
0
4,605
11,017
0
25,651
W
Anhur
JarK0h
Anhur
16,148
8,476
0
3,527
7,499
2,957
1,856
515
6,784
0
59,192
W
Baron Samedi
MissaChow
Baron Samedi
11,273
1,032
1,510
3,089
10,652
4,707
628
2,858
7,719
40,523
0
W
7,069
3,236
5,383
7,995
14,106
12,293
402
1,376
12,455
0
20,474
L
Chang'e
dflock
Chang'e
4,603
184
843
1,933
11,871
2,580
0
3,460
8,411
17,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
30,028
143
Minions Killed
164
0
Camps Cleared
0
619,395
Distance Traveled
719,836
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,735
672
83
6
0
192,217
3
L
King Arthur
7,873
606
37
3
0
247,832
4
W
Anhur
11,088
853
81
6
0
226,910
3
W
Baron Samedi
9,643
742
67
5
0
222,043
3
W
Horus
9,297
715
16
1
0
270,883
6
L
Chang'e
8,146
627
23
2
0
179,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role