Player Matchup

Discordia
Discordia
B4ldo
Discordia
Level 21
God Stats
2W - 1L
1,592 SR
Queue Stats
2W - 2L
1,701 Elo+
Solo
Hel
Hel
GHeadHunterzG
Hel
Level 25
God Stats
0W - 1L
1,257 SR
Queue Stats
23W - 28L
1,420 Elo+
Solo
Medusa
Medusa
Iceaycream
Medusa
Level 29
God Stats
5W - 5L
1,746 SR
Queue Stats
95W - 91L
1,550 Elo+
Solo
Bellona
Bellona
Wiistry
Bellona
Level 17
God Stats
33W - 31L
1,613 SR
Queue Stats
196W - 183L
1,580 Elo+
Solo
Nemesis
Nemesis
darkdesire1
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,547 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,560 Elo+

VS

Team Averages
Level 26
1,526 SR
1,535 Elo+
Skadi
Skadi
Kaya69
Skadi
Level 15
God Stats
25W - 21L
1,629 SR
Queue Stats
30W - 32L
1,523 Elo+
Solo
Nemesis
Nemesis
Nemesis6391
Nemesis
Level 27
God Stats
12W - 5L
1,733 SR
Queue Stats
81W - 68L
1,499 Elo+
Solo
Sol
Sol
Qhudall
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Sloukou
Chiron
Level 24
God Stats
1W - 1L
1,267 SR
Queue Stats
84W - 68L
1,570 Elo+
Party 1
Chang'e
Chang'e
TaxifahrerDieter
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B4ldo
Discordia
20
4 / 7 / 5
13,643
455
31,005
24,152
11,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 8
12,408
414
13,250
26,860
22,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Iceaycream
Medusa
18
1 / 10 / 7
11,626
388
17,377
25,497
10,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Wiistry
Bellona
20
5 / 4 / 7
14,791
493
14,265
30,859
24,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
darkdesire1
Nemesis
20
10 / 6 / 5
16,864
562
24,953
26,716
19,086
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kaya69
Skadi
20
2 / 8 / 6
14,107
470
19,652
22,831
10,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Nemesis6391
Nemesis
20
8 / 6 / 8
14,523
484
11,326
30,491
14,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
20
10 / 2 / 6
16,747
558
28,456
25,197
12,723
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
Sloukou
Chiron
20
8 / 4 / 14
15,117
504
38,522
26,928
11,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 15
13,254
442
14,421
28,787
18,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
81
24
Kills
32
32
Deaths
25
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Discordia
B4ldo
Discordia
4
7
5
0.93
L
4
5
8
1.6
L
Medusa
Iceaycream
Medusa
1
10
7
0.45
W
Skadi
Kaya69
Skadi
2
8
6
0.63
W
Nemesis
Nemesis6391
Nemesis
8
6
8
2
W
Sol
10
2
6
6.5
W
Chiron
Sloukou
Chiron
8
4
14
3.75
W
4
5
15
2.3
L
Bellona
Wiistry
Bellona
5
4
7
2.13
L
Nemesis
darkdesire1
Nemesis
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,850
Damage
112,377
134,084
Taken
134,234
88,565
Mitigated
66,728
49,383
Healing
55,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
B4ldo
Discordia
31,005
2,930
1,039
4,564
24,152
11,706
1,757
10,369
13,661
102,346
0
L
13,250
953
14,857
16,904
26,860
22,561
901
7,777
18,667
39,707
0
L
Medusa
Iceaycream
Medusa
17,377
5,563
0
2,289
25,497
10,438
1,532
4,892
20,111
0
78,991
W
Skadi
Kaya69
Skadi
19,652
8,688
0
3,101
22,831
10,010
4,633
3,328
19,351
0
90,755
W
Nemesis
Nemesis6391
Nemesis
11,326
3,622
0
4,444
30,491
14,616
599
7,151
22,980
0
79,868
W
Sol
28,456
8,833
0
14,971
25,197
12,723
3,657
8,546
16,175
145,846
11,545
W
Chiron
Sloukou
Chiron
38,522
12,184
3,301
6,040
26,928
11,100
2,993
11,098
15,524
0
114,476
W
14,421
949
11,161
12,630
28,787
18,279
888
14,081
14,240
62,172
0
L
Bellona
Wiistry
Bellona
14,265
2,578
0
7,250
30,859
24,774
791
8,310
22,389
0
101,129
L
Nemesis
darkdesire1
Nemesis
24,953
11,264
0
2,480
26,716
19,086
511
9,218
17,446
0
149,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,332
Gold Earned
73,748
680
Minions Killed
708
0
Camps Cleared
0
2,767,197
Distance Traveled
2,682,086
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,643
455
159
5
0
500,348
0
L
Hel
12,408
414
63
2
0
549,954
3
L
Medusa
11,626
388
111
4
0
533,083
7
W
Skadi
14,107
470
156
5
0
450,308
0
W
Nemesis
14,523
484
104
3
0
573,395
11
W
Sol
16,747
558
213
7
0
567,487
2
W
Chiron
15,117
504
154
5
0
539,151
3
W
Chang'e
13,254
442
81
3
0
551,745
1
L
Bellona
14,791
493
176
6
0
584,791
4
L
Nemesis
16,864
562
171
6
0
599,021
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role