Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EpochLegend
Sylvanus
Level 103
God Stats
12W - 8L
1,607 SR
Queue Stats
363W - 381L
1,475 Elo+
Solo
Olorun
Olorun
Funky_Fanton
Olorun
Level 102
God Stats
8W - 12L
1,577 SR
Queue Stats
481W - 478L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
GvLUCKY13
Ao Kuang
Level 124
God Stats
2W - 0L
1,707 SR
Queue Stats
205W - 193L
1,473 Elo+
Solo
King Arthur
King Arthur
zNxkeZ2875
King Arthur
Level 107
God Stats
3W - 0L
1,061 SR
Queue Stats
325W - 291L
1,492 Elo+
Solo
Team Averages
Level 112
1,490 SR
1,474 Elo+

VS

Team Averages
Level 109
1,501 SR
1,469 Elo+
Tiamat
Tiamat
ARSHK9
Tiamat
Level 129
God Stats
25W - 32L
1,418 SR
Queue Stats
182W - 158L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Crzybersrker
Gilgamesh
Level 129
God Stats
51W - 48L
1,606 SR
Queue Stats
427W - 447L
1,525 Elo+
Solo
Izanami
Izanami
I-Like-Eat-Pie
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,294 Elo+
Party 1
Awilix
Awilix
IncarcXerated
Awilix
Level 117
God Stats
9W - 10L
1,525 SR
Queue Stats
252W - 230L
1,536 Elo+
Party 1
Sobek
Sobek
dj panda party
Sobek
Level 104
God Stats
7W - 8L
1,457 SR
Queue Stats
496W - 478L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 2 / 6
8,585
537
8,546
7,992
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
EpochLegend
Sylvanus
13
3 / 4 / 6
7,919
495
6,822
13,380
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
16
5 / 1 / 4
9,845
615
7,578
11,429
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
GvLUCKY13
Ao Kuang
15
4 / 3 / 5
8,989
562
3,750
10,988
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
zNxkeZ2875
King Arthur
17
3 / 1 / 1
10,427
652
6,852
10,225
5,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARSHK9
Tiamat
14
4 / 4 / 1
8,381
524
9,933
10,246
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Crzybersrker
Gilgamesh
11
1 / 3 / 0
7,181
449
2,700
9,263
3,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 2 / 2
7,290
456
4,305
8,726
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 4
8,543
534
7,408
12,327
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 5 / 3
7,251
453
5,149
13,710
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
11
11
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
2
6
3
L
Tiamat
ARSHK9
Tiamat
4
4
1
1.13
L
Gilgamesh
Crzybersrker
Gilgamesh
1
3
0
0.33
W
Sylvanus
EpochLegend
Sylvanus
3
4
6
1.5
W
Olorun
5
1
4
7
W
Ao Kuang
GvLUCKY13
Ao Kuang
4
3
5
2.17
L
2
2
2
1.5
L
3
4
4
1.25
L
1
5
3
0.5
W
King Arthur
zNxkeZ2875
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,548
Damage
29,495
54,014
Taken
54,272
24,350
Mitigated
28,243
25,138
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,546
6,860
231
1,977
7,992
2,739
1,336
3,161
4,731
0
41,470
L
Tiamat
ARSHK9
Tiamat
9,933
866
0
2,776
10,246
6,652
567
4,858
5,388
42,790
0
L
Gilgamesh
Crzybersrker
Gilgamesh
2,700
283
0
1,508
9,263
3,785
0
124
9,139
0
36,756
W
Sylvanus
EpochLegend
Sylvanus
6,822
2,045
1,982
5,222
13,380
7,168
507
5,626
7,546
24,511
4,317
W
Olorun
7,578
4,198
115
6,664
11,429
4,789
3,004
4,344
6,839
58,705
0
W
Ao Kuang
GvLUCKY13
Ao Kuang
3,750
905
0
5,581
10,988
3,889
64
1,221
9,695
44,347
0
L
4,305
2,939
0
3,231
8,726
2,500
679
3,802
4,924
0
42,506
L
7,408
3,002
0
2,972
12,327
4,565
0
4,457
7,870
0
48,271
L
5,149
217
0
3,467
13,710
10,741
0
4,420
9,290
26,810
0
W
King Arthur
zNxkeZ2875
King Arthur
6,852
898
0
3,366
10,225
5,765
581
100
10,121
0
69,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,765
Gold Earned
38,646
479
Minions Killed
409
0
Camps Cleared
0
1,483,225
Distance Traveled
1,408,979
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,585
537
73
5
0
292,683
8
L
Tiamat
8,381
524
102
6
0
304,258
1
L
Gilgamesh
7,181
449
84
5
0
223,370
4
W
Sylvanus
7,919
495
42
3
0
264,855
0
W
Olorun
9,845
615
121
8
0
282,905
4
W
Ao Kuang
8,989
562
92
6
0
305,188
5
L
Izanami
7,290
456
99
6
0
252,805
3
L
Awilix
8,543
534
86
5
0
332,295
1
L
Sobek
7,251
453
38
2
0
296,251
2
W
King Arthur
10,427
652
151
9
0
337,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role