Player Matchup

Ra
Ra
Carnage2g
Ra
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 63L
1,354 Elo+
Solo
Thanatos
Thanatos
Ravens Nest2832
Thanatos
Level 22
God Stats
4W - 6L
1,276 SR
Queue Stats
29W - 48L
1,366 Elo+
Solo
King Arthur
King Arthur
Xx-_-MITROREALx2
King Arthur
Level 22
God Stats
2W - 1L
1,469 SR
Queue Stats
30W - 40L
1,294 Elo+
Solo
Ymir
Ymir
YaeGuSong
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 26L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
vahid_sl
Tsukuyomi
Level 28
God Stats
5W - 2L
1,792 SR
Queue Stats
75W - 114L
1,290 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,361 Elo+

VS

Team Averages
Level 26
1,475 SR
1,377 Elo+
Kukulkan
Kukulkan
AxFlynt
Kukulkan
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 125L
1,380 Elo+
Party 1
Serqet
Serqet
Quatriplelfit
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,201 Elo+
Solo
Amaterasu
Amaterasu
dmac9109
Amaterasu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
mercenary3564
Athena
Level 26
God Stats
23W - 20L
1,374 SR
Queue Stats
85W - 116L
1,302 Elo+
Solo
Medusa
Medusa
thedeanlist
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 8
9,916
583
13,473
10,858
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
5 / 2 / 2
8,718
513
4,172
8,311
2,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Xx-_-MITROREALx2
King Arthur
15
5 / 1 / 6
9,028
531
7,208
11,465
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
15
6 / 0 / 11
9,680
569
9,761
11,939
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
vahid_sl
Tsukuyomi
14
7 / 4 / 10
9,274
546
6,369
11,134
5,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AxFlynt
Kukulkan
14
4 / 5 / 1
8,695
511
7,843
10,775
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 0
6,206
365
2,823
8,166
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
dmac9109
Amaterasu
12
1 / 7 / 0
6,982
411
4,822
13,018
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 8 / 2
6,860
404
3,159
14,652
8,528
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
12
1 / 10 / 1
7,791
458
5,517
11,617
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
33
Kills
8
10
Deaths
34
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AxFlynt
Kukulkan
4
5
1
0.9
W
10
3
8
4.67
L
1
4
0
0.25
W
Thanatos
5
2
2
3
W
King Arthur
Xx-_-MITROREALx2
King Arthur
5
1
6
8
W
Ymir
6
0
11
11.5
L
Amaterasu
dmac9109
Amaterasu
1
7
0
0.14
L
1
8
2
0.25
L
Medusa
1
10
1
0.15
W
Tsukuyomi
vahid_sl
Tsukuyomi
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
24,164
53,707
Taken
58,228
32,678
Mitigated
26,262
19,286
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AxFlynt
Kukulkan
7,843
965
0
1,845
10,775
4,084
231
4,030
6,551
41,442
0
W
13,473
1,563
1,950
3,850
10,858
4,485
2,284
2,568
7,856
57,206
0
L
2,823
1,470
0
2,244
8,166
2,281
0
1,841
6,123
0
17,970
W
Thanatos
4,172
1,050
0
7,728
8,311
2,821
0
1,293
6,806
0
45,207
W
King Arthur
Xx-_-MITROREALx2
King Arthur
7,208
510
0
3,230
11,465
8,532
103
2,320
9,100
0
43,090
W
Ymir
9,761
2,055
0
432
11,939
11,819
396
1,797
10,078
44,033
0
L
Amaterasu
dmac9109
Amaterasu
4,822
2,528
0
2,777
13,018
7,145
182
3,311
9,264
0
31,647
L
3,159
1,032
0
0
14,652
8,528
139
6,541
7,883
26,109
0
L
Medusa
5,517
3,914
0
0
11,617
4,224
320
6,881
4,578
0
30,831
W
Tsukuyomi
vahid_sl
Tsukuyomi
6,369
1,710
0
2,096
11,134
5,021
1,129
2,505
8,517
0
35,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
36,534
367
Minions Killed
317
0
Camps Cleared
0
1,641,213
Distance Traveled
1,290,625
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,695
511
88
5
0
271,675
1
W
Ra
9,916
583
100
6
0
330,424
2
L
Serqet
6,206
365
45
3
0
211,593
0
W
Thanatos
8,718
513
82
5
0
316,785
0
W
King Arthur
9,028
531
69
4
0
346,149
0
W
Ymir
9,680
569
68
4
0
316,048
3
L
Amaterasu
6,982
411
64
4
0
263,377
0
L
Athena
6,860
404
54
3
0
292,859
0
L
Medusa
7,791
458
66
4
0
251,121
1
W
Tsukuyomi
9,274
546
48
3
0
331,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role