Player Matchup

Osiris
Osiris
Fa4eto0
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,256 Elo+
Party 2
Agni
Agni
Nefferti_
Agni
Level 7
God Stats
1W - 1L
1,667 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 2
Ra
Ra
ishaq_al_ali
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,074 Elo+
Solo
Arachne
Arachne
magnusbogh98
Arachne
Level 29
God Stats
42W - 28L
1,478 SR
Queue Stats
120W - 108L
1,341 Elo+
Solo
Xbalanque
Xbalanque
zCristhianJr
Xbalanque
Level 29
God Stats
1W - 1L
1,680 SR
Queue Stats
104W - 126L
1,381 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,273 Elo+

VS

Team Averages
Level 23
1,543 SR
1,237 Elo+
Anubis
Anubis
DeManBoy888
Anubis
Level 24
God Stats
5W - 3L
1,392 SR
Queue Stats
165W - 143L
1,310 Elo+
Party 1
Ares
Ares
ErKedOUt606
Ares
Level 9
God Stats
1W - 0L
1,747 SR
Queue Stats
1W - 2L
1,080 Elo+
Party 1
Chiron
Chiron
LordHeartTTV
Chiron
Level 24
God Stats
8W - 9L
1,441 SR
Queue Stats
13W - 16L
1,106 Elo+
Party 1
Camazotz
Camazotz
Steelwyvern22
Camazotz
Level 28
God Stats
9W - 6L
1,633 SR
Queue Stats
64W - 61L
1,383 Elo+
Party 1
Tiamat
Tiamat
mewfornow
Tiamat
Level 29
God Stats
9W - 10L
1,501 SR
Queue Stats
180W - 175L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fa4eto0
Osiris
17
3 / 12 / 6
11,950
412
9,023
26,235
18,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
19
2 / 7 / 10
12,337
425
12,195
16,993
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 21 / 0
8,967
309
1,551
15,584
3,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
magnusbogh98
Arachne
20
4 / 7 / 4
14,017
483
18,171
26,349
12,283
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
zCristhianJr
Xbalanque
20
16 / 4 / 3
16,946
584
41,772
23,865
9,781
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
17 / 5 / 8
15,922
549
25,730
25,231
14,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 9 / 8
10,504
362
5,009
27,022
24,263
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
19
4 / 6 / 7
13,435
463
15,083
19,525
8,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Steelwyvern22
Camazotz
20
22 / 1 / 7
16,927
584
23,061
25,485
17,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
mewfornow
Tiamat
20
5 / 5 / 13
13,901
479
15,649
22,105
15,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
26
Kills
48
51
Deaths
26
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
17
5
8
4.2
W
0
9
8
0.44
L
Osiris
Fa4eto0
Osiris
3
12
6
0.5
W
Chiron
4
6
7
1.25
L
Agni
2
7
10
1
W
Camazotz
Steelwyvern22
Camazotz
22
1
7
25.5
L
1
21
0
0.05
L
Arachne
magnusbogh98
Arachne
4
7
4
0.86
W
Tiamat
mewfornow
Tiamat
5
5
13
2.3
L
Xbalanque
zCristhianJr
Xbalanque
16
4
3
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,712
Damage
84,532
109,026
Taken
119,368
48,913
Mitigated
80,203
14,496
Healing
45,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
25,730
2,009
0
11,102
25,231
14,002
3,237
5,420
19,532
97,363
0
W
5,009
590
0
170
27,022
24,263
331
1,134
25,782
17,576
0
L
Osiris
Fa4eto0
Osiris
9,023
3,822
0
15
26,235
18,390
1,656
13,968
11,771
0
51,185
W
Chiron
15,083
4,739
1,521
5,837
19,525
8,221
1,157
1,563
17,906
0
74,767
L
Agni
12,195
1,796
0
0
16,993
4,664
1,521
9,779
7,013
42,417
0
W
Camazotz
Steelwyvern22
Camazotz
23,061
5,829
0
17,326
25,485
17,806
168
5,397
19,770
0
126,205
L
1,551
587
0
429
15,584
3,795
0
4,344
10,490
8,457
0
L
Arachne
magnusbogh98
Arachne
18,171
10,907
0
7,262
26,349
12,283
132
11,636
14,595
0
128,339
W
Tiamat
mewfornow
Tiamat
15,649
1,596
1,373
8,474
22,105
15,911
2,213
3,942
17,848
86,145
0
L
Xbalanque
zCristhianJr
Xbalanque
41,772
29,688
0
6,790
23,865
9,781
3,074
5,712
18,139
0
139,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,217
Gold Earned
70,689
563
Minions Killed
619
0
Camps Cleared
0
2,416,599
Distance Traveled
2,575,220
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,922
549
139
5
0
491,324
0
W
Ares
10,504
362
20
1
0
492,104
2
L
Osiris
11,950
412
95
3
0
483,161
0
W
Chiron
13,435
463
145
5
0
496,519
3
L
Agni
12,337
425
79
3
0
500,247
0
W
Camazotz
16,927
584
174
6
0
620,552
0
L
Ra
8,967
309
13
0
0
425,795
4
L
Arachne
14,017
483
179
6
0
534,266
2
W
Tiamat
13,901
479
141
5
0
474,721
2
L
Xbalanque
16,946
584
197
7
0
473,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role