Player Matchup

Zeus
Zeus
Coreythe1st
Zeus
Level 137
God Stats
18W - 7L
1,969 SR
Queue Stats
618W - 617L
1,531 Elo+
Solo
Hercules
Hercules
D3oVol3nt3
Hercules
Level 112
God Stats
2W - 1L
1,384 SR
Queue Stats
46W - 44L
1,515 Elo+
Solo
Bacchus
Bacchus
DivineArcade
Bacchus
Level 128
God Stats
1W - 2L
1,282 SR
Queue Stats
139W - 142L
1,501 Elo+
Party 1
Athena
Athena
Esham_blaz4me
Athena
Level 158
God Stats
4W - 4L
1,457 SR
Queue Stats
401W - 407L
1,466 Elo+
Party 1
Poseidon
Poseidon
Kohitsuji
Poseidon
Level 143
God Stats
7W - 3L
1,370 SR
Queue Stats
269W - 256L
1,520 Elo+
Solo
Team Averages
Level 136
1,493 SR
1,507 Elo+

VS

Team Averages
Level 103
1,365 SR
1,552 Elo+
Ullr
Ullr
DanteVega12
Ullr
Level 111
God Stats
1W - 6L
1,294 SR
Queue Stats
411W - 466L
1,459 Elo+
Solo
Loki
Loki
DocGhast
Loki
Level 147
God Stats
2W - 4L
1,380 SR
Queue Stats
298W - 306L
1,483 Elo+
Solo
Osiris
Osiris
NerdQueen
Osiris
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 113L
1,444 Elo+
Solo
Nu Wa
Nu Wa
SirLovesTheMens
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,879 Elo+
Solo
Medusa
Medusa
xxxLEV1ATHANxxx
Medusa
Level 127
God Stats
1W - 4L
1,150 SR
Queue Stats
434W - 452L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 14
12,407
954
22,810
9,278
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
D3oVol3nt3
Hercules
17
6 / 5 / 17
10,745
827
9,603
21,194
26,534
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
DivineArcade
Bacchus
18
5 / 2 / 23
11,370
875
8,988
19,977
18,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 23
11,301
869
10,353
22,165
16,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Kohitsuji
Poseidon
18
8 / 4 / 14
11,472
882
15,323
10,786
4,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 7
9,630
741
9,823
14,899
6,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
18
2 / 6 / 15
10,488
807
13,782
13,954
10,707
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
NerdQueen
Osiris
17
3 / 5 / 12
9,680
745
7,847
17,659
20,741
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 6 / 7
11,073
852
21,780
11,739
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 12
9,388
722
11,999
13,943
5,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
72
34
Kills
19
19
Deaths
34
91
Assists
53
Player
Kills
Deaths
Assists
KDA
W
11
3
14
6
W
Hercules
D3oVol3nt3
Hercules
6
5
17
2.9
L
4
9
7
0.83
W
Bacchus
DivineArcade
Bacchus
5
2
23
8.25
L
Loki
2
6
15
1.58
W
4
5
23
3.1
W
Poseidon
Kohitsuji
Poseidon
8
4
14
3.75
L
Osiris
NerdQueen
Osiris
3
5
12
1.8
L
9
6
7
2.08
L
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,077
Damage
65,231
83,400
Taken
72,194
69,417
Mitigated
47,829
32,308
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,810
538
550
1,475
9,278
3,811
996
2,300
6,978
50,396
0
W
Hercules
D3oVol3nt3
Hercules
9,603
3,457
1,969
5,742
21,194
26,534
760
6,976
14,218
0
18,818
L
9,823
4,771
512
1,105
14,899
6,024
700
11,843
2,856
0
22,068
W
Bacchus
DivineArcade
Bacchus
8,988
485
2,290
8,186
19,977
18,169
1,019
5,812
14,165
14,324
0
L
Loki
13,782
3,178
2,477
1,542
13,954
10,707
311
10,679
2,954
0
29,373
W
10,353
2,215
1,684
5,859
22,165
16,633
655
4,403
17,762
18,158
0
W
Poseidon
Kohitsuji
Poseidon
15,323
1,215
1,842
2,711
10,786
4,270
1,916
2,289
8,497
46,937
0
L
Osiris
NerdQueen
Osiris
7,847
2,501
922
3,399
17,659
20,741
0
13,908
3,320
0
13,369
L
21,780
5,007
1,995
2,217
11,739
4,758
837
8,159
3,337
31,739
0
L
11,999
3,689
1,280
1,677
13,943
5,599
0
11,532
2,253
0
21,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,295
Gold Earned
50,259
167
Minions Killed
119
0
Camps Cleared
0
1,177,371
Distance Traveled
1,070,775
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,407
954
63
5
0
227,024
1
W
Hercules
10,745
827
15
1
0
245,207
0
L
Ullr
9,630
741
17
1
0
163,417
0
W
Bacchus
11,370
875
7
1
0
246,015
1
L
Loki
10,488
807
47
4
0
235,030
0
W
Athena
11,301
869
10
1
0
242,814
2
W
Poseidon
11,472
882
72
6
0
216,311
2
L
Osiris
9,680
745
3
0
0
279,068
3
L
Nu Wa
11,073
852
31
2
0
184,750
0
L
Medusa
9,388
722
21
2
0
208,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role