Player Matchup

Merlin
Merlin
Alexmonster99
Merlin
Level 28
God Stats
2W - 1L
1,651 SR
Queue Stats
84W - 88L
1,467 Elo+
Solo
Chernobog
Chernobog
CHAL_VAGABOND
Chernobog
Level 28
God Stats
123W - 93L
1,625 SR
Queue Stats
133W - 101L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Serjnn
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,502 Elo+
Solo
Izanami
Izanami
lilloriss
Izanami
Level 4
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 1L
1,744 Elo+
Solo
Tyr
Tyr
lucyap00
Tyr
Level 14
God Stats
1W - 3L
1,447 SR
Queue Stats
26W - 35L
1,467 Elo+
Solo
Team Averages
Level 16
1,585 SR
1,547 Elo+

VS

Team Averages
Level 16
1,500 SR
1,471 Elo+
Kukulkan
Kukulkan
BestJungleEuWest
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,566 Elo+
Solo
Ra
Ra
Chaosb3aver
Ra
Level 18
God Stats
7W - 1L
1,869 SR
Queue Stats
83W - 111L
1,381 Elo+
Solo
Jormungandr
Jormungandr
NarwhalNinja360
Jormungandr
Level 18
God Stats
9W - 13L
1,138 SR
Queue Stats
96W - 109L
1,426 Elo+
Solo
Medusa
Medusa
WBBRR
Medusa
Level 18
God Stats
20W - 5L
1,804 SR
Queue Stats
109W - 55L
1,670 Elo+
Solo
Loki
Loki
YC_2710
Loki
Level 6
God Stats
1W - 8L
1,187 SR
Queue Stats
5W - 19L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,549
407
7,029
7,590
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
CHAL_VAGABOND
Chernobog
16
8 / 6 / 0
11,142
531
11,504
18,717
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Serjnn
Sun Wukong
13
0 / 4 / 2
8,389
399
1,173
9,743
7,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
lilloriss
Izanami
12
0 / 10 / 3
7,946
378
4,170
14,142
4,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 3 / 0
10,964
522
8,974
18,361
18,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 3
11,719
558
9,385
11,511
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 8
9,449
450
3,131
4,960
2,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NarwhalNinja360
Jormungandr
15
7 / 4 / 12
10,510
500
6,667
13,336
10,286
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
WBBRR
Medusa
18
13 / 2 / 8
12,509
596
25,009
19,263
8,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
YC_2710
Loki
15
0 / 11 / 0
9,354
445
900
11,764
6,079
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
15
Kills
26
26
Deaths
20
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
5
2
3
3.25
L
Chernobog
CHAL_VAGABOND
Chernobog
8
6
0
1.33
W
1
1
8
5
W
Jormungandr
NarwhalNinja360
Jormungandr
7
4
12
3.25
L
Sun Wukong
Serjnn
Sun Wukong
0
4
2
0.25
W
Medusa
WBBRR
Medusa
13
2
8
8.5
W
Loki
YC_2710
Loki
0
11
0
0
L
Izanami
lilloriss
Izanami
0
10
3
0.15
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
45,092
68,553
Taken
60,834
39,815
Mitigated
32,470
17,320
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,029
301
0
877
7,590
2,752
548
1,447
6,143
42,602
0
W
9,385
1,201
0
5,699
11,511
5,202
152
649
10,827
90,511
0
L
Chernobog
CHAL_VAGABOND
Chernobog
11,504
5,303
0
6,199
18,717
7,161
0
4,852
13,865
0
61,181
W
3,131
498
572
618
4,960
2,477
1,265
900
3,850
37,355
0
W
Jormungandr
NarwhalNinja360
Jormungandr
6,667
642
1,851
2,285
13,336
10,286
610
1,801
11,324
30,473
0
L
Sun Wukong
Serjnn
Sun Wukong
1,173
321
0
731
9,743
7,362
0
2,722
7,021
0
31,626
W
Medusa
WBBRR
Medusa
25,009
13,929
0
7,563
19,263
8,426
7,337
2,271
16,776
0
95,604
W
Loki
YC_2710
Loki
900
213
0
0
11,764
6,079
1,751
625
11,028
0
55,303
L
Izanami
lilloriss
Izanami
4,170
1,917
0
1,937
14,142
4,409
0
3,476
10,666
0
36,010
L
8,974
735
0
7,576
18,361
18,131
0
6,686
11,675
0
86,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,990
Gold Earned
53,541
508
Minions Killed
521
0
Camps Cleared
0
1,654,034
Distance Traveled
1,833,818
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,549
407
85
4
0
264,962
1
W
Kukulkan
11,719
558
157
7
0
386,213
2
L
Chernobog
11,142
531
100
5
0
370,901
3
W
Ra
9,449
450
72
3
0
418,428
6
W
Jormungandr
10,510
500
61
3
0
380,723
0
L
Sun Wukong
8,389
399
77
4
0
323,300
2
W
Medusa
12,509
596
135
6
0
366,730
3
W
Loki
9,354
445
96
5
0
281,724
0
L
Izanami
7,946
378
61
3
0
342,939
0
L
Tyr
10,964
522
185
9
0
351,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role