Player Matchup

Scylla
Scylla
Amend0imDoGaara
Scylla
Level 39
God Stats
2W - 0L
1,998 SR
Queue Stats
151W - 26L
1,864 Elo+
Party 3
Fenrir
Fenrir
FORGETFORGOT
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
ViolletXIII
Loki
Level 160
God Stats
15W - 5L
1,828 SR
Queue Stats
314W - 108L
1,718 Elo+
Party 3
Cthulhu
Cthulhu
olivia12
Cthulhu
Level 60
God Stats
125W - 92L
1,494 SR
Queue Stats
449W - 503L
1,436 Elo+
Party 1
Apollo
Apollo
znyckyj
Apollo
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 142L
1,584 Elo+
Party 1
Team Averages
Level 67
1,664 SR
1,621 Elo+

VS

Team Averages
Level 56
1,544 SR
1,479 Elo+
Poseidon
Poseidon
Popitup
Poseidon
Level 43
God Stats
6W - 3L
1,749 SR
Queue Stats
168W - 126L
1,537 Elo+
Party 2
Ganesha
Ganesha
WingedHorse
Ganesha
Level 108
God Stats
9W - 14L
1,478 SR
Queue Stats
406W - 379L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
alexxiiiii1
Erlang Shen
Level 46
God Stats
13W - 18L
1,494 SR
Queue Stats
395W - 375L
1,575 Elo+
Solo
Cupid
Cupid
eureca22
Cupid
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,311 Elo+
Solo
Mercury
Mercury
llRedNinell
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
6,189
619
3,729
3,229
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
9
1 / 0 / 11
5,619
562
3,019
4,585
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 1 / 2
6,644
664
6,506
5,694
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
olivia12
Cthulhu
9
0 / 2 / 1
5,078
508
4,540
7,324
3,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
znyckyj
Apollo
11
6 / 1 / 2
6,595
660
4,101
4,752
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Popitup
Poseidon
9
1 / 5 / 1
5,632
563
2,873
4,909
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
WingedHorse
Ganesha
7
0 / 4 / 2
4,654
465
819
6,224
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Erlang Shen
alexxiiiii1
Erlang Shen
10
2 / 1 / 0
5,781
578
6,269
8,904
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
eureca22
Cupid
6
0 / 5 / 0
4,315
432
580
4,568
649
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
llRedNinell
Mercury
8
1 / 3 / 1
5,225
523
2,494
6,909
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Fenrir
1
0
11
6.5
L
Poseidon
Popitup
Poseidon
1
5
1
0.3
W
7
1
2
8
L
Ganesha
WingedHorse
Ganesha
0
4
2
0.25
L
Erlang Shen
alexxiiiii1
Erlang Shen
2
1
0
2
L
Cupid
eureca22
Cupid
0
5
0
0
L
Mercury
llRedNinell
Mercury
1
3
1
0.5
W
Cthulhu
olivia12
Cthulhu
0
2
1
0.25
W
Apollo
znyckyj
Apollo
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,895
Damage
13,035
25,584
Taken
31,514
9,534
Mitigated
9,256
9,930
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,729
544
0
1,621
3,229
887
0
993
2,084
35,512
0
W
Fenrir
3,019
552
0
1,727
4,585
1,587
675
671
3,882
0
15,025
L
Poseidon
Popitup
Poseidon
2,873
466
0
315
4,909
1,028
29
693
4,216
28,539
0
W
6,506
2,365
0
2,550
5,694
1,782
0
1,153
4,464
0
37,757
L
Ganesha
WingedHorse
Ganesha
819
74
0
1,066
6,224
2,378
0
1,693
4,531
9,121
0
L
Erlang Shen
alexxiiiii1
Erlang Shen
6,269
3,170
0
4,019
8,904
3,381
230
4,540
4,364
0
35,020
L
Cupid
eureca22
Cupid
580
275
0
675
4,568
649
0
72
4,496
0
13,158
L
Mercury
llRedNinell
Mercury
2,494
1,115
0
2,218
6,909
1,820
0
1,271
5,638
0
20,157
W
Cthulhu
olivia12
Cthulhu
4,540
930
0
2,612
7,324
3,973
766
0
7,324
23,931
0
W
Apollo
znyckyj
Apollo
4,101
2,131
0
1,420
4,752
1,305
1,681
562
4,138
0
35,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
25,607
282
Minions Killed
226
0
Camps Cleared
0
964,391
Distance Traveled
881,226
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,189
619
58
6
0
177,381
1
W
Fenrir
5,619
562
25
3
0
205,985
0
L
Poseidon
5,632
563
72
7
0
172,518
4
W
Loki
6,644
664
89
9
0
212,672
1
L
Ganesha
4,654
465
1
0
0
142,197
3
L
Erlang Shen
5,781
578
63
6
0
195,534
2
L
Cupid
4,315
432
35
4
0
174,462
2
L
Mercury
5,225
523
55
6
0
196,515
3
W
Cthulhu
5,078
508
34
3
0
176,528
0
W
Apollo
6,595
660
76
8
0
191,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role