Player Matchup

Olorun
Olorun
 
Olorun
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
NMG_X-Ray
Cerberus
Level 125
God Stats
2W - 3L
1,756 SR
Queue Stats
181W - 161L
1,538 Elo+
Party 1
Tiamat
Tiamat
TomNookEsquire
Tiamat
Level 49
God Stats
10W - 5L
1,656 SR
Queue Stats
137W - 58L
1,738 Elo+
Party 1
Team Averages
Level 106
1,582 SR
1,555 Elo+

VS

Team Averages
Level 70
1,600 SR
1,492 Elo+
Chang'e
Chang'e
Billymays595
Chang'e
Level 49
God Stats
4W - 4L
1,611 SR
Queue Stats
96W - 90L
1,475 Elo+
Solo
Izanami
Izanami
HatePebble
Izanami
Level 36
God Stats
13W - 13L
1,352 SR
Queue Stats
187W - 187L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Risk-to-Win
Gilgamesh
Level 124
God Stats
1W - 1L
1,780 SR
Queue Stats
101W - 104L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Yami47
Sun Wukong
Level 15
God Stats
25W - 27L
1,500 SR
Queue Stats
374W - 382L
1,510 Elo+
Party 2
Janus
Janus
xGuaba
Janus
Level 127
God Stats
4W - 3L
1,755 SR
Queue Stats
267W - 247L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 1 / 1
8,970
598
4,857
7,187
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
 
Loki
13
2 / 0 / 5
7,706
514
4,638
6,456
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
 
Tyr
12
1 / 1 / 3
7,425
495
7,308
9,923
5,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
NMG_X-Ray
Cerberus
12
8 / 2 / 6
8,524
568
6,480
9,526
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 2 / 6
8,877
592
11,424
6,197
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Billymays595
Chang'e
10
1 / 6 / 4
6,477
432
7,191
10,907
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HatePebble
Izanami
12
0 / 1 / 0
6,853
457
844
5,664
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Risk-to-Win
Gilgamesh
11
1 / 3 / 1
6,802
453
5,873
13,762
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Yami47
Sun Wukong
8
0 / 8 / 4
5,678
379
2,794
9,825
4,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
xGuaba
Janus
13
4 / 3 / 0
7,716
514
3,627
8,564
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
6
6
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
1
5.5
W
Loki
 
Loki
2
0
5
4.5
W
Tyr
 
Tyr
1
1
3
2.5
L
Chang'e
Billymays595
Chang'e
1
6
4
0.5
L
Izanami
HatePebble
Izanami
0
1
0
0
W
Cerberus
NMG_X-Ray
Cerberus
8
2
6
5.5
L
Gilgamesh
Risk-to-Win
Gilgamesh
1
3
1
0.5
W
5
2
6
4
L
Sun Wukong
Yami47
Sun Wukong
0
8
4
0.25
L
Janus
xGuaba
Janus
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,707
Damage
20,329
39,289
Taken
48,722
21,753
Mitigated
17,726
15,007
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,857
2,770
34
4,322
7,187
2,600
2,483
1,435
5,732
71,781
0
W
Loki
 
Loki
4,638
729
0
3,661
6,456
2,244
160
959
5,457
0
45,665
W
Tyr
 
Tyr
7,308
464
0
3,116
9,923
5,937
1,622
1,355
8,528
0
38,614
L
Chang'e
Billymays595
Chang'e
7,191
992
248
2,943
10,907
3,827
0
6,248
4,509
33,855
0
L
Izanami
HatePebble
Izanami
844
485
0
3,153
5,664
1,475
0
1,587
4,077
0
38,720
W
Cerberus
NMG_X-Ray
Cerberus
6,480
660
0
1,426
9,526
6,385
0
3,541
5,907
15,468
0
L
Gilgamesh
Risk-to-Win
Gilgamesh
5,873
1,314
0
1,787
13,762
6,010
0
2,946
10,778
0
36,805
W
11,424
1,327
0
2,448
6,197
4,587
227
3,182
2,847
52,495
0
L
Sun Wukong
Yami47
Sun Wukong
2,794
804
0
305
9,825
4,077
0
6,002
3,689
0
14,950
L
Janus
xGuaba
Janus
3,627
167
0
2,076
8,564
2,337
0
5,412
2,908
37,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
33,526
432
Minions Killed
327
0
Camps Cleared
0
1,452,203
Distance Traveled
1,276,272
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,970
598
128
9
0
250,566
2
W
Loki
7,706
514
92
6
0
303,683
2
W
Tyr
7,425
495
72
5
0
310,299
1
L
Chang'e
6,477
432
74
5
0
251,209
1
L
Izanami
6,853
457
88
6
0
250,242
2
W
Cerberus
8,524
568
35
2
0
309,059
0
L
Gilgamesh
6,802
453
55
4
0
255,368
3
W
Tiamat
8,877
592
105
7
0
278,596
2
L
Sun Wukong
5,678
379
25
2
0
253,511
0
L
Janus
7,716
514
85
6
0
265,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role