Player Matchup

Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
LuvBeautt-
Chang'e
Masters
Level 85
God Stats
17W - 12L
1,724 SR
Queue Stats
174W - 123L
2,730 MMR
Party 2
Anhur
Anhur
Masters
MullоG
Anhur
Masters
Level 155
God Stats
4W - 8L
1,766 SR
Queue Stats
196W - 122L
3,129 MMR
Solo
Nemesis
Nemesis
Masters
Poleteh17
Nemesis
Masters
Level 155
God Stats
4W - 2L
1,869 SR
Queue Stats
181W - 164L
2,698 MMR
Party 2
Odin
Odin
Masters
еxilе
Odin
Masters
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 138L
2,945 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,672 SR
2,600 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 104
1,617 SR
2,385 MMR
Artio
Artio
Masters
Aliná
Artio
Masters
Level 111
God Stats
19W - 22L
1,549 SR
Queue Stats
433W - 431L
2,863 MMR
Party 3
Hel
Hel
Masters
Himаri
Hel
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Masters
Lay7
Chiron
Masters
Level 105
God Stats
60W - 38L
1,806 SR
Queue Stats
723W - 670L
2,742 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
Notapanchia
Kumbhakarna
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Masters
Pѕyсho
Pele
Masters
Level 81
God Stats
4W - 1L
1,731 SR
Queue Stats
250W - 134L
3,321 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 4 / 4
9,527
529
7,933
15,606
8,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
LuvBeautt-
Chang'e
15
3 / 6 / 1
9,369
521
8,915
13,952
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MullоG
Anhur
17
3 / 5 / 1
10,566
587
12,859
15,393
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Poleteh17
Nemesis
15
2 / 7 / 2
9,527
529
5,104
13,981
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
еxilе
Odin
16
3 / 2 / 3
10,265
570
10,661
14,325
9,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditeAthenaTsukuyomiApolloSet

VS

Bans
TiamatEsetGaneshaScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aliná
Artio
15
2 / 1 / 6
9,371
521
8,121
13,748
12,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
19
10 / 2 / 6
11,909
662
14,912
9,649
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Lay7
Chiron
16
3 / 4 / 4
9,719
540
9,727
14,760
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Notapanchia
Kumbhakarna
13
1 / 2 / 13
8,604
478
4,238
13,106
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
18
8 / 4 / 7
10,974
610
14,837
12,909
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
13
Kills
24
24
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
4
1
W
Artio
Aliná
Artio
2
1
6
5
W
Hel
10
2
6
6.5
W
Chiron
Lay7
Chiron
3
4
4
1.25
L
Chang'e
LuvBeautt-
Chang'e
3
6
1
0.58
L
Anhur
MullоG
Anhur
3
5
1
0.7
W
Kumbhakarna
Notapanchia
Kumbhakarna
1
2
13
3.75
L
Nemesis
Poleteh17
Nemesis
2
7
2
0.43
W
Pele
8
4
7
2.88
L
Odin
еxilе
Odin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,472
Damage
51,835
73,257
Taken
64,172
34,093
Mitigated
38,268
17,445
Healing
25,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,933
376
430
720
15,606
8,792
0
6,632
8,974
27,482
0
W
Artio
Aliná
Artio
8,121
711
1,418
8,206
13,748
12,188
0
2,479
11,269
51,755
0
W
Hel
14,912
1,018
3,909
5,445
9,649
5,986
0
3,041
6,608
97,054
0
W
Chiron
Lay7
Chiron
9,727
3,898
425
3,419
14,760
4,002
546
1,257
13,503
0
68,250
L
Chang'e
LuvBeautt-
Chang'e
8,915
748
1,506
5,672
13,952
4,725
558
5,941
8,011
60,289
0
L
Anhur
MullоG
Anhur
12,859
6,850
0
5,115
15,393
5,581
3,529
3,933
11,460
0
77,382
W
Kumbhakarna
Notapanchia
Kumbhakarna
4,238
364
0
1,363
13,106
9,656
0
4,821
8,285
9,804
0
L
Nemesis
Poleteh17
Nemesis
5,104
2,168
0
784
13,981
5,402
0
4,673
9,308
0
55,048
W
Pele
14,837
6,143
0
930
12,909
6,436
0
5,250
7,659
0
92,860
L
Odin
еxilе
Odin
10,661
4,208
0
3,218
14,325
9,593
0
6,092
8,233
0
68,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
50,577
519
Minions Killed
560
0
Camps Cleared
0
1,729,460
Distance Traveled
1,919,650
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,527
529
26
1
0
350,195
6
W
Artio
9,371
521
99
6
0
399,208
8
W
Hel
11,909
662
173
10
0
405,626
3
W
Chiron
9,719
540
118
7
0
324,309
6
L
Chang'e
9,369
521
115
6
0
332,216
6
L
Anhur
10,566
587
137
8
0
291,927
2
W
Kumbhakarna
8,604
478
11
1
0
393,606
6
L
Nemesis
9,527
529
106
6
0
385,273
2
W
Pele
10,974
610
159
9
0
396,901
8
L
Odin
10,265
570
135
8
0
369,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role