Player Matchup

Hercules
Hercules
BigolJewGuy
Hercules
Level 142
God Stats
4W - 2L
1,638 SR
Queue Stats
31W - 15L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
FourToedThrone
Danzaburou
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
LilHebrewBoi
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ThaSossBauce
Xing Tian
Level 95
God Stats
1W - 2L
1,316 SR
Queue Stats
48W - 29L
1,591 Elo+
Party 2
Team Averages
Level 110
1,489 SR
1,554 Elo+

VS

Team Averages
Level 106
1,501 SR
1,528 Elo+
Neith
Neith
ChefDaddy1314
Neith
Level 98
God Stats
3W - 6L
1,495 SR
Queue Stats
30W - 36L
1,501 Elo+
Solo
Olorun
Olorun
Elite Minor 422
Olorun
Level 132
God Stats
0W - 1L
1,388 SR
Queue Stats
3W - 1L
1,776 Elo+
Solo
He Bo
He Bo
JTHEJET_xAIIMBOT
He Bo
Level 68
God Stats
0W - 2L
1,589 SR
Queue Stats
40W - 56L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
MattyIce31_
Gilgamesh
Level 127
God Stats
5W - 7L
1,533 SR
Queue Stats
80W - 113L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigolJewGuy
Hercules
15
3 / 3 / 5
10,034
772
6,114
15,573
11,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
FourToedThrone
Danzaburou
15
1 / 3 / 5
9,396
723
3,095
5,583
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
6 / 0 / 2
11,051
850
11,501
6,006
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ThaSossBauce
Xing Tian
15
3 / 2 / 3
9,586
737
4,936
7,531
6,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,258
712
6,647
9,671
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 2 / 0
7,504
577
1,770
2,821
823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 4
9,221
709
8,158
7,688
2,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MattyIce31_
Gilgamesh
15
4 / 2 / 2
9,363
720
7,490
11,753
9,632
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
7
8
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigolJewGuy
Hercules
3
3
5
1.83
L
1
5
0
0.2
L
0
2
0
0
W
Danzaburou
FourToedThrone
Danzaburou
1
3
5
1.17
L
2
4
4
1
W
Vulcan
6
0
2
7
L
Gilgamesh
MattyIce31_
Gilgamesh
4
2
2
2.5
W
Xing Tian
ThaSossBauce
Xing Tian
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
24,065
34,693
Taken
31,933
23,219
Mitigated
16,690
6,921
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigolJewGuy
Hercules
6,114
2,062
0
5,068
15,573
11,756
1,230
4,746
10,827
0
24,103
L
6,647
1,312
0
1,420
9,671
3,487
561
6,067
3,230
0
42,825
L
1,770
976
106
984
2,821
823
34
1,313
1,309
6,974
0
W
Danzaburou
FourToedThrone
Danzaburou
3,095
979
0
455
5,583
2,411
2,858
2,168
3,415
0
20,318
L
8,158
449
0
857
7,688
2,748
0
3,148
4,381
28,657
0
W
Vulcan
11,501
2,897
0
1,398
6,006
2,720
691
882
5,124
47,834
0
L
Gilgamesh
MattyIce31_
Gilgamesh
7,490
2,077
0
1,077
11,753
9,632
0
5,565
5,968
0
32,480
W
Xing Tian
ThaSossBauce
Xing Tian
4,936
145
0
0
7,531
6,332
150
3,034
4,497
19,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
35,346
189
Minions Killed
212
14
Camps Cleared
7
1,045,171
Distance Traveled
746,491
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,034
772
35
3
6
258,615
1
L
Neith
9,258
712
93
7
1
213,874
1
L
Olorun
7,504
577
14
1
1
57,861
0
W
Danzaburou
9,396
723
58
4
5
222,808
0
L
He Bo
9,221
709
50
4
3
215,771
1
W
Vulcan
11,051
850
81
6
2
296,847
1
L
Gilgamesh
9,363
720
55
4
2
258,985
1
W
Xing Tian
9,586
737
15
1
1
266,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role