Player Matchup

Ra
Ra
AccountNr275
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
Generalisim0
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MrFrosties32
Athena
Level 57
God Stats
29W - 14L
1,750 SR
Queue Stats
75W - 68L
1,533 Elo+
Party 1
Medusa
Medusa
TheBattleNova
Medusa
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 5L
1,634 Elo+
Party 1
Chaac
Chaac
tolgasyus
Chaac
Level 27
God Stats
45W - 34L
1,598 SR
Queue Stats
105W - 99L
1,468 Elo+
Solo
Team Averages
Level 26
1,570 SR
1,527 Elo+

VS

Team Averages
Level 31
1,445 SR
1,517 Elo+
Chaac
Chaac
JoeriNL
Chaac
Level 12
God Stats
21W - 20L
1,314 SR
Queue Stats
27W - 31L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
Rasmusgh94
Aphrodite
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,668 Elo+
Solo
Da Ji
Da Ji
SmiteLax
Da Ji
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 130L
1,485 Elo+
Party 2
Neith
Neith
TSM8
Neith
Level 17
God Stats
14W - 23L
1,205 SR
Queue Stats
241W - 227L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
squidsRderpiest
Sylvanus
Level 27
God Stats
2W - 3L
1,708 SR
Queue Stats
195W - 160L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
11,278
537
17,432
14,017
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Generalisim0
Nemesis
16
2 / 5 / 6
10,240
488
9,769
17,860
7,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
16
7 / 0 / 12
11,377
542
15,230
20,671
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 4 / 2
9,714
463
5,682
10,185
3,998
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
tolgasyus
Chaac
20
8 / 0 / 7
13,386
637
22,912
21,291
21,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoeriNL
Chaac
16
0 / 5 / 1
8,868
422
5,104
17,398
18,186
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Rasmusgh94
Aphrodite
13
2 / 5 / 3
8,415
401
9,133
15,380
7,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
SmiteLax
Da Ji
13
3 / 6 / 4
8,714
415
8,818
18,598
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
TSM8
Neith
12
1 / 8 / 3
7,357
350
6,186
15,160
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
4 / 2 / 5
9,645
459
15,163
18,637
19,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
26
Kills
10
10
Deaths
26
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Nemesis
Generalisim0
Nemesis
2
5
6
1
L
Chaac
JoeriNL
Chaac
0
5
1
0.1
W
Athena
7
0
12
13
L
Aphrodite
Rasmusgh94
Aphrodite
2
5
3
0.7
L
Da Ji
SmiteLax
Da Ji
3
6
4
0.83
L
Neith
TSM8
Neith
1
8
3
0.31
W
3
4
2
1
L
Sylvanus
4
2
5
3.25
W
Chaac
tolgasyus
Chaac
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,025
Damage
44,404
84,024
Taken
85,173
59,603
Mitigated
56,991
36,164
Healing
32,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,432
3,410
2,774
5,441
14,017
5,972
1,234
5,193
8,456
77,665
0
W
Nemesis
Generalisim0
Nemesis
9,769
2,627
0
6,873
17,860
7,841
0
4,250
13,366
0
65,294
L
Chaac
JoeriNL
Chaac
5,104
1,378
0
5,565
17,398
18,186
856
2,564
14,782
0
43,679
W
Athena
15,230
4,428
0
5,943
20,671
20,104
1,030
5,641
14,782
45,304
0
L
Aphrodite
Rasmusgh94
Aphrodite
9,133
677
5,742
7,437
15,380
7,148
0
7,963
7,093
42,918
0
L
Da Ji
SmiteLax
Da Ji
8,818
1,030
0
3,889
18,598
6,726
0
4,640
13,774
0
40,239
L
Neith
TSM8
Neith
6,186
4,037
0
1,255
15,160
5,855
0
7,468
7,566
0
27,898
W
5,682
2,268
0
2,312
10,185
3,998
2,423
3,052
7,103
0
44,651
L
Sylvanus
15,163
4,344
3,248
4,930
18,637
19,076
0
8,941
9,296
34,027
0
W
Chaac
tolgasyus
Chaac
22,912
7,525
0
12,821
21,291
21,688
2,524
5,202
15,783
0
113,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,995
Gold Earned
42,999
611
Minions Killed
323
0
Camps Cleared
0
2,165,352
Distance Traveled
1,771,475
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,278
537
154
7
0
446,279
0
W
Nemesis
10,240
488
119
6
0
444,365
7
L
Chaac
8,868
422
81
4
0
373,839
2
W
Athena
11,377
542
50
2
0
460,650
2
L
Aphrodite
8,415
401
77
4
0
351,937
0
L
Da Ji
8,714
415
59
3
0
329,444
7
L
Neith
7,357
350
44
2
0
349,647
0
W
Medusa
9,714
463
81
4
0
377,099
1
L
Sylvanus
9,645
459
62
3
0
366,608
6
W
Chaac
13,386
637
207
10
0
436,959
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role