Player Matchup

Fenrir
Fenrir
CTM_BlackTrapp
Fenrir
Level 27
God Stats
38W - 32L
1,431 SR
Queue Stats
213W - 250L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
ImzAbALa
Sun Wukong
Level 11
God Stats
3W - 6L
1,317 SR
Queue Stats
50W - 88L
1,514 Elo+
Party 1
Poseidon
Poseidon
Isengardxd22
Poseidon
Level 8
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 4L
1,443 Elo+
Solo
Tiamat
Tiamat
TGF Hunter13
Tiamat
Level 24
God Stats
15W - 10L
1,602 SR
Queue Stats
79W - 97L
1,339 Elo+
Solo
Izanami
Izanami
tatitoo11
Izanami
Level 24
God Stats
2W - 2L
1,708 SR
Queue Stats
45W - 75L
1,468 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,437 Elo+

VS

Team Averages
Level 26
1,487 SR
1,371 Elo+
Janus
Janus
LucGOD155
Janus
Level 27
God Stats
11W - 2L
1,763 SR
Queue Stats
66W - 54L
1,551 Elo+
Solo
Set
Set
PG000
Set
Level 4
God Stats
1W - 2L
996 SR
Queue Stats
1W - 2L
1,111 Elo+
Solo
Cupid
Cupid
SirCaneca
Cupid
Level 96
God Stats
20W - 10L
1,675 SR
Queue Stats
306W - 304L
1,449 Elo+
Party 2
Persephone
Persephone
TUTUBR1413
Persephone
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,246 Elo+
Solo
Yemoja
Yemoja
rodprosa
Yemoja
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 2
9,047
393
7,617
22,025
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
ImzAbALa
Sun Wukong
17
3 / 2 / 5
10,181
443
10,224
16,899
9,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
Isengardxd22
Poseidon
14
1 / 6 / 2
8,957
389
5,119
13,951
4,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
13
1 / 10 / 5
8,291
360
8,891
15,998
7,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
tatitoo11
Izanami
12
1 / 11 / 3
8,235
358
3,700
16,699
6,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LucGOD155
Janus
20
19 / 0 / 9
14,415
627
27,509
14,985
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
PG000
Set
13
3 / 8 / 7
9,813
427
7,464
15,344
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
SirCaneca
Cupid
19
9 / 0 / 12
12,431
540
11,045
17,898
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
TUTUBR1413
Persephone
17
5 / 2 / 13
12,137
528
15,502
14,873
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
rodprosa
Yemoja
15
2 / 2 / 16
11,383
495
4,709
7,746
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
11
Kills
38
39
Deaths
12
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
L
Sun Wukong
ImzAbALa
Sun Wukong
3
2
5
2.75
L
Poseidon
Isengardxd22
Poseidon
1
6
2
0.33
W
Janus
LucGOD155
Janus
19
0
9
23.5
W
Set
PG000
Set
3
8
7
0.81
W
Cupid
SirCaneca
Cupid
9
0
12
15
L
Tiamat
1
10
5
0.35
W
Persephone
TUTUBR1413
Persephone
5
2
13
5.75
W
Yemoja
rodprosa
Yemoja
2
2
16
5
L
Izanami
tatitoo11
Izanami
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
66,229
85,572
Taken
70,846
35,606
Mitigated
32,145
16,386
Healing
31,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,617
2,230
0
3,364
22,025
8,033
0
9,042
12,983
0
41,115
L
Sun Wukong
ImzAbALa
Sun Wukong
10,224
1,279
0
5,265
16,899
9,989
484
7,953
8,946
0
66,003
L
Poseidon
Isengardxd22
Poseidon
5,119
1,061
0
2,951
13,951
4,414
429
11,630
2,321
50,447
0
W
Janus
LucGOD155
Janus
27,509
1,045
0
5,077
14,985
6,396
223
3,856
11,129
129,529
0
W
Set
PG000
Set
7,464
3,308
0
3,177
15,344
6,096
0
4,556
10,788
0
32,913
W
Cupid
SirCaneca
Cupid
11,045
6,550
1,005
11,115
17,898
7,938
4,378
3,983
13,915
0
101,491
L
Tiamat
8,891
599
0
3,646
15,998
7,049
297
7,013
8,985
33,832
0
W
Persephone
TUTUBR1413
Persephone
15,502
359
0
3,887
14,873
6,238
2,181
2,675
12,196
71,024
0
W
Yemoja
rodprosa
Yemoja
4,709
369
5,835
1,537
7,746
5,477
752
3,879
3,867
20,968
0
L
Izanami
tatitoo11
Izanami
3,700
1,914
449
711
16,699
6,121
957
12,082
4,617
0
37,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,711
Gold Earned
60,179
413
Minions Killed
524
0
Camps Cleared
0
1,868,195
Distance Traveled
2,161,692
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,047
393
64
3
0
382,018
0
L
Sun Wukong
10,181
443
126
5
0
436,867
2
L
Poseidon
8,957
389
107
5
0
320,638
2
W
Janus
14,415
627
205
9
0
443,569
3
W
Set
9,813
427
54
2
0
383,531
0
W
Cupid
12,431
540
127
6
0
432,574
10
L
Tiamat
8,291
360
46
2
0
376,798
3
W
Persephone
12,137
528
110
5
0
423,120
3
W
Yemoja
11,383
495
28
1
0
478,898
4
L
Izanami
8,235
358
70
3
0
351,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role