Player Matchup

Gilgamesh
Gilgamesh
B4L_DODOBUTTER
Gilgamesh
Level 15
God Stats
22W - 15L
1,595 SR
Queue Stats
320W - 321L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GarlicBaby
Cthulhu
Level 16
God Stats
4W - 4L
1,736 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ra
Ra
LewdBehaviour
Ra
Level 25
God Stats
7W - 14L
1,319 SR
Queue Stats
280W - 337L
1,396 Elo+
Solo
Hades
Hades
PZHNFK
Hades
Level 29
God Stats
3W - 3L
1,368 SR
Queue Stats
159W - 150L
1,469 Elo+
Solo
Fenrir
Fenrir
WilliamC09
Fenrir
Level 7
God Stats
2W - 2L
1,654 SR
Queue Stats
12W - 24L
1,300 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,433 Elo+

VS

Team Averages
Level 21
1,444 SR
1,410 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Assassin_lord_1
Ares
Level 18
God Stats
3W - 3L
1,482 SR
Queue Stats
92W - 105L
1,411 Elo+
Party 1
Bellona
Bellona
Kusuguri_Jester
Bellona
Level 29
God Stats
38W - 56L
1,485 SR
Queue Stats
419W - 465L
1,367 Elo+
Party 1
Thor
Thor
PierrotLePoisson
Thor
Level 14
God Stats
1W - 4L
1,301 SR
Queue Stats
145W - 127L
1,360 Elo+
Solo
Kukulkan
Kukulkan
ThtGamer99
Kukulkan
Level 29
God Stats
12W - 15L
1,451 SR
Queue Stats
66W - 73L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B4L_DODOBUTTER
Gilgamesh
20
8 / 3 / 18
14,155
1,180
22,721
25,984
18,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
GarlicBaby
Cthulhu
19
6 / 6 / 14
13,047
1,087
15,165
22,341
14,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 4 / 19
13,340
1,112
15,335
15,710
6,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
PZHNFK
Hades
20
10 / 5 / 17
14,330
1,194
23,605
25,698
18,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
WilliamC09
Fenrir
18
1 / 4 / 13
11,437
953
3,713
10,836
4,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

166

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 8 / 12
13,142
1,095
27,963
17,638
7,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 6 / 16
12,237
1,020
11,002
24,586
27,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 13 / 10
13,333
1,111
30,091
31,751
31,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 4 / 11
14,697
1,225
24,672
17,435
11,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
ThtGamer99
Kukulkan
14
0 / 0 / 0
9,280
773
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
71
31
Kills
22
22
Deaths
31
81
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
8
12
1.25
L
1
6
16
1.5
W
Gilgamesh
B4L_DODOBUTTER
Gilgamesh
8
3
18
5.67
W
Cthulhu
GarlicBaby
Cthulhu
6
6
14
2.17
L
8
13
10
1
W
6
4
19
3.88
W
Hades
PZHNFK
Hades
10
5
17
3.7
L
9
4
11
3.63
L
Kukulkan
ThtGamer99
Kukulkan
0
0
0
0
W
Fenrir
WilliamC09
Fenrir
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,539
Damage
93,728
100,569
Taken
91,410
61,752
Mitigated
77,066
30,527
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
27,963
8,309
82
1,372
17,638
7,362
0
9,499
8,139
58,629
0
L
11,002
2,462
0
564
24,586
27,054
0
14,586
10,000
28,691
0
W
Gilgamesh
B4L_DODOBUTTER
Gilgamesh
22,721
7,247
0
5,800
25,984
18,344
0
7,420
18,260
0
51,848
W
Cthulhu
GarlicBaby
Cthulhu
15,165
1,585
441
2,528
22,341
14,474
0
7,147
14,868
38,817
0
L
30,091
17,821
0
5,755
31,751
31,438
0
18,930
12,441
534
52,838
W
15,335
726
4,956
5,200
15,710
6,157
0
7,660
7,640
46,661
0
W
Hades
PZHNFK
Hades
23,605
3,180
1,731
9,564
25,698
18,316
0
10,877
14,420
50,151
0
L
24,672
4,000
0
1,055
17,435
11,212
0
10,710
6,725
0
43,904
L
Kukulkan
ThtGamer99
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
WilliamC09
Fenrir
3,713
809
0
307
10,836
4,461
0
4,653
5,923
0
18,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,309
Gold Earned
62,689
257
Minions Killed
205
10
Camps Cleared
3
1,035,042
Distance Traveled
836,198
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,142
1,095
78
7
1
189,988
1
L
Ares
12,237
1,020
40
3
0
213,042
0
W
Gilgamesh
14,155
1,180
55
5
3
250,569
0
W
Cthulhu
13,047
1,087
60
5
0
188,037
1
L
Bellona
13,333
1,111
38
3
2
213,396
0
W
Ra
13,340
1,112
54
5
2
196,400
0
W
Hades
14,330
1,194
57
5
1
176,549
0
L
Thor
14,697
1,225
49
4
0
219,772
0
L
Kukulkan
9,280
773
0
0
0
0
0
W
Fenrir
11,437
953
31
3
4
223,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role