Player Matchup

Serqet
Serqet
AidoneusKore
Serqet
Level 97
God Stats
10W - 18L
1,555 SR
Queue Stats
486W - 510L
1,474 Elo+
Party 1
Ra
Ra
AzzKetchup03
Ra
Level 100
God Stats
17W - 14L
1,643 SR
Queue Stats
171W - 172L
1,431 Elo+
Solo
Khepri
Khepri
Jknight__
Khepri
Level 58
God Stats
1W - 2L
1,598 SR
Queue Stats
77W - 104L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Tametoy
Danzaburou
Level 60
God Stats
8W - 7L
1,921 SR
Queue Stats
624W - 523L
1,475 Elo+
Solo
Guan Yu
Guan Yu
steadyclimber
Guan Yu
Level 119
God Stats
5W - 4L
1,706 SR
Queue Stats
178W - 191L
1,468 Elo+
Solo
Team Averages
Level 87
1,684 SR
1,454 Elo+

VS

Team Averages
Level 93
1,583 SR
1,441 Elo+
Ao Kuang
Ao Kuang
MadBunnyRocket
Ao Kuang
Level 89
God Stats
19W - 12L
1,576 SR
Queue Stats
736W - 693L
1,451 Elo+
Solo
Horus
Horus
Mata_nobs13
Horus
Level 102
God Stats
22W - 17L
1,525 SR
Queue Stats
875W - 842L
1,456 Elo+
Solo
Tiamat
Tiamat
SavvyChrly
Tiamat
Level 60
God Stats
28W - 19L
1,564 SR
Queue Stats
62W - 64L
1,431 Elo+
Solo
King Arthur
King Arthur
dovvikin123
King Arthur
Level 63
God Stats
5W - 4L
1,682 SR
Queue Stats
48W - 55L
1,417 Elo+
Solo
Xbalanque
Xbalanque
zwutten
Xbalanque
Level 151
God Stats
20W - 26L
1,571 SR
Queue Stats
461W - 467L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
3 / 5 / 3
8,476
471
6,866
12,838
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 5 / 2
9,398
522
8,790
12,018
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Jknight__
Khepri
9
1 / 8 / 3
7,221
401
6,878
15,086
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tametoy
Danzaburou
14
1 / 3 / 3
9,148
508
8,601
11,162
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
14
2 / 3 / 2
8,261
459
6,561
14,574
13,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
9 / 1 / 4
10,813
601
11,412
15,431
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 7
9,802
545
4,641
13,809
8,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
SavvyChrly
Tiamat
16
3 / 2 / 10
9,885
549
10,355
10,238
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
dovvikin123
King Arthur
16
4 / 3 / 4
9,872
548
9,412
15,721
10,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
zwutten
Xbalanque
17
6 / 3 / 4
10,301
572
16,432
13,223
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
24
24
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
5
3
0.9
L
2
5
2
0.6
L
Khepri
Jknight__
Khepri
1
8
3
0.31
W
Ao Kuang
9
1
4
11
W
2
0
7
5.5
W
Tiamat
SavvyChrly
Tiamat
3
2
10
4
L
Danzaburou
Tametoy
Danzaburou
1
3
3
0.83
W
King Arthur
dovvikin123
King Arthur
4
3
4
2
L
Guan Yu
2
3
2
1
W
Xbalanque
zwutten
Xbalanque
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
52,252
65,678
Taken
68,422
38,516
Mitigated
34,460
16,983
Healing
33,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,866
1,785
0
3,686
12,838
3,980
0
3,532
9,172
0
39,579
L
8,790
765
265
3,138
12,018
4,539
474
7,120
4,434
70,174
0
L
Khepri
Jknight__
Khepri
6,878
627
0
2,712
15,086
13,155
0
3,695
11,333
19,907
0
W
Ao Kuang
11,412
2,753
0
8,720
15,431
5,509
440
2,241
12,719
68,583
0
W
4,641
2,400
4,710
6,978
13,809
8,271
88
2,226
10,947
0
21,782
W
Tiamat
SavvyChrly
Tiamat
10,355
771
0
5,376
10,238
5,004
591
4,264
5,959
58,561
0
L
Danzaburou
Tametoy
Danzaburou
8,601
4,149
0
4,183
11,162
3,523
539
1,007
10,155
0
64,862
W
King Arthur
dovvikin123
King Arthur
9,412
1,778
0
3,880
15,721
10,819
313
3,556
11,307
0
63,613
L
Guan Yu
6,561
1,108
177
2,822
14,574
13,319
101
5,639
8,817
0
32,746
W
Xbalanque
zwutten
Xbalanque
16,432
8,712
0
3,871
13,223
4,857
778
3,381
9,776
0
82,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
50,673
410
Minions Killed
511
0
Camps Cleared
0
1,630,812
Distance Traveled
1,745,579
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,476
471
69
4
0
384,932
1
L
Ra
9,398
522
143
8
0
350,350
3
L
Khepri
7,221
401
18
1
0
303,276
3
W
Ao Kuang
10,813
601
115
6
0
352,527
2
W
Horus
9,802
545
44
2
0
385,844
0
W
Tiamat
9,885
549
106
6
0
356,194
0
L
Danzaburou
9,148
508
117
7
0
295,605
2
W
King Arthur
9,872
548
107
6
0
324,078
4
L
Guan Yu
8,261
459
63
4
0
296,649
3
W
Xbalanque
10,301
572
139
8
0
326,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role