Player Matchup

He Bo
He Bo
CaptnRagingClue
He Bo
Level 150
God Stats
3W - 1L
1,715 SR
Queue Stats
125W - 111L
1,605 Elo+
Solo
Artemis
Artemis
CynicalCan5983
Artemis
Level 149
God Stats
8W - 1L
1,348 SR
Queue Stats
489W - 512L
1,560 Elo+
Solo
Ra
Ra
I Pass Guards
Ra
Level 138
God Stats
1W - 0L
1,514 SR
Queue Stats
65W - 45L
1,641 Elo+
Solo
Sobek
Sobek
IDrxgx
Sobek
Level 104
God Stats
1W - 0L
1,606 SR
Queue Stats
84W - 79L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
carlosvrgas
Erlang Shen
Level 100
God Stats
2W - 0L
1,696 SR
Queue Stats
129W - 100L
1,575 Elo+
Solo
Team Averages
Level 128
1,576 SR
1,580 Elo+

VS

Team Averages
Level 112
1,591 SR
1,575 Elo+
Kukulkan
Kukulkan
Kylerduh
Kukulkan
Level 105
God Stats
4W - 2L
1,613 SR
Queue Stats
135W - 126L
1,665 Elo+
Party 1
Zeus
Zeus
RabidAnt
Zeus
Level 129
God Stats
17W - 16L
1,489 SR
Queue Stats
497W - 509L
1,583 Elo+
Solo
Horus
Horus
Riuggett
Horus
Level 119
God Stats
1W - 2L
1,813 SR
Queue Stats
156W - 145L
1,616 Elo+
Solo
Awilix
Awilix
Zipsterrr
Awilix
Level 65
God Stats
0W - 2L
1,210 SR
Queue Stats
31W - 40L
1,466 Elo+
Party 1
Ravana
Ravana
juanjo_809
Ravana
Level 141
God Stats
4W - 2L
1,828 SR
Queue Stats
87W - 86L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 14
13,056
687
18,665
15,408
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 3 / 20
15,146
797
38,881
19,773
8,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

20
6 / 3 / 26
15,001
790
22,502
19,010
8,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
IDrxgx
Sobek
19
0 / 7 / 25
12,122
638
11,390
28,171
36,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
carlosvrgas
Erlang Shen
20
13 / 6 / 17
14,535
765
19,475
24,878
17,124
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kylerduh
Kukulkan
20
4 / 8 / 13
12,278
646
19,591
20,212
10,442
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
20
7 / 9 / 10
13,350
703
31,101
16,201
7,961
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Riuggett
Horus
20
5 / 5 / 13
13,761
724
13,585
42,570
39,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
Zipsterrr
Awilix
20
8 / 12 / 8
13,271
698
16,643
22,541
10,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
juanjo_809
Ravana
17
2 / 8 / 13
10,931
575
10,809
18,849
12,091
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
83
41
Kills
26
26
Deaths
42
102
Assists
57
Player
Kills
Deaths
Assists
KDA
W
8
7
14
2.14
W
14
3
20
8
W
6
3
26
6.33
W
Sobek
IDrxgx
Sobek
0
7
25
1.79
L
Kukulkan
Kylerduh
Kukulkan
4
8
13
1.31
L
Zeus
7
9
10
1.33
L
Horus
Riuggett
Horus
5
5
13
2.3
L
Awilix
Zipsterrr
Awilix
8
12
8
1
W
Erlang Shen
carlosvrgas
Erlang Shen
13
6
17
3.58
L
Ravana
juanjo_809
Ravana
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,913
Damage
91,729
107,240
Taken
120,373
75,828
Mitigated
80,684
53,874
Healing
43,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,665
807
2,753
1,808
15,408
5,190
186
8,595
6,813
21,773
0
W
38,881
15,527
1,841
5,568
19,773
8,787
3,251
10,563
9,210
0
70,791
W
22,502
2,001
16,027
11,060
19,010
8,164
940
10,554
8,456
66,541
0
W
Sobek
IDrxgx
Sobek
11,390
509
1,588
7,470
28,171
36,563
198
12,830
15,341
23,065
0
L
Kukulkan
Kylerduh
Kukulkan
19,591
1,438
2,115
3,958
20,212
10,442
75
7,953
12,259
53,448
0
L
Zeus
31,101
2,499
0
915
16,201
7,961
246
6,331
9,870
74,837
0
L
Horus
Riuggett
Horus
13,585
6,984
5,628
21,856
42,570
39,597
175
18,422
24,148
0
25,861
L
Awilix
Zipsterrr
Awilix
16,643
6,554
1,869
1,023
22,541
10,593
0
9,304
13,237
0
20,301
W
Erlang Shen
carlosvrgas
Erlang Shen
19,475
10,020
656
5,103
24,878
17,124
1,349
8,150
16,728
0
31,307
L
Ravana
juanjo_809
Ravana
10,809
1,518
3,636
2,566
18,849
12,091
0
10,547
8,302
0
15,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,860
Gold Earned
63,591
208
Minions Killed
194
0
Camps Cleared
0
1,745,228
Distance Traveled
1,484,514
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,056
687
9
0
0
323,297
0
W
Artemis
15,146
797
62
3
0
325,352
1
W
Ra
15,001
790
98
5
0
383,686
0
W
Sobek
12,122
638
13
1
0
347,220
1
L
Kukulkan
12,278
646
88
5
0
311,961
1
L
Zeus
13,350
703
89
5
0
278,869
2
L
Horus
13,761
724
8
0
0
290,851
0
L
Awilix
13,271
698
5
0
0
291,892
0
W
Erlang Shen
14,535
765
26
1
0
365,673
0
L
Ravana
10,931
575
4
0
0
310,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role