Player Matchup

Gilgamesh
Gilgamesh
Ignika1
Gilgamesh
Level 125
God Stats
28W - 21L
1,706 SR
Queue Stats
347W - 397L
1,426 Elo+
Party 2
Xbalanque
Xbalanque
OnyxKage
Xbalanque
Level 93
God Stats
8W - 11L
1,317 SR
Queue Stats
167W - 202L
1,420 Elo+
Solo
Thanatos
Thanatos
PhaseWhite
Thanatos
Level 143
God Stats
12W - 6L
1,387 SR
Queue Stats
368W - 412L
1,429 Elo+
Party 2
Artio
Artio
Reshyreum
Artio
Level 78
God Stats
9W - 9L
1,652 SR
Queue Stats
162W - 210L
1,352 Elo+
Party 1
Baba Yaga
Baba Yaga
Skyyyyyyyyyyyyyy
Baba Yaga
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 309L
1,355 Elo+
Party 1
Team Averages
Level 103
1,512 SR
1,396 Elo+

VS

Team Averages
Level 75
1,518 SR
1,450 Elo+
Ymir
Ymir
KovuWolfszahn
Ymir
Level 47
God Stats
4W - 3L
1,660 SR
Queue Stats
32W - 59L
1,388 Elo+
Solo
Olorun
Olorun
Mysteriousguy
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Spyrixx
Bakasura
Level 87
God Stats
21W - 25L
1,529 SR
Queue Stats
207W - 244L
1,488 Elo+
Solo
Izanami
Izanami
Zucora
Izanami
Level 97
God Stats
65W - 53L
1,525 SR
Queue Stats
296W - 290L
1,436 Elo+
Party 3
Horus
Horus
xIssey
Horus
Level 83
God Stats
0W - 1L
1,375 SR
Queue Stats
7W - 9L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ignika1
Gilgamesh
17
3 / 2 / 5
10,016
589
8,875
11,626
7,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
OnyxKage
Xbalanque
16
7 / 3 / 7
10,132
596
13,090
9,366
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
PhaseWhite
Thanatos
16
8 / 2 / 6
10,180
599
10,732
12,919
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Reshyreum
Artio
13
0 / 7 / 13
9,097
535
2,458
14,122
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
15
3 / 1 / 7
9,406
553
8,903
6,791
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 9
7,691
452
4,393
11,015
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 4
8,077
475
5,230
11,392
4,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Spyrixx
Bakasura
16
7 / 3 / 2
9,873
581
9,283
12,380
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Zucora
Izanami
13
5 / 5 / 6
8,324
490
9,079
12,008
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
xIssey
Horus
12
2 / 4 / 0
7,692
452
5,626
11,760
7,342
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
21
Kills
15
15
Deaths
21
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ignika1
Gilgamesh
3
2
5
2.75
L
0
5
9
0.9
L
1
4
4
0.75
W
Xbalanque
OnyxKage
Xbalanque
7
3
7
3.5
W
Thanatos
PhaseWhite
Thanatos
8
2
6
5.5
W
Artio
Reshyreum
Artio
0
7
13
0.93
W
Baba Yaga
3
1
7
6.5
L
Bakasura
Spyrixx
Bakasura
7
3
2
2.67
L
Izanami
Zucora
Izanami
5
5
6
1.6
L
Horus
xIssey
Horus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,058
Damage
33,611
54,824
Taken
58,555
23,752
Mitigated
25,892
25,950
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ignika1
Gilgamesh
8,875
2,692
186
3,924
11,626
7,365
928
90
10,969
0
58,987
L
4,393
924
0
1,318
11,015
5,715
0
1,286
9,729
21,431
0
L
5,230
1,820
42
3,159
11,392
4,235
280
6,861
4,531
39,726
0
W
Xbalanque
OnyxKage
Xbalanque
13,090
8,735
0
4,268
9,366
2,701
2,601
2,222
6,947
0
58,280
W
Thanatos
PhaseWhite
Thanatos
10,732
4,199
0
11,782
12,919
4,732
2,412
2,245
9,808
0
67,659
W
Artio
Reshyreum
Artio
2,458
201
486
2,406
14,122
5,640
614
2,858
11,131
23,078
0
W
Baba Yaga
8,903
696
0
2,898
6,791
3,314
325
2,208
4,583
53,389
0
L
Bakasura
Spyrixx
Bakasura
9,283
5,771
0
2,423
12,380
4,855
643
1,191
11,189
0
52,939
L
Izanami
Zucora
Izanami
9,079
5,713
0
3,851
12,008
3,745
1,088
1,674
10,334
0
58,707
L
Horus
xIssey
Horus
5,626
2,231
339
1,421
11,760
7,342
0
349
11,411
0
28,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
41,657
471
Minions Killed
383
0
Camps Cleared
0
1,621,915
Distance Traveled
1,435,118
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,016
589
106
6
0
304,863
9
L
Ymir
7,691
452
41
2
0
253,342
1
L
Olorun
8,077
475
80
5
0
312,852
1
W
Xbalanque
10,132
596
111
7
0
316,131
2
W
Thanatos
10,180
599
117
7
0
336,925
5
W
Artio
9,097
535
31
2
0
325,956
9
W
Baba Yaga
9,406
553
106
6
0
338,040
3
L
Bakasura
9,873
581
102
6
0
326,784
4
L
Izanami
8,324
490
96
6
0
284,663
4
L
Horus
7,692
452
64
4
0
257,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role